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  1. Replies
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    Sticky: Re: Bran Mac Born's DME Mod settings

    Sorry never mind i just forgot to replace AUM :thumbsup2

    thanks for your work bran
  2. Sticky: Re: Medieval Kingdoms Total War April Build Release (With FAQ)

    Hello,

    When are you planning to release more units for scots?
  3. Replies
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    Sticky: Re: Bran Mac Born's DME Mod settings

    Volley fire version at post one

    Sorry for double post
  4. Replies
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    Sticky: Re: Bran Mac Born's DME Mod settings

    Hello Bran, i just installed causa belli 2.2 mod following instructions at the post one of this thread...
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    same units in differents factions.

    Hello,

    Am i the only one who noticed that some units are available for different factions? for example italian infantry for italy and naples or westphalian infantry for naples and royalist french?...
  6. Replies
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    Sticky: Re: Bran Mac Born's DME Mod settings

    Hey Bran, is it possible to have just the file one of 269,2 Kb but with ottoman bug fixes?
  7. [Proposal] Re: Long coat texture for french,prussians,russians

    Beautiful.
    Could you just tell me what i have to do to replace a existent vanilla unit by one model of yours?
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    Re: Change Musket sounds?

    yeah i wanted to test lme mod just with vanilla sound by deleting xfsm and usm but it doesn't work,i don't know why...
  9. [Proposal] Long coat texture for french,prussians,russians

    Hello,
    does Someone know if there are textures packs of winter uniform? i really like the russian,french or prussian long coat ( i guess they used it in winter and/or rain?) i just want textures (i...
  10. Replies
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    Sticky: Re: NTW3 v8.1 SP Campaign Updates

    Hello,
    Do you have any idea of release date for campaign mode?
  11. Replies
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    Re: Factions plans for the future?

    You_Guess_who the 5 factions you told will be playable,it's in campaign or custom battle?
  12. Replies
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    Sticky: Re: Bug Reports, Comments and Suggestions

    news? i don't see any changes in your dark ages master thread :(
  13. Replies
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    Re: Bran Mac Born's LME Mod

    This mod works with all campaigns?(1805,1807,1812,etc)
  14. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    are imperial splendour and rise of the republic two different mods? or rotr a submod? or it's just one mod? because here you gave me the link of rotr (sorry i'm a bit confused lol)
  15. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    Hello, where can i download the last version of imperial splendour and rise of the republic? i tried in news and download section but i can't download
  16. Replies
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    Re: The Great War VI - The German Empire

    okay,thank you for this amazing work!
  17. Replies
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    Sticky: Re: Bug Reports, Comments and Suggestions

    good!
  18. Replies
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    Sticky: Re: Bug Reports, Comments and Suggestions

    Hello athos,do you have some delicious news for your fans?
  19. Replies
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    Re: The Great War VI - The German Empire

    Hey B-Dizl, do you have some news for us about new textures of other factions? :)
  20. Replies
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    Sticky: Re: NTW3 v8.1 SP Campaign Updates

    hello, your campaign is very good, but are some units of multiplayer (of 1812 for example) which have other hats like russian,frenchs,? available in campaign? (but later,after lot of turns)?
  21. Replies
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    Re: The Great War VI - The German Empire

    Ok thank you !
  22. Replies
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    Re: The Great War VI - The German Empire

    really good config! do you have random crashes without bunkers like me? i also have 16Gb ram for the moment but my pc is 6 years old
  23. Replies
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    Re: The Great War VI - The German Empire

    Good news! but i also have crashes without bunkers do you think it's my computer? i'm going to buy a new computer so i was wondering for the specs
  24. Replies
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    Re: The Great War VI - The German Empire

    B-Dizl, i have an question, do you have lot of crashes to desktop when you are in battle?What's your pc config? because when i played tgw mod 5.1.4 i have repeatedly ctd during battle even i put...
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    Sticky: Re: Bug Reports, Comments and Suggestions

    Hey bro, have you some screenshots,news for us?? :);)
  26. Replies
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    Re: The Great War VI - The German Empire

    Perfect thank you for this great work ! :thumbsup2
  27. Replies
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    Re: The Great War VI - The German Empire

    Hey B-diZl, do you have some news for us about development? :)
  28. Replies
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    any way to remove war weariness?

    Hello,

    i played avars,lombards in aoc...i think war weariness is exagerrated, -20 moral -8 integrity i can't fight another faction because i constantly have to send mens to kill rebels...
    Someone...
  29. Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    Hello Miguel80, are you planning to add some new units for rosters? :)
  30. Sticky: Re: Medieval Kingdoms Total War: Campaign Map Master Thread

    So the mod is in alpha now?
  31. Sticky: Re: Medieval Kingdoms Total War: Campaign Map Master Thread

    I am ready to wait,just want to know that the mod is wip and there are no chance that it's abandonned and finally it never get released?i guess you worked in it too much to stop the progress now?
  32. Replies
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    Re: The Great War VI - Uniform/UI Update

    Hey B-Dizl,Maybe a new update soon?
  33. Replies
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    Re: The Great War VI - Uniform/UI Update

    Bdizl,are you planning to show us some pictures of german,austrian,russian? (or is it a surprise ?:tongue:)
  34. Sticky: Re: The Great War 5.1 | General Suggestions and Questions Thread

    Wonderful surprise!
    Tribute to these mens who gave their lives for The biggest human :wub:! i will do two minutes of silence tomorrow at home with my friends...
  35. Re: Selecting Machine gun bunker causes game to crash every time

    I'm not in the team but i have played it a lot...and i think that your are not the problem.
    It's a game of napoleonic wars so with all new models,i think the game can crash easily and the bunkers...
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    Re: TGW in the Immediate and Long-Term Future

    Thank you for your amazing work! Do you have much to do before release?
  37. Re: make a unit recruitable by other factions in custom battle

    So i just change ownership and i put in attributes mercenary units?
  38. make a unit recruitable by other factions in custom battle

    Hello,
    I'd like to make a unit of a faction playable by all factions availables in custom battle help?
    Thanks!
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    Sticky: Re: Latest News (27/07/2017) - bottom of thread

    news about update?
  40. Sticky: Re: Rise of the Republic v 1.1 Preview

    okok thanks i'll wait the patch :) .
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