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  1. Re: I hate to ask too much, but could this be the year of the campaign?

    The team is still working on it. I don't have much to add to db editing myself but I can tell you that it's definitely still being developed.
  2. Thread: Semitic names

    by Brivime
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    Semitic names

    The following is a list of personal names for the North Arabian, South Arabian and Carthaginian factions.

    Nabataean Aramaic

    Male:

    Rabbiel
    Rabbel
    Wahhabel
    Abddusharah
  3. Sticky: Re: Mod Texts (descriptions, overviews, script texts etc etc)

    @Mausolos

    The Susanian units exist because I was going off the research of another team member who believed that Susa would be important enough to warrant it's own units.


    The Assyrian...
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    Re: - INVASIO BARBARORVM III -

    Great work guys! I look forward to this.
  5. [RELEASE] Brivime's Nerdy Nordic Reskin (Vendel Era)

    Deyr fé, deyja frændr, deyr sjálfr et sama; ek veit einn, at aldri deyr: dómr um dauðan hvern....
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    Porting to Attila

    Hey, has anyone worked out the process for moving .rigidmodels from TW:WH to Attila? My attempts end in TWEAK crashing. I suspect this has something to do with the new material file types.
  7. Sticky: Re: Medieval Kingdoms Total War: Campaign Map Master Thread

    I second this, they start out at war with a massive state that surrounds them (I assume) so they would be picked off pretty quick. I'd say either unite them into 'Crusader States' or give them...
  8. Re: [UPDATED!] Brivime's Age of Charlemagne Anglo-Saxon reskins!

    Updated with new tunic textures, more to come in the next update as well as a full Celtic reskin! I've been delaying on the new units because I've got a ton of research to get through among other...
  9. Thread: Rise of Islam

    by Brivime
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    12,364

    Re: Rise of Islam

    Now this is a mod I can get behind, if you're looking for some one to research the Arab factions shoot me a PM.
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    Canaanite progress and research thread

    I'm back! After a long period of moving and unforeseen circumstances I'm happy to say I'm finally able to resume modding again. (for now)


    The first order of business would be re-doing the...
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    Re: Combat Balance issue. A very small request

    Yeah I noticed this too and I agree they should be nerfed a bit. I don't think it's justified for them to have such high defense.
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    Re: Where have I gone wrong here?

    Thanks! I believe it's actually meant to be like that though - it is the same in the other packs I have looked at. This is truly confusing.
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    Where have I gone wrong here?

    Link to the pack

    I'm sure it's probably something obvious I've overlooked, but the pack I've made adding 8 new units to the Charlemagne English factions causes a crash on launch of the game.
    ...
  14. Re: [Released!] Brivime's Age of Charlemagne Anglo-Saxon reskins!

    It was the first thing I planned to do for AoC however... ever since I was a wee lad watching viking documentaries on my grandma's VHS I've been in love with Dark Ages Britain - so when I saw that...
  15. Re: [Released!] Brivime's Age of Charlemagne Anglo-Saxon reskins!

    The non-steam DL is up.
  16. [UPDATED! New shield patterns!] Brivime's Age of Charlemagne Anglo-Saxon reskins!

    http://images.akamai.steamusercontent.com/ugc/393301514960610464/C5A9B68852AE7AE056945D738F9CF311070EA72E/

    This mod simply reskins most of the English units to be a bit more interesting to look at...
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    Re: Age of Charlemagne - screenshots and new UI

    I hate to be negative on such an otherwise promising DLC, but why the hell would you include the Umayyads and not the jewel of their empire, Damascus?
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    Sticky: Poll: Re: Total War: Age of Bronze [Bronze Age Modification]

    Finally with the new release I can get back to work.

    http://images.akamai.steamusercontent.com/ugc/425941828275202247/DA13A27ED755B33FB0451BBEA5C7A8ADC15124E9/
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    Sticky: Poll: Re: Total War: Age of Bronze [Bronze Age Modification]

    SW should be one .pack though right? Is there an extra DL I'm missing?
  20. Replies
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    Sticky: Poll: Re: Total War: Age of Bronze [Bronze Age Modification]

    I absolutely hate to be the bearer of bad news but I just tested the newest release and encountered serious issues with all the units I used.
    ...
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    Re: Anyone got a spare key?

    Anyone mind PMing me a key?


