You can circumvent the need to know the internal game name of a character by selecting it first and then opening the console and type: "give_trait this [trait_name] [level]".
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Type: Posts; User: V.T. Marvin; Keyword(s):
You can circumvent the need to know the internal game name of a character by selecting it first and then opening the console and type: "give_trait this [trait_name] [level]".
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I have come across an insightful article on what makes a strategy game interesting and deep. I think that you might find it equally interesting. Although its main focus are mainly space-oriented 4X...
Ah, sorry, I have the CD version and don't know much about Steam.
Actually EBII uses the kingdoms.exe AFAIK.
I am now almost sure of that as well. Ever since I have installed the "unspeakable" utility the constan crashes ceased completely! I have now 50 turns and counting without a single problem. The patch...
I have a clean EB 2.2f install on a fresh M2TW:K install on a - thanks to recent HDD failure - relatively fresh system. Still I am experiencing random CTDs every about a dozen turns, usually on AI...
Most popular modder: Gigantus
The whole debate here on the relative frequency and importance of sieges vs. field battles is notable for the absence of input by people generally recognized as knowledgeable on this issue, namely...
And where did you get this from, I wonder? Primary traits (Intelligence, Charisma, Energy, Selfishness and Temperament) have no effect of their own, they affect the chance of getting other traits and...
I wonder if anybody tried to raise a disloyal character to "Syngennes" through AS court system and what followed then when the old king died... :whistling
No. :no:
To do that would mean that generals would never ever turn traitor, thus rendering the whole mechanics/attribute absolutely irrelevant. Loyalty is deliberately set to oscillate around very...
It is difficult to explain that in game and it is our common problem that as we are constantly developing stuff we do not have neither time nor motivation to produce proper manuals to describe the...
Exactly! The key here is to make sure that your FL is effective. Take care to groom him while he is still FH, take him on campaign, win battles, get command and influence, let him govern large, well...
There is an excellent BBC Radio4 podcast with Paul Cartledge, Edith Hall and Angie Hobbs to download here.
A lot of factual information about Sparta in history, the sources we have on it and how...
Actually I don't think we have any "yet to be publish" sources anymore. Ranika affair many years ago made the Team very careful on this account.
But it is true that the bibliography thread is by...
Perhaps it is a good occasion to promote my favourite blog on contemporary military matters with this post tangential to the content of the blog but pertinent to this debate here...
:sparta:
Don't forget to delete the corresponding .strings.bin file as it is this one the game actually uses. It should automatically generate new one from your edited .txt if the original is...
Actually the file you are looking for is called "descr_settlement_mechanics.xml". There are various values, some called SIF_something, where SIF stands for settlement Income Factor. You can then...
If you manuall extract the archive, you will find it contains a single folder "data" with various subfoldes and files. You just select this top "data" folder and copy it into your ...\M2TW\mods\EBII...
I remember this bug already from RTW. I don't think it is something we can fix, it simple happens sometimes/mosttimes. Anyway you can deal with it rather easily by grouping the whole army EXCEPT one...
I for one actually prefer the pictures we currently have, being used to them I feel more "at home" with the game. It is a subjective matter of personal preference really, and different people have...
And the "Rector provinciae" ancillary is transferable so while only (pro)praetor or (pro)consul can get him, you can later assign the province to whomever you wish and as long as he stays in the...
Both FMs in Allied states and client rulers in factional cities can get Interloper/Impostor traits. Both cool down after spending a few turns outside ANY settlement.
The authority/loyalty mechanics is deliberately set so that it is challenging to keep large "barbarian" confederacies together. Actually all factions should face internal revolts and defections the...
I had the same idea too. ;)
AI already has significant bonus in siege points. How it is using it however is another story...
I am afraid not. :no:
On the other hand the siege of Region (as Romans against the default rebel army) was one of the best siege experiences in a TW game I ever had. If not the very best! The AI was actively blocking my...
Having just dealt with these three armies myself tonight (at long last I am actually playing!!!), I am very glad they are there - it was a very nice change from the usual calm, almost boring start of...
Salvete Romani fans!
This is a small role-play enhancing mod, adding ancillaries representing legions with lore-friendly names to facilitate tracking of army movements.
It is an ancient pet...
Pahlava - difficult start: poor as dirt, but on the path to become an empire of legends! Good role-playing possibilities too!:legio:
That trigger is just fine, it must have been something else...:hmm2:
You are of course absolutely free to release any sub-mod of yours in the EB1 sub-mod sub-forum.
I don't think that you'll find many testers in the Team though, because we are all busy improving...
We have plans concerning Yuezhi, but these are something for the future. The upcoming big "Autumn" release will not include them yet.
We're not sure about this, that's why I'm asking... ;)
It would be most valuable if people could confirm that the script to trigger Roman Polybian reforms actually work: it should happen after turn 100 and at least 4 large battles in the north (regions...
They all have regional/native epithets, but the first name has to be factional, that is a hardcoded M2TW feature and there's no way around it. You have to role-play it as "romanized" form of native...
This whole thread would be a start... :whistling
As Saka you have a chance to become unaffected by winter - it in in no way something that every character is able to pull-off at all times. Give them some time, and you'll see...
Unfortunately the "and (not) building_present" condition cannot be used in recruitment lines - hardcoded limitation leading to CTD if the building provides other boni than mere recruitment.:pcthrow:
Yep, the point is this is a community project through and through.
EVERYBODY who played the game and gave any feedback has contributed to the game's development. It is made by the community...