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  1. Re: Exceedingly bad governors, barely any Machimoi

    Well, with my submod, only after 300 turns did my treasury started to go past 100k, before that I had to save all I could, so I'm pretty happy with the result and after my long playtesting I'm going...
  2. Re: Higher values of point in the traits - are these a problem?

    Maximum level is 9 :thumbsup2
  3. Re: Exceedingly bad governors, barely any Machimoi

    Indeed. I'm currently finishing my Carthaginian playtest campaign which is now on turn 360 and my finances are over 300k, it's simply impossible to reduce my finances because the money from trade,...
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    Sticky: Re: Best mod for Rome period setting?

    Europa Barbarorum.

    After that you can decide between Roma Surrectum and Rome Total Realism. Surrectum has awesome models.
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    Re: Toxic Masculinity

    Dude, what the f....? You said you would start 2020 without drugs!!!
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    Re: Mourn with me, brothers and sisters

    Start a new one... but on the future Fallout Vegas mod for Fallout 4, it will be awesome!!!
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    Sticky: Re: {DIK} Discussion

    Aneirin how did you add the maritime events and siege events? Any different then my original script? Tell me if you had more ideas on how to use them x)
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    Re: Portrait Enhancement Project

    Your work is very good indeed, for now I only saw the Carthaginian one and seems quite good, I have almost all of the portraits that you have there but I would like to add around 8 of them and I...
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    Sticky: Re: Fans suggestion thread for future releases

    I completely disagree with everything that you wrote but if you don't like the game you can either mod it yourself of play other mods like DBM or Paeninsula Italica.
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    Re: Portrait Enhancement Project

    Thanks Roma_Vitrix!

    I will also add the last Dacian portraits to the submod.

    I do have good news for this submod, because I kept working on it. Currenty I'm playing a long Carthage campaign...
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    Re: Freezing on Sweboz

    Use toggle_fow and check what is going with that faction. See if they are getting into a horde because when that happens it may take up to 30 minutes to load. And if not give us the log
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    Re: Sacred band of Carthage.

    Look Rad, around 311 BC, Hamilcar son of Gisco's expeditionary army of 14,000 included 2000 citizen troops, among whom, (writes Diodorus) were many of the aristocracy. Agathocles arrival on...
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    Re: Sacred band of Carthage.

    The "sacred band" was destroyed in battles in Sicily, but the last written memory of the use of "elite" Carthaginians in battle as them fighting good against their opponents and then having to...
  14. Thread: Campaign Map

    by Lusitanio
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    Re: Campaign Map

    It's an awesome work!
    I would love to see EBII with a map like that!
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    Re: Meztule of Numidia

    It may be the same problem. I think the team alread corrected it, I can't see on my own version of the mod because I have edited it a lot, adding hundreds of new portraits. But hopefully, it will be...
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    Sticky: Re: Fans suggestion thread for future releases

    Why don't you write some? x)
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    Re: Meztule of Numidia

    What faction? Numidia?
  18. Poll: Re: [30th Faction slot] What would you like to see?

    Still, it would be much better to use for a faction already present in the campaign map from start
  19. Poll: Re: [30th Faction slot] What would you like to see?

    A faction that would appear like 500 turns after the game starts?
  20. Re: Should Chinese Chinamen even be allowed to play EBII? Let's discuss!

    Baal is not pleased with your words... :disgust:
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    Re: Aurei Imperii (mod set at 150 BC)

    Can you help me doing it like EBII did with the forts?
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    Re: Aurei Imperii (mod set at 150 BC)

    That strat model for Carthage's ports is awesome! From where did you get it?
  23. Re: [Submod] MUSIC! The ultimate Audiomachine/Two Steps from Hell/X-Ray Dog soundtrack for v. 2.35 (!!!) that will melt your face off

    It's a really good music Roma, consider adding that to your other submods ;)
  24. Re: Having two EBII installations in parallel

    Maybe you could try renaming one of your EBII installations to one of the Kingdoms campaigns, like teutonics and then play that campaign from steam while the launcher will be for the other...
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    Re: Favorite Regional Units

    It's hard to have a favorite when there are soo many good units out there but from my campaigns I would say my favorites would be the Sphendonetai, like many have said, they are cheap, are available...
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    Re: Portraits Enhancement Project

    Mostly coloured drawings of ancient warriors/peoples. In good quality if you can.
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    Re: Carthaginian Civil War

    Well, thanks for the support guys!

    I was actually asking for suggestions regarding how this "civil war" should follow x)

    I have already created a script for it and started a campaign to test...
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    Sticky: Re: Tsardoms Total War - General Discussion & Progress

    There is still a good amount of work being done behind the scenes. I have been busy but I plan to do the Voivode of Wallachia and Voivode of Moldova ancillaries in a few days.
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    Carthaginian Civil War

    After having created the Mercenary War event lines, I had now the idea of creating a Carthaginian Civil War, but I would like for help regarding the details of how it could happen.


    The...
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    Sticky: Re: Fans suggestion thread for future releases

    Well, I'm not part of the team but I have a good understanding of what we can and can't do with events. As so, I would say that all your suggestion are interesting and not difficult to implement, as...
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    Re: EB-Twitter updates Discussion

    I don't know what you're saying Roma, helmets are clearly not important, just see every ancient or medieval movie. The main actors never need to wear an helmet or a shield, sometimes not event actual...
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    Sticky: Re: Fans suggestion thread for future releases

    Imagine Carthage like this in the game :worship:

    https://www.artstation.com/artwork/BmlG0r
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    Re: Sengoku: Total War (a Shogun mod for M2TW)

    Indeed, it is a tedious job. Remember to write something on all the building lines in the export_buildings, if not it crashes.
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    Re: Portraits Enhancement Project

    Just chiming in to say that I currently have around 750 unique portraits for the submod (old and young).

    ~ 200 Carthaginian
    ~ 30 Numidians
    ~ 120 Romans
    ~ 230 Greeks
    ~100 Celts
    ~ 40...
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    Re: Sengoku: Total War (a Shogun mod for M2TW)

    Maybe it would be bettter to represent the imperial court system with a mix of ancillaries and traits, especially since you can have unique ancillaries that would allow you to limit how many Generals...
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    Re: Kimmerian Bosporus Campaign

    Well, firstly, I'm not even part of the team, so I did nothing in relation to the garrison of that city. But it happens that I just recently did some playtest campaigns with that faction, so I know...
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    Re: Kimmerian Bosporus Campaign

    So you assaulted a city that had stronger troops than yours? And you expected to win?

    You autoresolved the siege battle? Of course you will get terrible losses. It would be much better to just...
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    Re: Kimmerian Bosporus Campaign

    Might be better to wait for the next patch, unless you want to do it all over again in a few weeks or months.
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    Re: Move Character Command

    Till C
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    Re: Move Character Command

    Well, for Hanno, you can try Hanno, HannoA, HannoB, HannoC
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