    Nevermind, I got one!
  22. [WIP] Re: Hubal: Total War - a planned Arab overhaul mod for Attila

    Yep, all the Arab factions should be playable by the final release.

    The first factions I am working on are the Ghassanids and the Lakhmids.

    As for the officers and generals yes I will be...
  23. [WIP] Re: Hubal: Total War - a planned Arab overhaul mod for Attila

    Urban vs Nomadic spearmen concepts

    Urban
    http://i.imgur.com/V7wc0sN.jpg
    http://i.imgur.com/G7Bg7BH.jpg

    Bedouin
    http://i.imgur.com/0LJjBh8.jpg
    http://i.imgur.com/gF26qv3.jpg...
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    Sticky: Re: [PREVIEWS] WIP Preview Thread

    This works, awesome thanks!
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    Sticky: Re: [PREVIEWS] WIP Preview Thread

    Those look like they were posed in TWEAK am I correct?

    How do you do that? I've been trying to figure it out for a long time. When I try that method you mentioned above it still loads in the...
  26. [WIP] Re: Hubal: Total War - a planned Arab overhaul mod for Attila

    King al-Harith II Bin Jabalah of the Ghassanids
    http://images.akamai.steamusercontent.com/ugc/30745266812072264/ABCDDF8835AAAC750E7EB9DEE5A298CD1E1193BF/...
  27. Re: Absolutely minuscule and terrible quality, the first TW Warhammer gameplay leak is here!

    Wrong thread?
  28. Absolutely minuscule and terrible quality, the first TW Warhammer gameplay leak is here!

    In Webm format.


    Well we can see that the charge was still weak as, hopefully this will be fixed later on.

    Speculations on the flying flamey thing in the background towards the very end?

    If...
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    Re: Races and Factions

    I refuse to believe High Elves won't be included when they are such a major faction lore-wise.
  30. [WIP] Re: [WIP] Third Century Mod-"Desperatis Rebus: Delatum Paene Imperium Romanum" Desperatis Rebus: The Official shortened version!

    I'll be helping out with research and nomenclature for the Arab factions and units, hopefully you'll start seeing some research after June 10th.
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    Re: Dontfearme22 Preview Thread

    That's freaking amazing man +rep
  32. [WIP] Re: Hubal: Total War - a planned Arab overhaul mod for Attila

    Thanks man!
  33. [WIP] Re: Hubal: Total War - a planned Arab overhaul mod for Attila

    Thank you! Glad you like it.
  34. [WIP] Re: Hubal: Total War - a planned Arab overhaul mod for Attila

    The revolt of Queen Mawiya

    https://i2.wp.com/www.burnpit.us/sites/burnpit/files/blog-image/battle_adrianople.jpg
    In late 377 or early 378, at the height of the crisis during the reign of Valens...
  35. [WIP] Re: Hubal: Total War - a planned Arab overhaul mod for Attila

    WIP Bedouin Archers
    http://images.akamai.steamusercontent.com/ugc/32992612661995026/A0277436DE2880FF5761BA9AC1DD60663AE39C27/

    I have ran into a wall here, obviously not all units will be using...
  36. [WIP] Re: Hubal: Total War - a planned Arab overhaul mod for Attila

    Late game heavy infantry concept based off another of Osprey's brilliant illustrations.

    http://images.akamai.steamusercontent.com/ugc/32992612661870019/C709D2B6D00ED43BE30C2EF9D5065547C7CAE1AD/
    ...
  37. [WIP] Re: Hubal: Total War - a planned Arab overhaul mod for Attila

    Unfortunately my hard-drive was corrupted and I lost all of my current work on the mod however with the release of the new mod tools work continues faster than ever.
    ...
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    Sticky: Poll: Re: Total War: Age of Bronze [Bronze Age Modification]

    Bloody excellent! Love it.
  39. Re: Propposal new soundtrack from the old pc games: Pharaoh, War of Chariots and Zeus y Poseidon

    This would be good for main menu music or just campaign map music it's similar to the Latin vocal stuff from the original Rome: Total War.

    https://www.youtube.com/watch?v=7ZatnTPhYWc...
  40. [WIP] Re: Hubal: Total War - a planned Arab overhaul mod for Attila

    The mod's not dead! I'm just super busy with other academic stuff at the moment, progress goes on though and I'm trying to fix a crash when playing as Lakhmids.
    ...
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