Search:

Type: Posts; User: ramsesii; Keyword(s):

Page 1 of 4 1 2 3 4

Search: Search took 0.09 seconds.

  1. Replies
    433
    Views
    51,516

    Re: Rad compares units - a thread for balancing.

    I think you mis the point.

    I know the difference between Hippeis and Xystophoroi .

    Its just that hippeis perform so good in game that it doesn't reflect the average name they had.
    -...
  2. Replies
    433
    Views
    51,516

    Re: Rad compares units - a thread for balancing.

    Yes I know Xystophoroi has 10/21.
    For the other stats, I know I can read the EDU

    Still I wonder if 8/21 is intentional.
    It means Hippeis with their stats fall in the category of best alround...
  3. Replies
    433
    Views
    51,516

    Re: Rad compares units - a thread for balancing.

    Is i me or are greek hippeis pretty strong.

    With their 8, 21 attack/charge they are leagues ahead of almost all medium'/ light cav in the world.
    The als have the double handed spear animation....
  4. Re: What else is to be added/ changed in EBII going forward?

    For the next patch I would prefer an overhaul for the battle mechanincs, I find them rather bland atm.
    I see a some reasons for that:
    1. The letality is is so low that inf charges make no...
  5. Replies
    5
    Views
    566

    Re: Pricing Discrepancy

    No its savegame compatible, I do recoment you backup your EDU.
  6. Replies
    4
    Views
    758

    Re: Elite Makedonian Units in the Campaign

    Is the tread up to date?


    Verzonden vanaf mijn iPhone met Tapatalk
  7. Replies
    0
    Views
    318

    Spacing and combat efficiency

    Is there a relation between unitspacing and combat efficiency?
    I ask because I made te spacing for almost all units wider.

    I didnt do this for hoplites because the shieldwall Hoplites use.
    ...
  8. Replies
    13
    Views
    1,348

    Re: New Seleucid campaign

    Strat fort tier two also lowers farming income thus less income so less corruption


    Verzonden vanaf mijn iPhone met Tapatalk
  9. Replies
    13
    Views
    1,348

    Re: New Seleucid campaign

    I think it means the corruption does lower but still doesnt dipp under the 1200 treshhold.
  10. Replies
    5,170
    Views
    888,084

    Re: EB-Twitter updates Discussion

    I would love to see the stats of that unit.


    Verzonden vanaf mijn iPhone met Tapatalk
  11. Replies
    5,170
    Views
    888,084

    EB-Twitter updates Discussion

    Also Carthage had some upgrades units like their hoplites and libian skirmishers
    Oh and the numidian nobles


    Verzonden vanaf mijn iPhone met Tapatalk
  12. Replies
    31
    Views
    5,718

    Re: [Submod] Alternative Battles

    Why is EDU not savegame compatible? Its Always the easiest to change midcampaign, as long you dont remove units.
  13. Replies
    433
    Views
    51,516

    Re: Rad compares units - a thread for balancing.

    Well atleast the bug is identified and hopefully rectified in 2.35
    Well ill cfange it immediatly in my EDU.
  14. Replies
    433
    Views
    51,516

    Re: Rad compares units - a thread for balancing.

    The 9 attack makes the unit useless in its function.
    They seem to be assault infantry but with such low attack they are more usefull as gap pluggers.
    This unit needs some love (highr attack of more...
  15. Replies
    433
    Views
    51,516

    Re: Rad compares units - a thread for balancing.

    Maybe another one, might be intended

    Peltast Logades have only an attack off 9.
    This seems very low.
    I wonder iff the syword attack is supposed to be AP and you forgot to add it
  16. Replies
    433
    Views
    51,516

    Re: Rad compares units - a thread for balancing.

    On the subject of reviving this tread
    arabian infantry bedouin archers have a mass off 1.1 seems a bit massive or levy archers
  17. Re: Double-click to run only working when attacking; not when moving units

    I have the same.I only have it with MIITW, RTW is fine.
    It seems like the maxtime between doubleclicks is reduced or someting because with very very fast clicks it doues work.
  18. Replies
    41
    Views
    3,477

    Re: Infantry and Battle Tactics Thread

    I think this also had to do with trust.
    The machmoi were Egyptians, the ruling class wasn't so if the machmoi became a too big factor in the military they became a potential source of rebellion....
  19. Re: Can you increase the armies of the Reemergent Factions?

