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  1. Replies
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    Re: EB-Twitter updates Discussion

    is the Punic city model part of 2.35a? it looked good with the citadel. any plans to revamp the hellenistic cities?
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    Re: No late game historical battles?

    Ipsos, Korupedion, Herakleia, Raphia, Panion, Magnesia, Kynoskephalai, Pydna would be amazing
  3. Sticky: Re: [TGC 0.97 public alpha] Released version 15.01.2020 + patch 002

    regarding the religious events for the Romans it's more of an increase in religious prestige for the Roman empire that i was looking for, not actual crusades. I can't remember exactly what it was but...
  4. Sticky: Re: [TGC 0.97 public alpha] Released version 15.01.2020 + patch 002

    I did something similar. I added family dynasty traits (like in EB2) for the Romans. I added Makedon, Argyros, Phokas, Maniakes, Skleros, Doukas, Maleinos families.
    I added Arab raids in the Taurus...
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    Re: Where to recruit Hypaspistai

    it depends on how many Metropoleis you have (Korinthos, Antiocheia, Alexandreia, Pergamon, Ephesos and Athenai are starting Metropoleis but other cities can become a Metropolis too). You get...
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    Re: Where to recruit Hypaspistai

    You need to build a Basilike Patris to recruit Hypaspistai. To build that you need Hellenistic Polis (Pella already is one) and Isoteleia Katoikon (military colonists) I think. It is a limited...
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    Sticky: Re: Fans suggestion thread for future releases

    are there any plans on making rome and carthage more likely to go to war with each other? The war that starts after Messana is taken (by Carthage most times) ends very quickly and Rome rarely...
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    Sticky: Re: Fans suggestion thread for future releases

    Well, incompetent or rebellious generals/ ministers could be exiled or outright killed if the king willed it. Look what happened to Hermeias under Antiochus or Menelaus (client ruler in a way)...
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    Re: 2.35A Changelog

    The Seleucid satrapy system sounds very interesting. Will offices like "ho Epi ton Pragmaton" or "epi tade tou Taurou" also exist? Regardless, implementing satrapies on its own will make seleucid...
  10. Re: Scripted Ambush Battle in Campaign

    Thanks to both, I'll try it that way and will update.
  11. Scripted Ambush Battle in Campaign

    I want to know if there is a way to force a scripted ambush battle, I've scripted the spawning of the 2 armies at a specific turn (one army mine the other slave) and get them to attack each other,...
  12. Re: Exceedingly bad governors, barely any Machimoi

    Why does Tarsos always have such garbage public order? No matter what faction I play, it's always one of those annoying regions (Tarsos, Hekatompylos and Ekbatana from what i remember)
  13. Sticky: Re: [TGC 0.97 public alpha] Released version 15.01.2020

    @tartaros I made some buildings and scripts for the Roman campaign, should I post some screenshots, see if you like them?
  14. Sticky: Re: [TGC 0.97 public alpha] Released version 15.01.2020

    20,000 seems way too low for the population of Constantinople in the 10th Century. People in the 10th Century described Constantinople as an overpopulated city where people were "stepping" on each...
  15. Sticky: Re: [TGC 0.97 public alpha] Released version 15.01.2020

    I'm pretty sure the 8 turn crash has to do with the Autonomy for Venice script, it worked for me, after restarting the campaign.
  16. Sticky: Re: [TGC 0.97 public alpha] Released version 15.01.2020

    Some observations and suggestions after playing the Roman Campaign.

    Positives:
    -I am a big fan of the General's Units being an actual unit of cavalry instead of having only 5-10 men. It feels...
  17. Sticky: Re: [TGC 0.97 public alpha] Released version 15.01.2020

    Does Venice start as a part of the Roman Empire? In the campaigns I've tried, it starts as a rebel settlement and it has the rebel settlement faction flag.
    Also, I'm having a CTD during turns 8-10...
  18. Sticky: Re: [TGC 0.97 public alpha] Released version 15.01.2020

    find the CFG file located in \Medieval II Total War\mods\TGC , change it there
  19. Sticky: Re: [TGC 0.97 public alpha] Released version 15.01.2020

    turn windowed, borderless window and widescreen to 0 instead of true
  20. Re: The Great Conflicts main discussion thread. Please post here!

