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    Re: LME4 1792 campaign modification

    I got some good news and bad news:


    Good news is the update I was planning to release with the reworked Netherlands faction is pretty much completed. On this update I decided to also rework the...
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    Re: LME4 1792 campaign modification

    Could be the respective UI that is missing. Compare the research UI files of the mod packs installed with the vanilla UI on data.pack and see if in the mod the files are missing.
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    Re: LME4 1792 campaign modification

    Are those crashes permanent? I still couldn't be able to find any issue in the files you shared...
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    Re: LME4 1792 campaign modification

    Please see if you can play this savegame

    https://www.mediafire.com/file/79g3pqbdq65vlk3/Habsburgermonarchie_Late_April_1792.save/file

    paste the file in your save game folder in the appdata...
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    Re: LME4 1792 campaign modification

    I'll look into them on the monday as I have the day off. It's strange that it is crashing because I have tested both Austrian and Prussian campaigns up to more or less 12 turns and I didn't have any...
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    Re: LME4 1792 campaign modification

    Hey andrei, thanks for the words about the mod!

    Could you post your startpos.esf and the savegames so I could look into it?
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    Re: LME4 1792 campaign modification

    Thanks for the sources Fabrizio, but those are exactly the ones i'm using for the factions you mentioned already :laughter:

    Still if you come across by anything useful, do share.
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    Re: LME4 1792 campaign modification

    Not that button my man, you have to press this one:

    https://i.postimg.cc/rmh3BRpt/untitled3.png


    The 1792 campaign button is what is somehow leading the game into CTD.

    I know it is a...
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    Re: LME4 1792 campaign modification

    I've began some work on the units of the Dutch Republic:


    Regiment Oranje-Nassau

    https://i.postimg.cc/gkMqLBK3/Napoleon-2021-08-25-17-48-02-17.png


    Regiment Zwitserse Gardes:
  10. Replies
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    Re: LME4 1792 campaign modification

    Odd. I'm going to uninstall NTW and do the same steps as you did to see if I have any issue. I'll shortly give back some info. Could be something I couldn't see to this day.

    EDIT: I think i've...
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    Re: LME4 1792 campaign modification

    As it was due, here it is the next version of my modification. This is still in a beta phase, there are things still left to polish and to correct, but I think it is good enough to be released as it...
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    Re: LME4 1792 campaign modification

    Expect a release soon (ETA more or less of 5 days), so far i'm finishing testing the maximum I can of the mod before releasing it. So far so good, only CTDs were laptop performance related as i'm...
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    Re: LME4 1792 campaign modification

    Try searching in the DB tables if there is anything related to unit speed. I myself do not know because I have never modded that aspect of the units.
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    Re: LME4 1792 campaign modification

    Work on the mod is slow due to RL issues (my job) but i'm closer to a release. I have managed to make Austria at the start of the campaing 26 generals (some of them custom as I have shown you...
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    Re: LME4 1792 campaign modification

    So I found a way of having more than the vanilla initial generals + recruitables available at the start of the campaign, it will be a very costly process because my Esfeditor lags like hell while...
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    Re: LME4 1792 campaign modification

    Thank you for the sources.

    I based my Venetian admiral texture on Angelo Emo. I think I might at least find a way to make those available at the start of the Venetian campaign.
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    Re: LME4 1792 campaign modification

    Thanks. Well the next Italian faction I will mess around with will be Savoy, I have as priority re-doing the nations around France to be as historical to the period so the war of the first coalition...
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    Re: LME4 1792 campaign modification

    Heh, you're a mind reader because I have most of those features ready for my next update. I have given complete control of Milan to austria, plus AoC units (Units from Modena, Parma and Tuscany):

    ...
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    Re: LME4 1792 campaign modification

    So I have been doing some experiments with traits and I think I managed to pull off a rank system for generals (Lieutenant General > Full General > Field Marshall)



    For example, Archduke...
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    Re: LME4 1792 campaign modification

    So far my changes to LME have been all regarding aesthetics and startpos.

    Can you tell me in which turn the game crashes as the royalists?

    My next release features a new roster for the...
  21. Re: Colonialsm 1600AD: expanded edition (SEARCHING FOR HELP)

    I'm busy with my own modding atm, but when I get the chance i'll try the newest version. Really looking forward for this mod.
  22. Re: Colonialsm 1600AD: expanded edition (SEARCHING FOR HELP)

    Even then, when looking at the technology tree there was like 3 or 4 early units available... My advice would be making most of early units available at start for a better experience and flavour.
    ...
  23. Re: Colonialsm 1600AD: expanded edition (SEARCHING FOR HELP)

    Even with the old files I managed to make it work by first installing the 1600 files and then the VDM ones, however when I switched the files for those of the short campaign i'm experiencing a CTD...
  24. Re: Colonialsm 1600AD: expanded edition (SEARCHING FOR HELP)

    CTD on loading screen when launching empire. in the CMD box the message "couldn't find the path specified" appears. Any help?
  25. Replies
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    Re: LME4 1792 campaign modification

    Do a fresh install, or try to launch via the launcher. I played with my alterations for a while and had no CTD upon launch, so it couldn't be a pack issue
  26. Re: {DIK} >>> Download - TIW - Ultimate | Release - 0.7.1

    Yep, I reloaded 3 times and the CTD still persisted
  27. Re: {DIK} >>> Download - TIW - Ultimate | Release - 0.7.1

    CTD playing as Montferrat while ending turn 10, ctd occurs between the swiss and swabian turn. Any help?

    http://www.mediafire.com/file/o7b2ndktek81rck/system.log.txt/file

    link to my log
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    LME4 1792 campaign modification

    Hi all,

    During this lockdown I decided to modify some aspects of the 1792 campaign just for personal use, such as Austrian hungarian infantry having proper hungarian trousers. It end up becoming a...
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    Re: Big Toilet Paper and Coronavirus

    Sounds good enough
  30. Replies
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    Re: The Chat Thread (Read OP)

    Well I went to the supermarket today and in a few days I will have to disfenct my hands with vodka so I better start stocking up booze
  31. Replies
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    Re: The Chat Thread (Read OP)

    I hope the price of booze devaluates as people are spending all their cash in canned food and TP so I can get smashed and spend less money
  32. Replies
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    Re: Big Toilet Paper and Coronavirus

    Find us the cure for Corona before they butcher my days off from work because of all of this crap... please
  33. Replies
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    Re: Big Toilet Paper and Coronavirus

    Thanks I suppose. don't worry I don't have corona or something, the worst I can get is haemorrids if I keeping coughing like this for more days. Not very nice
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    Re: Big Toilet Paper and Coronavirus

    I still haven't stopped coughing since two days ago.
  35. Re: "The Last Kingdom: Wrath of the Norsemen" -Submod! (3.9 released)

    Custom battles between Wessex and Northumbria result in a CTD when loading.
  36. Replies
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    Re: The Chat Thread (Read OP)

    I heard the reputation brothels are being opened
    Sign me in as number one whore
  37. Re: How are you enjoying the slow death of TWC?

    Got to feel all the emotions derived from a pronlonged journey into oblivion.
  38. Replies
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    Re: The Chat Thread (Read OP)

    Well we could always jump from a cliff and see if we can really fly.
  39. Re: How are you enjoying the slow death of TWC?

    Shoulda let me spam like a bloody bastard when I was a little prick. Now i'm all grown and :wub:
  40. Replies
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    Re: The Chat Thread (Read OP)

    That wall will only be broken once we're in our coffins, unfortunately.
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