Search:

Type: Posts; User: Magnar; Keyword(s):

Page 1 of 13 1 2 3 4

Search: Search took 0.13 seconds.

  1. Replies
    3
    Views
    1,114

    Re: Modding and new factions

    Ive not actually done startpos editing for TOB, but id recommend going back and changing only 1 thing in a startpos at atime and seeing if it compiles.
  2. Thread: Checking In

    by Magnar
    Replies
    5
    Views
    2,255

    Re: Checking In

    M@ximus is the only one working on the mod atm and not sure how much progress he is making atm sorry.
  3. Replies
    4
    Views
    1,598

    Re: Unit partly invisible from a distance

    change the imposter model
  4. Replies
    7
    Views
    3,664

    Re: Formal Update/Preview on the way?

    Congrats m@x
  5. Thread: Mauryan Roster

    by Magnar
    Replies
    20
    Views
    409

    Re: Mauryan Roster

    https://drive.google.com/drive/folders/1jatKR4oEAn3fF7mwuEh3JsC0VdoC2rNg
  6. Thread: Mauryan Roster

    by Magnar
    Replies
    20
    Views
    409

    Re: Mauryan Roster

    uploaded now
  7. Thread: Mauryan Roster

    by Magnar
    Replies
    20
    Views
    409

    Re: Mauryan Roster

    the elephant head piece needs to be made low poly before using. currently its very high poly version.

    ill also look at making a list of which models are missing. the spreadsheet has the roster...
  8. Thread: Mauryan Roster

    by Magnar
    Replies
    20
    Views
    409

    Re: Mauryan Roster

    They are on the drive. we have so many holes here with the mauryan required models and ive found it very difficult to get people to make them fully :(

    i will make a folder with them what i have...
  9. Thread: Startpos

    by Magnar
    Replies
    343
    Views
    3,715

    Re: Startpos

    nope those are the 3 army placements at game start the rest would jsut be starting army stacks.
  10. Thread: Startpos

    by Magnar
    Replies
    343
    Views
    3,715

    Re: Startpos

    in the old map we only had Maurya Arachosia as in there was no maurya, only an indirect mauryan presence through their vassal that could also recruit mauryan units.
  11. Thread: Startpos

    by Magnar
    Replies
    343
    Views
    3,715

    Re: Startpos

    should be maurya was given to maurya in 305 bc as part of peace deal.

    well technically its arachosia and mauryan vassal but its the mauryan presence on the map.
  12. Thread: Startpos

    by Magnar
    Replies
    343
    Views
    3,715

    Re: Startpos

    who is that in arachosia?
  13. Thread: Startpos

    by Magnar
    Replies
    343
    Views
    3,715

    Re: Startpos

    oh rthats sweet
  14. Replies
    89
    Views
    1,120

    Re: Celtic General Discussion Thread

    haha

    loincloths arer up to you, i dont mind either way, i dont reall look at that area when i play :P
  15. Replies
    89
    Views
    1,120

    Re: Celtic General Discussion Thread

    i did ask one of our moddelers as while back about the possiblity of making an animated dick model. they wernt overly enthusiastic :P
  16. Replies
    89
    Views
    1,120

    Re: Celtic General Discussion Thread

    Gaesatae eunuchs haha
  17. Replies
    580
    Views
    5,928

    Sticky: Re: VV Developers Tavern

    AD HE IS GONE
  18. Replies
    580
    Views
    5,928

    Sticky: Re: VV Developers Tavern

    I see each time it happens and can recover them so its not a big deal but it isnt great to see that kinda stuff happening. A lot of people have worked on VV over the years and i dont keep track of...
  19. Replies
    580
    Views
    5,928

    Sticky: Re: VV Developers Tavern

    Anyone know who Matt Kienert is? he recently deleted a bunch of files from the VV google drive. spreadsheets that i put a lot of work into. Whoever it is ive changed their access to view only and if...
  20. Replies
    54
    Views
    612

    Re: Carthaginian Roster

    alrght will do their stats as is and jsut leave em off main roster, then you can jsut have a 1 liner sub mod in units to military groupings permissions to add them.
  21. Replies
    54
    Views
    612