    Happy new year from Australia
  21. Re: The Great Conflicts main discussion thread. Please post here!

    will the alpha include turkmen invasions?
  22. Sticky: Re: TGC - The Great Preview - 01.12.2019 + St. Nicolaus Day Special

    Mod is looking great. Congratulations!
    Will you be using custom settlement designs or the vanilla ones? Thanks
  23. Re: Barcid Revenge Submod - Updates for the next patch

    wow that looks very interesting! Are you planning on adding events like these for other factions? Maybe the Macedonian Wars ? or the Syrian Wars (Seleucids- Rome, maybe an event called "Aitolian...
  24. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    are there any plans on revamping hellenistic settlements? Not all, but settlements like Alexandria, Antiochia, Pergamon, Seleucia could do with a little improvement. I saw a post about a new model...
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    Sticky: Re: Fans suggestion thread for future releases

    I remember reading of making a satrapy mechanic for the Seleucids. Can we get any clues on how that will work? Thanks
  26. Sticky: Re: [Feedback] Suggestions & Improvements thread

    Regarding the Seleucids, I think that elephants/ hetairoi/ argyraspides should only be recruitable in Syria, instead of them being able to be recruited anywhere once the military barracks are built....
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    Sticky: Re: Feature Preview: WAR REPARATIONS

    Very interesting! Would it be possible to also enforce some sort of maximum army the carthage player can have? Say, if you have more than 25 units (as Carthage), Rome declares war as it sees that as...
  28. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Happened to me when I captured Athens as the Seleucids. Koinon Hellenon spawned at least 2-3 times and usually one of my settlements with the lowest po would automatically go to them
  29. Re: What more would you want to add to EBII?

    @Lusitanio

    The idea for the crowning comes from Antiochus IV supposedly being crowned in Memphis as pharaoh and Ptolemy Philometor taking the Crown of Asia.
    Ancestral legitimacy and ancestral...
  30. Re: What more would you want to add to EBII?

    Sorry, regarding the aphistamenoi, I meant I don't understand what triggers them, not what they are supposed to represent, but I meant that I don't know what some rebels around Karmania and...
  31. Re: What more would you want to add to EBII?

    Here’s some suggestions:
    Regarding regions, I would like to see some more regions in Coele Syria (especially Hierosolyma and Sidon or Gaza would be great) but I was told that you’re not planning on...
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    Re: Portrait Enhancement Project

    Do the images need to be in TGA to be shown in game? Thanks
  33. Re: The Great Conflicts main discussion thread. Please post here!

    More evidence on the use of σύστημα (meaning guild) and the interchangeability between σύστημα, συντεχνία, σωματεῖο.
    «When the emperor went on campaign, he tallied the number of men remaining to...
  34. Re: The Great Conflicts main discussion thread. Please post here!

    @AnthoniusII
    I disagree on a lot of things you said. The terms I’m using are not modern greek.
    On the use of katagogion (as I said καπηλείον was also widely used but katagogion was another word for...
  35. Re: The Great Conflicts main discussion thread. Please post here!

    Sorry if I'm being annoying, this is some more possible building chains regarding ports, wine-making etc.

    WINE INDUSTRY
    Here’s some pictures of Byzantine business structure and resources...
  36. Re: The Great Conflicts main discussion thread. Please post here!

    I’m not sure what buildings you guys use but here are some suggestions for historically accurate buildings for the Roman Empire that you may wish to incorporate.
    Health Buildings
    Xenon- Available...
  37. Re: The Great Conflicts main discussion thread. Please post here!

    I got some time before work so I’ll write the rest now. This all concerns the Romans.
    I believe that assimilation of recently captured provinces should be a difficult task, as the Romans weren’t...
  38. Re: The Great Conflicts main discussion thread. Please post here!

    I have been lurking this mod for a while and I’ve been very impressed with the ways things are shaping up (the units look great too).
    I’ve had some ideas that could be used in your mod, although I’m...
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    Re: Portraits Enhancement Project

    Very interesting project. I've added some images for the Greek/ Diadochi Kingdoms in an imgur post, here's the link https://imgur.com/a/yv7Xlpg , I added some descriptions under the images.
  40. Re: Professional Armies vs Warrior Aristocracies vs Military Levies

    1. That is true for the Romans after the Marian reforms. Before that, the closest thing to that would be the argyraspides regiment that the Seleucids used, where 10,000 of the most-able soldiers were...
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