Search:

Type: Posts; User: gary; Keyword(s):

Page 1 of 13 1 2 3 4

Search: Search took 0.09 seconds.

  1. Replies
    24
    Views
    2,379

    Re: [PREVIEW] New and Overhauled Units

    Fantastic update.
  2. Replies
    636
    Views
    407,720

    Sticky: Re: IMPERIAL DESTROYER 6.3 [DOWNLOAD AND INSTALLATION]

    do you have to uninstall Imperial Splendour in order to play this mod? I tried installing it... used the user_script that came with your mod, but it crashes on load up.
  3. Replies
    19
    Views
    12,787

    Sticky: Re: UNIFORMS IN IMPERIAL DESTROYER

    theres no pics?
  4. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    thanks, mate, it's odd that I can open some files, but the but others as you can see in the image I cannot. I extracted all the files of the RPFM into their own folder, then i copied that folder into...
  5. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    Yes I have tried that program, it lets me open most files once i pick the game I want "Empire" i then open IS_db and go to Units_Stats example, unit_size, but it won't open? any ideas? I just want...
  6. [Tool] Re: Rusted PackFile Manager (RPFM) 2.0.2 Released! With a fully rewritten codebase, and a ton of new features!

    Hi, I just found this program and want to open a file names IS_db imperial splendour mos for Empire, though I can open most files as you can see with the image it won't open the file i need... any...
  7. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    Thank mate, ill have a go.
  8. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    Just curious, I've noticed that the Hanovarian grenadiers on have 100 men? is there any reason why they have a half unit strngth of other grenedierer like Prussia.
  9. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    Is there a PFM I can use for Empire? I tried an old one, think it was for Rome, with this one I can open files but all the data_base are greyed out, locked bu the looks of it, anyway I can tinker...
  10. Replies
    38
    Views
    13,549

    Sticky: Re: RECRUITMENT - MODDERS!

    Information about some German regiments from 1776 that might prove of some use for AOR with regards to British, I had a spare hour or so, so did a little digging. I hope this will be of some use to...
  11. Replies
    62
    Views
    23,793

    [Released] Re: Polish Units v.1.0

    any pics?
  12. Sticky: Re: TECHNICAL ISSUE {{Rise of Republic v1.1}} In game issues READ OP FIRST

    Cool, just let me know what units you would like to know. Example English units, (5th Fusiliers, raised in Northumberland, facings Gosselin green, In 1751, it became the 5th Regiment of Foot, with...
  13. Thread: Screenshot Thread

    by gary
    Replies
    2,506
    Views
    456,486

    Sticky: Re: Screenshot Thread

    outstanding work.
  14. Sticky: Re: TECHNICAL ISSUE {{Rise of Republic v1.1}} In game issues READ OP FIRST

    Ah thanks yes i will do once it is all done. I might be able to squeeze in some research, example units, if you are adding, let's say Hessian units in the future, and need some background where they...
  15. Sticky: Re: TECHNICAL ISSUE {{Rise of Republic v1.1}} In game issues READ OP FIRST

    Ah thank you, as much as I would want to, unfortunately I just don't have the time ( i know modding takes up a great deal of time) I', working on a book (two-part novel) Curious, what kind of help...
  16. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    yes, that would be nice to have a bit more diversity, perhaps like AOR in DEL where you can recruit local regiments in the same way England recruited Hessians. So if you take a region say like Saxony...
  17. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    I am playing as France and i think the first Revolution happens in 1786-ish then the second 88, I've not reached 1792 as of play but I assume it is a triger for a far larger revolution.
  18. Replies
    284
    Views
    63,586

    Sticky: Re: OFFICIAL: Nec Aspera Terrent - A Hannover Submod

    is there any images of this mod? screens? I looked and could not see any on the download section, thanks.
  19. Sticky: Re: TECHNICAL ISSUE {{Rise of Republic v1.1}} In game issues READ OP FIRST

    Hello, just got back into playing empire, great mod! I just thought i would post these pics, (man stood on a horse, dayglow uniforms and Cuirassier texture mess... Secondly is it possible to add this...
  20. Replies
    154
    Views
    54,343

    [Released] Re: Regiments of American Revolutionary War 1775 -1783

    I've just come across this mod, I did a lot of reskins for Toon in his TAR mod. Incredible work you have done well done. The question is there a compatible version that works with Imperial...
  21. Replies
    1
    Views
    1,838

    Re: Submod marches XVIII

    just started playing Empire, IS. So this mod seems a great addition. Well done.
  22. Replies
    1
    Views
    191

    Some messed up textures.

