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  1. Replies
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    Sticky: Re: Post Your Screenshots

    As it turns out, sending your Pothos character to visit Pella DOES have benefits - and side effects.



    The chance to boost Temperament (Pessimistic -> Optimistic -> Optimistic but with a higher...
  2. Re: Can't build Arverni Migration factional government

    All Celtic factions' "Migration" government simulates that faction's core tribes migrating to a new area, as they (infamously) did historically. It wouldn't make sense for them to migrate into lands...
  3. Re: CTD when loading a battle including my army on full stack

    Please remove the hashtag from the

    line, and prepend a hashtag to the

    line. This will make the game engine ignore the error logging level, and enable the more comprehensive trace logging...
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    Re: Saba - AI Siege

    It's a M2TW bug. You answered all your questions in your first paragraph. The only way to play it "fair" is to sally forth when the relief force besieges Maryab, but that's an unwinnable battle....
  5. Re: Is it worth conquering Greece and Anatolia as Nabatea?

    Anatolia, definitely. You can always build a Satrapy there, which is already enough to unlock nearly all construction options. The units from a Satrapy in Anatolia are limited to basic hellenistic...
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    Re: The thread for horrible suggestions

    There should be an extra diplomacy option labeled "Ligma". The resulting dialogue goes like this:

    "It's so sad that Antigonos Ptolemaios died of Ligma"

    "Who the hell is Antigonos Ptolemaios?"
    ...
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    Re: Historical Gameplay Let's Plays

    Yes, Elephants can no longer do that
  8. Re: CTD when loading a battle including my army on full stack

    Logs aren't very well handled in M2TW. There are several possibilities for your logging issue.
    - You might have to enable something in configuration files for logs to even appear in the correct...
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    Re: Questions! Questions that need answering!

    Oh yeah, that's Ikyoshim (not to be confused with Iboshim which represents the Balearic Isles). That settlement starts out with a Medium Trade Colony
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    Re: Questions! Questions that need answering!

    That settlement is Gader. IIRC it starts with either a Medium or Large Phoenician Trade Colony. These buildings offer you mercenary recruitment of mercenaries from the nearby (Western) Mediterranean...
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    Re: Questions! Questions that need answering!

    Source: export_vnvs.txt



    Source: export_descr_character_traits_regionlabels.txt

    So literally any Selfish Hellenistic character can become arrogant. Practically guaranteed for lifetime...
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    Re: Rad compares units - a thread for balancing.

    Someone on the EBII team mentioned that the bodyguard versions of Carthaginian Elite Cavalry "suffices", so an entire separate unit of them is too much.
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    Re: Questions! Questions that need answering!

    Characters that are of the royal bloodline gain an Authority bonus if they ever become the Faction Leader.

    Some factions' royal bloodline offers more than just +1 fertility. For example, the...
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    Sticky: Re: Europa Barbarorum Bibliography

    Well, since no one has answered yet...

    "The average Kindle book size is about 300 pages, or 75,000 words of text, and the average Kindle e-book file size is 2.6 MB". This e-book is 61MB. Obviously...
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    Re: Historical Gameplay Let's Plays

    I skipped through most of the second video so I don't know if you've already got the second mission to take Alexandreia Eschate... but if you haven't yet you might as well restart the campaign. The...
  16. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Though there are some extremely unusual cavalry unit sizes (Thracian Cavalry capped at 60 being especially eye-popping), at least it has good historical basis. It also makes nomadic cavalry MUCH more...
  17. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Yeah, the fallback turn number is 288 or something huge. You might be tired of the campaign by then, so grind battles against those Romans ASAP
  18. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    You're past turn 140, which means you can now try to achieve the Barcid Reforms, which unlocks higher level governments that allow construction of nearly everything. Please
    consult the player guide...
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    Re: Questions! Questions that need answering!

    1. Yes, that's an actual game mechanic! Your reputation tanks only if you treat faction-owned settlements poorly. Eleutheroi settlements can be ravaged to your heart's content. As for the "lore"...
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    Re: Questions! Questions that need answering!