    Re: Carthaginian Roster

    Roman style is pretty broad. Thorakitsi are also roman style ie large shield stabby sword heavy armour and javelins

    also by cannae Hannibal had already won 2 decisive battles against Rome. So...
  22. Replies
    54
    Views
    612

    Re: Carthaginian Roster

    True, but equipping newly recruited troops in roman equipment is less likely. Only once they’ve had time to loot can they be equipped as such.
  23. Replies
    54
    Views
    612

    Re: Carthaginian Roster

    My point is that those troops equipped using captured equipment. new units back in carthage however were not equipped like that. Hannibal was on campaign for something like 16 years so he made use of...
  24. Replies
    89
    Views
    1,120

    Re: Celtic General Discussion Thread

    yeah its much easier to leave as is. you have enough to do so go with what you have. it looks good mate.
  25. Replies
    89
    Views
    1,120

    Re: Celtic General Discussion Thread

    back of the nexk guard should be a little longer but thats fine also the way it is.
  26. Replies
    54
    Views
    612

    Re: Carthaginian Roster

    the scutum should be mixed with other shield types as well though eg scutari and thureos
  27. Replies
    54
    Views
    612

    Re: Carthaginian Roster

    car_cor_hev_lib_spr (African late infantry) should have scutari or thureos, not scutums. hannibals reforms are more based on fighting in spain than against rome. Some used captured equipment to refit...
  28. Replies
    580
    Views
    5,928

    Sticky: Re: VV Developers Tavern

    you need the main pack from the testers folder. a lot of those packs in the safe folder are just vmds with no db to match them
  29. Replies
    580
    Views
    5,928

    Sticky: Re: VV Developers Tavern

    is the version on drive not working?
  30. Replies
    89
    Views
    1,120

    Re: Celtic General Discussion Thread

    Nice detailing there mate. I imagine thats more of a southern gaul solduros with the hellenic inspired lino/leatherthorax
  31. Replies
    89
    Views
    1,120

    Re: Celtic General Discussion Thread

    so remove noble units and replace with solduros, being a noble with his retinue?
  32. Replies
    40
    Views
    434

    Sticky: Re: Rosters, db and stats

    thats my view as well.
  33. Replies
    89
    Views
    1,120

    Re: Celtic General Discussion Thread

    the solduroi would be men equipped by the nobles and not the nobles themselves. Think i heard of numbers of much more than just 1 unit hence the additional unit. need to find taht info again though...
  34. Replies
    89
    Views
    1,120

    Re: Celtic General Discussion Thread

    crapsley and vinc are both not active.

    The celtic culture went through a transition from warband armies where a small retinue would be attached to the noble then a form of indebtedness where the...
  35. Replies
    40
    Views
    434

    Sticky: Re: Rosters, db and stats

    sounds good.
  36. Replies
    40
    Views
    434

    Sticky: Re: Rosters, db and stats

    2/5 have armour.

    Id argue that for light skirmisher units eg archers and javeliners, they would only be as fast as their slowest man, so having some in armour would slow the entire unit down and...
  37. Replies
    40
    Views
    434

    Sticky: Re: Rosters, db and stats

    why are the cretan archers armoured? the steles ive seen of them have them with shield and tunic but not armoured. what is the source for them wearing armour?
  38. Replies
    40
    Views
    434

    Sticky: Re: Rosters, db and stats

    will try get rhodos and knosos stats done tomorrow to finsih off the minor greek stats and then move on to the romans after that. slowly chipping away at the list
  39. Replies
    40
    Views
    434

    Sticky: Re: Rosters, db and stats

    ok will do, cheers
  40. Replies
    40
    Views
    434

    Sticky: Re: Rosters, db and stats

    gre_ath_citizen_cav
    gre_syr_citizen_cav

    For this vmd, the cavalry have javelin model held in the shield hand but no javeling in weapon slot 4 so they wont actually be able to throw the javelins....
Results 1 to 40 of 500
Page 1 of 13 1 2 3 4