    Hi I just thought I would post as you may not have seen these messed up textures. Enjoying the mod.
  23. Thread: Just flags

    by gary
    Replies
    2
    Views
    470

    Just flags

    Just a quick question regarding this great mod. Is there a flag mod that replaces the vanilla flags used by this mod. I tried Pdguru's flags but they don't show up in-game? thank you.
  24. [Released] Re: The fabulous X-Factor Sound Mod (VIDEOS); includes muskets & artillery fire, troops screams facing artillery, muskets and melee weapons. Also noticeable in the campaign map.

    Is this mod still going?
  25. Replies
    62
    Views
    15,881

    Sticky: Re: NTW3 v8.7 download & technical issues

    Oh it is ok i've noticed what ive done my mistake on my part, its all running ok now. thanks.
  26. Replies
    62
    Views
    15,881

    Sticky: Re: NTW3 v8.7 download & technical issues

    Hello, I don't seem to have any of those options? as you can see by this next image. So have I missed something here?
  27. Replies
    62
    Views
    15,881

    Sticky: Re: NTW3 v8.7 download & technical issues

    Ah, so is that why there are many factions missing from the "Coalition campaign" secondly, there is no text in any of the UI, building information etc etc... are you saying i should try what you said...
  28. Replies
    62
    Views
    15,881

    Sticky: Re: NTW3 v8.7 download & technical issues

    I followed the installation as seen on the youtube video, installed twice, I get the same results. just installed this and started a Peninsular campaign missing text. Not sure what else I can do to...
  29. Thread: Missing torso

    by gary
    Replies
    8
    Views
    481

    Re: Missing torso

    purple skins...
  30. Replies
    2
    Views
    274

    Re: How to decrease Control in politics

    @poacher886 yes my families influence is too low even with winning battles so my dominion is low by my control is high, (like the red bar is all the way to the left) so I just want to know the most...
  31. Thread: Missing torso

    by gary
    Replies
    8
    Views
    481

    Re: Missing torso

    How is the french able to recruit these so early on in the game?
  32. Thread: Missing torso

    by gary
    Replies
    8
    Views
    481

    Re: Missing torso

    Swiss King wrong unit card... Is there any place on this forum to post bugs?
  33. Thread: Missing torso

    by gary
    Replies
    8
    Views
    481

    Re: Missing torso

    Bug, knights have no horse barding?
  34. Thread: Missing torso

    by gary
    Replies
    8
    Views
    481

    Re: Bugs and general observations.

    rebellion bug (Britain)
  35. Thread: Missing torso

    by gary
    Replies
    8
    Views
    481

    Re: Missing torso

    Missing general for Irish.
  36. Replies
    2
    Views
    274

    How to decrease Control in politics

    Yes, I'm struggling with this really poor politics system, I seem to always have too much control, is there any easy steps "simple" to reduce control and increase my dominion (none conviluted please)...
  37. Thread: Missing torso

    by gary
    Replies
    8
    Views
    481

    Re: Missing torso

    @dogukan, yes I see this also, I think it has something to do with sprites at a distance, I'm sure this is a simple fix, I cannot remeber how it was done.
  38. Thread: Missing torso

    by gary
    Replies
    8
    Views
    481

    Missing torso

    Hello, just thought I would highlight this as I could not see an official bug report thread. (Missing torso-Portuguese)
  39. Replies
    5
    Views
    488

    Siege Towers too large? (ladders-towers)

    Just want to know if anyone else is having an issue when attacking settlements, the towers or siege ladders tend to be too big and my troops end up falling some distance on to the battlements?...
  40. Replies
    46
    Views
    2,928

    Re: [Logo Remake] + new loading screen overlay

    fantastic
Results 1 to 40 of 500
Page 1 of 13 1 2 3 4