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  1. Thread: WWC_DIADOCHI

    by leoni
    Replies
    27
    Views
    1,881

    Re: WWC_DIADOCHI

    for now there are 60 custom portraits, for all that historical characters from the start, plus the already made new portraits from wwc already in the game...thank you both for your comments....
  2. Thread: WWC_DIADOCHI

    by leoni
    Replies
    27
    Views
    1,881

    Re: WWC_DIADOCHI

    http://i64.tinypic.com/efrnz8.png
    http://i66.tinypic.com/2lt4x03.png
    http://i68.tinypic.com/2lkag68.png
    http://i66.tinypic.com/2unyc6d.png
    http://i64.tinypic.com/11r6fyu.png
  3. Thread: WWC_DIADOCHI

    by leoni
    Replies
    27
    Views
    1,881

    Re: WWC_DIADOCHI

    yes sire....i added dozen of new ancillaries, wifes, names, new custom portraits, reworked every settlement for start buildings, finished new family trees do every faction, still have to fix some...
  4. Thread: WWC_DIADOCHI

    by leoni
    Replies
    27
    Views
    1,881

    Re: WWC_DIADOCHI

    thank you all....after finishing my actual testing campaign in case for traits and bugs as Kassandros, i will start to add all the new historical characters, names, ancillaries....famous women,...
  5. Thread: WWC_DIADOCHI

    by leoni
    Replies
    27
    Views
    1,881

    Re: WWC_DIADOCHI

    sorry guys for my long absent here, but rl catched me straight, but now progress took up speed again, implemented new traits for sparta, etruscans and samnites, rhodos as only faction starting just...
  6. Thread: WWC_DIADOCHI

    by leoni
    Replies
    27
    Views
    1,881

    Re: WWC_DIADOCHI

    me too....

    https://fs1.directupload.net/images/181227/fuapr2fu.png

    https://fs1.directupload.net/images/181227/i7le5zig.png

    https://fs1.directupload.net/images/181227/nk27mbzu.png
    ...
  7. Thread: WWC_DIADOCHI

    by leoni
    Replies
    27
    Views
    1,881

    Re: WWC_DIADOCHI

    https://fs1.directupload.net/images/181225/5982mt4e.png....
    https://fs1.directupload.net/images/181225/wogzxwz5.png.....
    https://fs1.directupload.net/images/181225/2vs3xbjv.png.......
  8. Thread: WWC_DIADOCHI

    by leoni
    Replies
    27
    Views
    1,881

    Re: WWC_DIADOCHI

    again
  9. Thread: WWC_DIADOCHI

    by leoni
    Replies
    27
    Views
    1,881

    Re: WWC_DIADOCHI

    test
  10. Thread: WWC_DIADOCHI

    by leoni
    Replies
    27
    Views
    1,881

    WWC_DIADOCHI

    suprise...317 b.c.
    Factionlist so far...
    1. Rome
    2. Celts
    3. Carthage
    4. Etrusci
    5. Samnites-Italic Allies
    6. Syracuse
    7. Indep.Greeks
    8. Thrakes
  11. Replies
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    259,476

    Re: When Worlds Collide/ Hellenistic Twilight Released

    @despodent mind....what do you mean with performance, i have never problems...do you expanded your exe to accept more than 2gb ram?
    some tips to economy are on the first...
  12. Replies
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    259,476

    Re: When Worlds Collide/ Hellenistic Twilight Released

    my first storm......
  13. Replies
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    259,476

    Re: When Worlds Collide/ Hellenistic Twilight Released

    i added a new attachment fix to the first post...changes, corrected roads illyira, lynkestis and closed path between phraaspa and assyria...
  14. Replies
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    Re: When Worlds Collide/ Hellenistic Twilight Released

    thank you for your feedback...at far away places remember to build the hegemonia barrack paths, to gain the most of avaible aor troops....

    latest fix includes two new skins taxis asia mikra-taxis...
  15. Replies
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    Re: When Worlds Collide/ Hellenistic Twilight Released

    thank you very much...may i ask what ctds you mean....campaign ctd...should not happen...just if you sheet to much...from my exp.while testing...