    1. Not sure what you mean by reliability, please elaborate
    2. Sharp characters will continue to advance in schooling (None -> Cultured -> Erudite), up to an extreme degree if they are also...
  21. Re: The only piece of Europa Barbarorum II fanart in existence

    Little known fact: The 2.35a release of Europa Barbarorum II includes a dating minigame (citation needed). If you can't afford the cost of a mercenary unit, take the captain out on a date and then...
  22. Re: The only piece of Europa Barbarorum II fanart in existence

    Very beautiful drawings! There's just one thing I have to mention though. Extensive genome analyses of peoples living in the Mediterranean and Middle East have revealed that humans share much more...
  23. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Epeiros has an entirely new government tree and two unique reforms.

    Makedonia's full government options are now hidden behind the Imperial Reforms which require control of Pella, Ipsos, and...
  24. Re: The only piece of Europa Barbarorum II fanart in existence

    Good news! The title of "The only piece of Europa Barbarorum II fanart in existence" no longer exists, thanks to a kind contribution of EBII fanart by myself. You will be pleased to learn that Total...
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    Re: Suggestions on a book on Ptolemaic Egypt?

    Ya beat me to it
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    Re: Suggestions on a book on Ptolemaic Egypt?

    You're in luck! There is an entire book dedicated to the military of Ptolemaic Egypt. It was actually written by an EBII team member. You can guess which one by the book's author. Anyways, here's the...
  27. The only piece of Europa Barbarorum II fanart in existence

    https://i.imgur.com/wk4SiFe.jpg

    Until any more art is produced by EBII fans, this drawing of a historically accurate Polybian Velite holds the title of "The only piece of Europa Barbarorum II...
  28. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    It's got a huge number of campaign_script.txt changes, governments were either tweaked or overhauled, and lots of new units. Buuuuuuut there's the AI that was trained by a neural network fed...
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    Poll: Re: In-Depth Unit Analyses

    Screeching Women
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    Re: Maritime Borders

    Unfortunately the game engine does not explicitly have a "naval link" feature that modders can directly modify. It's just a theory that explains why only some regions separated by water would support...
  31. The Pergamon campaign features the Song of Seikilos

    Listen to this

    https://www.youtube.com/watch?v=9RjBePQV4xE

    And then boot up a Pergamon campaign. Kudos to the EBII team for including this easter egg. May Seikilos' wife be forever remembered
  32. Replies
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    Sticky: Re: Post Your Screenshots

    This image is cursed beyond belief. I can only imagine an entire army with each one of its soldiers stacked on top of each other buoyed by a barely-functioning boat.
  33. Re: Best strategies for maintaining public order and explaining what exactly causes unrest

    I'm not sure, I don't keep track of that. There are quite a few regional "buildings" missing descriptions, so you can expect those to be fleshed out in the future
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    Re: Questions! Questions that need answering!

    Oh no, cultural conflict causes civil unrest, which is the black/white face thing. Base unrest (pitchforks) is always there, but you can add to or subtract from that base unrest with character...
  35. Re: Best strategies for maintaining public order and explaining what exactly causes unrest

    Only the unit numbers matter. A unit of 100 cataphract soldiers has the exact same garrison boost as a depleted unit of 100 Pantodapoi, but cost waaaaay more. Use large-unit cheap troops every time
  36. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    You cannot change export_descr_character_traits.txt in the middle of a campaign and then load that campaign. IIRC the only file that you CAN change in the middle of a campaign is...
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    Re: Questions! Questions that need answering!

    As for your question about factional vs allied government for long-term stabilization, all arguments boil down to cultural conversion. The EBII manual recommends installing an allied government for...
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    Re: Questions! Questions that need answering!

    Many more regions now have "unique" buildings besides the "region" building! Unlike EBI however, these buildings are indestructible now. So you can't just destroy a precious cultural monument just...
  39. Re: Best strategies for maintaining public order and explaining what exactly causes unrest

    Some corrections and supplementary information:

    The max garrison public order boost was reduced from 80% to 65% in 2.35a now. For nomadic camps, it's now capped at 30%.

    Civil unrest is...
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    Re: Questions! Questions that need answering!

    I'm assuming you're deep into a Seleucid campaign, so I'll recommend this: blitz all of Hellas ASAP and develop them all into having level 3 poleis. There are 3 huge benefits:

    1. Near-unlimited...
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