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Type: Posts; User: Aodh Mór Ó Néill; Keyword(s):

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    Basilike Patris numbers?

    Basilike Patris are "limited by faction size", according to the guide. What exactly does this mean? Can you build one every 10 settlements? 15? What is the maximum amount?
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    Re: [Submod] Strategikos

    Ah yes that worked, thanks. Seems to be running a bit better now.

    And since it doesn't effect save-games I can go in through the launcher, switch heir, then go in the normal way.
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    Re: [Submod] Strategikos

    Ah ok, I disabled all the scripts and my performance is still down.

    Guess I'll do a fresh install once R3 drops and see if there's any difference.
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    Re: [Submod] Strategikos

    Battles chug like they've never chugged before, but the campaign map seems fine.
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    Re: [Submod] Strategikos

    Also how exactly did you disable them? Just delete some files?
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    Re: [Submod] Strategikos

    Thank God, I thought my laptop was on its last legs, my FPS was getting so bad. Did you have to disable the (absolutely vital) choose heir feature as well?
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    R3 release?

    Is there a ballpark figure for the release time? Within weeks? A month or two?
  8. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Will Makedon/Ptolemy get the Seulucid satrapy system in the next release?
  9. Sticky: Re: [Official] Reform requirements - as at 2.3

    I wonder if there's a full list of dynamic settlement names?
  10. Sticky: Re: Faction difficulty ratings (your help is needed)

    For what its worth, when I get past the 200 turn mark I'm usually invested enough to keep going. Further I ever got was a bit past 400 with Rome, albeit that was to get the Marian Reforms. I usually...
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    Re: Loyal Antigonid trait

    Well, eloping was a thing historically speaking, just have to make sure it doesn't spiral out of control.

    Anyway, EBII is a serious mod. Maybe a tiny bit of meme behaviour wouldn't be amiss....
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    Re: Hayastan questions

    Ah I see, thank you!



    They probably deserve a buff, both in terms of availability and stats. Bit strange that the mainstays of Tigranes' army aren't available through factional governments, and...
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    Hayastan questions

    Just started a Hayastan campaign for the first time since EBI, have a couple of questions:

    - Got the first reform, but unable to build the upgraded government in Armavir because I only have 18%...
  14. Re: What exactly is the intended role of the Thorakitai?

    Just started a game as Hayasdan (first time since EBI). Is there a specific unit available to them that I can use to emulate Tigranes the Great's infantry-heavy "legionesque" armies. or do Hellenic...
  15. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Ah I see, I thought I saw someone here mentioning the opposite.

    Thank you, I just thought those two were a bit of a random choice (not that I'm any sort of expert).
  16. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    About the Eperiote reforms:

    - I believe that you're encouraged to transition to federalisation from centralisation if all of the Aikides die out, right? But as it stands, doing so would require...
  17. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Is R3 in the oven?
  18. Re: What exactly is the intended role of the Thorakitai?

    The Hellenes are missing a native heavy swordsman unit alright, but I don't think that should warrant a unit slot. Machairophoroi should just get an armour upgrade with the Thorakitai reform.
  19. Re: What exactly is the intended role of the Thorakitai?

    Ah I see, thank you. Their recruitment levels should be beefed up in that case. At least in my KH campaign, even very late-game I couldn't get them in near enough quantities to form a battle line.
    ...
  20. What exactly is the intended role of the Thorakitai?

    The implication is that they are intended be a late-game replacement of hoplitai, and the the mainstay of the Hellenic late-game battle line. However their unit description and their low availability...
  21. Re: What other units should get armour upgrades?

    I second this motion. Maybe the Pritanoi can get an armour reform when they take enough mainland provinces in northern Europe, and defeat enough Gaullish armies?
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    Sticky: Re: Post Your Screenshots

    Nice! As soon as R3 drops I want to do a Boii-to-Galatia migration campaign.
  23. What other units should get armour upgrades?

    All due respect to the team, I think the potential of armour upgrades, as a way of showing the passage of time, are a wee bit under-utilised. Suggestions for which units should get them often get...
  24. How does the AI calculate whether to sue for peace?

    I remember reading here somewhere that there's an invisible AI "counter" that makes them ask for peace once it reaches a certain level. How exactly does this work? Does taking cities affect it more...
  25. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    On that note Sparta shouldn't get any phalangitai until the Aigiad reforms (currently they get them once a Greek League Founder State government is built there).
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    Re: Ai too passive during wars

    Can we expect the next release any time soon?
  27. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Will Release 3 be out in the next couple of weeks?
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    Ai too passive during wars

    I'm a roleplayer that usually plays on H/M difficulty. When I declare wars I usually take one or two settlements then defend them until the AI sues for peace. I actively avoid blitzkrieging their...
  29. Sticky: Re: Fans suggestion thread for future releases

    Few suggestions regarding the KH:

    - There's a good case to be made for there to be three Sympolitai (top government) available, rather than two. Gameplay-wise, it brings the KH into line with...
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    Re: [Submod] Stratēgikόs

    Ah I see. Is there any way to fix it myself without breaking it? I've most of the scripts disabled anyway.
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    Re: [Submod] Stratēgikόs

    Don't know if this is to do with your mod, but since I installed it I've stopped getting the pop-ups that appear down the side of the screen during battle whenever a general dies?
  32. Re: Which cities join the KH when they rebel?

    Perfect thank you!
  33. Which cities join the KH when they rebel?

    Trying a few sneaky conquests using my spy network, tried it so far on Ephesos, Halicarnassus, Sinope and Taras, but Sinope was the only polis that joined me (Taras went to Epeiros, the Ionians to...
  34. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    EBII releases are like buses, you wait years for one then three show up at once.
  35. Re: Applying RTW's Rome AI to EBII's Rome?

    Mm, I might trying fiddling around with them. However it begs the question as to why almost all the factions have the same personalities though :hmm:
  36. Applying RTW's Rome AI to EBII's Rome?

    I've seen it expressed a couple of times on this forum that AI Rome is far too passive. Made me think of the homicidal Rome AI in RTW, and that maybe the Rome AI of EBII could be altered to make it...
  37. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    I mean in-game, like you can edit city names. So you can give units nicknames and so forth.
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    Re: [Submod] Stratēgikόs

    It kept crashing on startup for me until I uninstalled Reshade.
  39. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Ah I see. Is there a mean time for them to spawn, or is it purely random until I defeat the Galatians?

    Speaking of which, I've never played a proper Pergamon campaign before. Does Galatia start...
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    Re: [Submod] Stratēgikόs

    MY FL has an ancillary with the title and description reading "Script". I disabled some of the scripts, does this have anything to do with that?
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