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  1. Sticky: Re: Announcement: Europa Barbarorum II 2.35A released!

    Is there a map somewhere of which provinces can have which level Hellenic polis/colony?
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    Sticky: Re: Europa Barbarorum Bibliography

    If I wanted to read up about the Saka, what should I start with?
  3. Re: [Baktria] Selekid Basileus stopped asking for tribute?

    You can also just go to war with them - you don't win your war for independence without taking four settlements and winning three battles anyway, so you're gonna have to take their stuff at some...
  4. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Are there any factors that would affect the spawn rate, such as settlement unrest, law, corruption etc.
  5. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Hasn't done that for me (and my quote function isn't working). Still standing at 80% five turns later.
  6. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Decided to have a second go at the Saka campaign. The mass unrest (80%!) & rebel stacks appear some time after I have acquired (in addition to my starting town) Sakanu Agu, Chach, Kurukand,...
  7. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Far be it from me, a lowly player, to suggest otherwise, but the way it's handled just doesn't feel fun. The Saka are already the hardest faction in the game, at the arse-end of the map in a very...
  8. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    There should probably be an entry in the Handbook about how as Saka if you hold the five relevant settlements you will get a sudden case of rebel stacks appearing that will wreck whatever scratch...
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    Re: How the Iberians looked

    Is it known at all why scale armour was so much less common in the West?
  10. Re: What else is to be added/ changed in EBII going forward?

    The culture thing is the "religions", not the building sets. Rome has to share Western Mediterranean with Carthage as it is. Kush could, I suppose, be Eastern Tribal just as Saba is, but I'd want...
  11. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    South of Mazaka you got Tarsos which is owned by the Seleukids. Unless you mean Ani-Kamah, which at start is a village, and is also to the north of Mazaka.
  12. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Saba suffer from the problem of probably the worst cavalry in the game (at least within their immediate area), so expanding out from there on Hard or above can be tricky due to having to rely on...
  13. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Own a place that lets you do that - Byzantion, for example.
  14. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Ooh, nice. Presuming this applies to all civs that have the option to build them, not just the Greeks.
  15. Re: Shouldn't the Thracians and Getae have Hellenistic-style cities? Not barbarian ones?

    Especially as they can use the Hellenistic models for the buildings that haven't been coded for barbs yet (and never will). I'm just not entirely sure if it'll work, but if an Illyrian faction gets...
  16. Re: Shouldn't the Thracians and Getae have Hellenistic-style cities? Not barbarian ones?

    Suppose one way of doing it (theoretically) would be to enable the higher-level stuff in the Getai building tree but lock it so that it's only buildable after a Hellenisation reform. Not quite sure...
  17. Sticky: Re: v2.35 has been released - please do NOT report any bugs if you are playing with previous versions

    Admittedly, their horde spawned next to Akko, but it didn't break the game so I'm chalking that up as the miracle of Christmas.
  18. Sticky: Re: v2.35 has been released - please do NOT report any bugs if you are playing with previous versions

    Did that, Nabatu horded, game worked.
  19. Sticky: Re: v2.35 has been released - please do NOT report any bugs if you are playing with previous versions

    Haven't had the chance to give it that long, what with it not running when tabbed out, so I'll have to make sure to leave it on tomorrow while I'm out.
  20. Sticky: Re: v2.35 has been released - please do NOT report any bugs if you are playing with previous versions

    Pergamon, H/M. Game freezes when Ptolemaioi kick Nabatu out of Memphis and Alexandria, hanging for over half an hour when Nabatu hordes as a result. The previous two times that Nabatu horded, I...
  21. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    The Carthaginian general's bodyguards are depicted with partial barding if that's what you mean.
  22. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Rebels can't be bribed normally. Try the Force Diplomacy command.
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    Sticky: Re: Fans suggestion thread for future releases

    Can't speak for full-on assaults - I prefer to siege cities down unless they've bugger-all garrison - but if they're sallying you need to be able to cut them off outside the city walls such that...
  24. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Admittedly it's a bit late for me (cos I've reformed and put colonies everywhere) but good to hear that's working.

    One other thing, however - the only factional government worth a damn I can build...
  25. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Are Numidia supposed to be able to build Lybian Enclaves? Never had them work for me.
  26. Re: If you could add 10 more Factions, what would you choose?

    That's why I'm so interested in Imperator:Rome - you get so much granularity when there's 7000+ cities to play with instead of 200.
  27. Poll: Re: [30th Faction slot] What would you like to see?

    Assuming that Faction 29 is Belgae, I went for new faction, cos I think we need a Thracian or Illyrian faction to occupy that space.
  28. Sticky: Re: v2.35 has been released - please do NOT report any bugs if you are playing with previous versions

    Fixed it now. Those files were mangled in my folder, incidentally.
  29. Sticky: Re: v2.35 has been released - please do NOT report any bugs if you are playing with previous versions

    1) your link for "this" doesn't go anywhere.
    2) I have genuinely no idea how - probably because I loaded a non-mangled save from 70 turns prior idk - but Aylimas' picture has been fixed and the...
  30. Sticky: Re: v2.35 has been released - please do NOT report any bugs if you are playing with previous versions

    Gave it a try and yeah, it's not a default command. It's still playable, and if I don't click on him I can still exit normally, but I'll have to poke around some more first for solutions.
  31. Sticky: Re: v2.35 has been released - please do NOT report any bugs if you are playing with previous versions

    UPDATE

    I was able to play on until I reformed by simply not clicking on the stack. After reforming, I saved the game (attached below), then clicked on the stack and was able to click on Aylimas'...
  32. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Make your offer, click the question mark in the top right, then propose said offer.
  33. Sticky: Re: v2.35 has been released - please do NOT report any bugs if you are playing with previous versions

    It's not creating any logs. I've enable trace, but there are no files being created in my log folder. Absolute zilch.
  34. Sticky: Re: v2.35 has been released - please do NOT report any bugs if you are playing with previous versions

    Numidia, turn 101 - game instantly crashes when I click on a specific army (in the save, it's Amesggin's right by Atig), or open the Lists or Family Tree scrolls. Appears to be a bugged family...
  35. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Why is it that, whilst for nearly every single other faction upgrading a camp requires only the basic Military Occupation, pre-reform Numidia requires that Governed Tribes - which requires 50% Steppe...
  36. Re: Now that v2.35 has dropped, what are you doing with it?

    Now that the reform's been fixed (hopefully) I think I'll give Numidia another go.
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    Re: New Seleucid campaign

    Only at the start.
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    Sticky: Re: Fans suggestion thread for future releases

    IIRC expanding a polis only requires a certain level of culture. Founding a new one or building a level of colony does require points as well as culture, however.
  39. Re: Announcement: Europa Barbarorum II 2.3 released!

    Aw damnit. Found it quite useful sticking javelin infantry (e.g. Thureophoroi or similar) behind the line as a reserve & sticking fire at will on in the meantime.
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    Re: Buildings and cultural conversion

    Given that the Polis line convert culture towards Hellenistic, no.
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