    A quick solution would be to support an uprising using te create_unit cheat
  20. Replies
    125
    Views
    11,174

    Re: Help with Modding Phalanxes

    Could you share this insight with us so we can test it aswell?
  21. Replies
    23
    Views
    4,929

    Re: Epeiros Campaign

    Plz upload a save game in the turn 500s aswell looks awesome
  22. Replies
    21
    Views
    2,197

    Re: Losses in the battles in the EBII

    I think it depentson your roleplaying angle.
    Ik like to see alied regimes as real independent, I cant see Rome allowing Taras enough autonomy to run the risk of being again a steppingstone for a...
  23. Replies
    21
    Views
    2,197

    Re: Losses in the battles in the EBII

    I dont agree with using allied goverments in Tarente and Rhegium.
    This is italy proper and shouldnt have mini kingdoms.
    Any thing north off your Original holdings is free game though.
    Sicily I...
  24. Replies
    21
    Views
    2,197

    Re: Losses in the battles in the EBII

    Some help you can give the AI are maybe houserules. That help to give the AI anedge.
    Some of mine are:
    1 I never have more then 17 units in a stack.

    2 I use eliteunits very sparingly, and never...
  25. Re: Tweaks to make EB II battles more like SS and TATW

    I love the idea.
    Although I want a bit off the middle ground between your mod and Original EB2.
    Can someone explain the lines in battlecofig?
    I get the first line
    bij the lines under it I dont...
  26. Replies
    68
    Views
    11,539

    Re: Leon's IBFD 7.03a version

    Quick question,
    Is there a 4tpy script in this?
  27. Replies
    12
    Views
    1,226

    Re: Cannot establish province in Alexandreia?

    EDU is almost Always savegamecompatible as long as you dont add or delete units, or remove ownerships of units.
    The unitstats themselves are loaded everytime you start a savegame so changes are...
  28. Replies
    12
    Views
    1,226

    Re: Cannot establish province in Alexandreia?

    Thats rediculus I incorporated some changes in EDU and EDB and they ae perfectly working in my savegames, As long you dont overdo it, it works.
    I added a flat 5% happines bonus for all cities...
  29. Replies
    12
    Views
    1,226

    Re: Cannot establish province in Alexandreia?

    Since when are EDB changes not savegame compattible, small changes dont affect savegames.
  30. Re: Some random things I noticed and soem random wishes.

    Theyre there for 50+ turns, so thats stuck in my book


    [/QUOTE]That's all changed with the implementation of pastoral provinces, so you won't see that in 2.3.[/QUOTE]
    Good to see thats tackled
    ...
  31. Re: Some random things I noticed and soem random wishes.

    Quints

    About the Saba,
    I mean the stacks get stuck in the middle of nowhere and never conquor anything.
    Ill get a pic this evening.


    Tingis is {region_163}Mauretania {sett_163}Likash, the...
  32. Some random things I noticed and soem random wishes.

    First. I love EBII.
    Please read everything below as just my opinion or as my wish list.


    Map / starting positions
    In all my campaigns the Saba land in southern Egypt to get stuck there. I think...
  33. Replies
    6
    Views
    1,049

    Re: Some questions about units

    Quintus

    Thnx for the quick reply.
    Im still affraid my Polybian armies are gonna be overpowered iff I them to much.
  34. Replies
    6
    Views
    1,049

    Re: Some questions about units

    Quintus

    Thanx for the reply.
    My main concern about the size of the Cohors Sociorum is how it affects the army comosion according to your guide since a Cohors Sociorum is much stronger and bigger ...
  35. Replies
    6
    Views
    1,049

    Some questions about units

    First a big thank you for the great mod.

    I'm playing Rome and just got the Polybian reforms (t140).

    I noticed the Socii units are huge with 240 man. It makes i a very strong unit.
    I aslo feel...
  36. Replies
    10
    Views
    2,325

    Re: Veteran EB Players ---- My issue

    I asume the rebel elite stacks are in the alps.
    Just leave them be. they are there because it shouldnt be conquered at first.
  37. Replies
    71
    Views
    8,398

    Re: EB II is devoid of immersion and character

    Please dont quote that idiot.
    but I agree EB2 is great and only improving
  38. Re: ai building gets stuck and wont build anymore?

    There are a few sollutions of this.

    A Use hotseat script to control other factions and destroy gouvernment buildings and build new ones so the ai can continue building, problem is u can only build...
  39. Replies
    5
    Views
    1,803

    Re: over or underpowered units

    That’s why I made them the median between Hastatii and Principes. They have 23 def, 1 less armor then Principes. I also only recruit legions in Italy and Cisalpine gaul. I use modded-in ‘sword...
  40. Re: Pontic Heavy Infantry and Armenian Medium Infantry

    I think it is because you have difrent expectaions with "georgians". Their stats are good for what they are: medium/light inf.
    I changed the lethality for georgians to 0.11 aswel to give them just...
Results 1 to 40 of 139
Page 1 of 4 1 2 3 4