    o turn campaign is not planed, cause the whole...
  16. Replies
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    Re: When Worlds Collide/ Hellenistic Twilight Released

    thanks, i forgot that vineyard....tyros is ment to be a island...:thumbsup2
  17. Replies
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    Re: When Worlds Collide/ Hellenistic Twilight Released

    everyone is free to use make whatever he wants with this stuff...but for now my next goal is gilgamesh to develop...

    beside this i still dreaming to made a real good alexander scenario...and...
  18. Replies
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    259,476

    Re: When Worlds Collide/ Hellenistic Twilight Released

    sorry my fault...i ment decrease for sure...its done...just test it
  19. Replies
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    Re: When Worlds Collide/ Hellenistic Twilight Released

    alright, patch to version 1.7 is up...please read carefully the installation instructions and changelog on the first post...as saul mentioned i increased the slingers range again....have fun....
  20. Replies
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    Re: When Worlds Collide/ Hellenistic Twilight Released

    patch is planed to be released on 1 may....i thinking about to add a gladiator revolt on the roman human player, if advanced enough....and the native uprise in egypt....

    otherwise it will added...
  21. Replies
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    Re: When Worlds Collide/ Hellenistic Twilight Released

    new map, never savegame compatible saul....paleologos...there are not so much new eye candice...the biggest changes are the map, map resources, better balanced gameplay...tested with alex exe...i...
  22. Replies
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    259,476

    Re: When Worlds Collide/ Hellenistic Twilight Released

    patch is coming...:thumbsup2
    ...
  23. Replies
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    Re: When Worlds Collide/ Hellenistic Twilight Released

    at the end you need a working 2.6 version....alright, i finished my latest test camp wit macedonia, i m around year 105 without any ctd...i added two new legions for rome, recruitable at alexandreia...
  24. Replies
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    Re: When Worlds Collide/ Hellenistic Twilight Released

    no sacarsm...black legion is recruitable by hidden resource at factioons capitals, like pella, aigion, nikomedeia...etc...:)
  25. Replies
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    Re: When Worlds Collide/ Hellenistic Twilight Released

    right the standard legion, the other five are bonus
  26. Replies
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    Re: WWC_Gilgamesh_WIP

    thank you very much brothers, new unit pic updated
  27. Replies
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    Re: WWC_Gilgamesh_WIP

    updated map and unit pic above:thumbsup2....
  28. Replies
    1,803
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    Re: When Worlds Collide/ Hellenistic Twilight Released

    the models are from neo, a russian-ukraine modder....
  29. Replies
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    Re: [WIP] Alexander Reloaded

    good luck with this project...:thumbsup2
  30. Replies
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    Re: WWC_Gilgamesh_WIP

    here some first steps in models switching, but as you can see, the models still needs a rework, so any modeller with a helping hand, even small parts, is more than welcome....
    first post, map images...
  31. Replies
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    13,071

    Re: WWC Screenshoots Lets Plays Campaigns

    thank you saul for testing and promoting this mod....current update is working well, ai too, my testing is just slowed down, while working out the gilgamesh map.......
  32. Replies
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    Re: WWC_Gilgamesh

    xxxxx
  33. Replies
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    1,517

    Re: WWC_Gilgamesh

    sddddddd
  34. Replies
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    1,517

    Re: WWC_Gilgamesh

    reservedyyyy
  35. Replies
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    1,517

    Re: WWC_Gilgamesh

    wip units
    ...
  36. Replies
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    1,517

    WWC_Gilgamesh_WIP

    A mod set up into the Bronze Age, just before Hamurabi raised the first Babylonian kingdom, Assyria and the Hitties struggled the first time for greater power, the Middle kingdom of Egypt faced their...
  37. Replies
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    Re: When Worlds Collide/ Hellenistic Twilight Released

    .......
  38. Replies
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    Re: When Worlds Collide/ Hellenistic Twilight Released

    you are right leo, the macedonian missions are removed, cause of later game problems....
  39. Replies
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    Re: When Worlds Collide/ Hellenistic Twilight Released

    @ leo, what do you mean with no script, do you mean the advisor didnt pop up?

    i included all sprites i had from the russian friend....also i always could play without sprites too, and i played...
  40. Replies
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    Re: When Worlds Collide/ Hellenistic Twilight Released

    octavius, sorry i can nothing do in case for lod, sprites, for that we need a modeller, but i got no one...sprites were done by a russian fan, thats all
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