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  1. Re: Replicating the Mobile Port of Rome: Total War Barbarian Invasions' Romano-British Campaign over to the P.C. version of Barbarian Invasion

    The 'london_province' entry in descr_strat is the secret handshake to get a playable horde. In principle you just take any settlement (just not the first of any faction as that is the capital) from...
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    [Tutorial] Re: Creating a World - Named Forts

    Just now tried the download again and had no problem. The reason why you may think that nothing happens when you click the 'download' button here is twofold:

    1. the download is only 1MB, so it...
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    [Tutorial] Re: Creating a World - Named Forts

    The download works - but there appears to be a bandwidth issue which makes it abysmally slow. I have notified the administrator.
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    Re: President Trump's funny insults

    Reality: “I’ve known Jeff for fifteen years. Terrific guy,” Trump booms from a speakerphone. “He’s a lot of fun to be with. It is even said that he likes beautiful women as much as I do, and many...
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    Re: Installation error

    That should be in text\historic_events. Else do a file content search in that folder for the title of that event.
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    Re: 2012 was the last year...

    Delete the files in the 'preferences' folder (mod only), they generate at the next game start, that should reset you. Personally I do not add common settings in a mod's CFG file that I can change...
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    Re: 2012 was the last year...

    Open the mod's CFG file and have a look if there is a camera entry. If so then it will override your default CFG file.
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    Re: 2012 was the last year...

    This is the entry in the CFG file for camera RTS so it had certainly something to do with your CFG file being read-only.

    [camera]
    default_in_battle = rts

    Nice work so far.
  9. Re: modding out highland noble's armor change in SS 6.4

    That's a lengthy process as you will need to make changes in the export_descr_units files as to the upgrade model used and then this model and it's supporting files need to be present and their...
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    Re: MTW2 music extractor?

    Running files with dependencies within a compressed set up will end up a mess. ALWAYS unzip\unpack files before using.
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    Sticky: Re: Crashes and how to fix them

    I am afraid that save is corrupt (I haven't come across that error before), no choice but to use an earlier save.
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    Sticky: Re: Here There Be Snakes: Bug Reports & Tech Help

    I checked the 'Wales gets Ireland' event and everything is fine there, it sets an event counter to enable some recruiting fro Wales but nothing else. Picture and supporting text is fine, too.
    ...
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    [Resource] Re: Creating a World - Bare Geomod

    Unfortunately Geomod that does not automatically remove regions from the win conditions - you need to validate the win conditions. Bare Geomod's log is the same as the main games, it should generate...
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    [Resource] Re: Creating a World - Bare Geomod

    Agree with Makanyane - if you lift the fog of war you should also notice that a number of settlements are villages without a garrison. That is the default for missing entries, it will help if you can...
  15. Re: Ports and trade fleets are bugged it seems

    Ran some tests without any trade fleet capability, only port buildings:

    lvl1 = 1 export trade line
    lvl2 = 2 export trade lines
    lvl3 = 3 export trade lines
    lvl4 = 3 export trade lines

    Added...
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    Re: Installation error

    missing data\preferences\player.txt - that's the file containing info regarding your keyboard settings, it gets generated after the first play.
    log - doesn't show a single value for the...
  17. Thread: Near East Map

    by Gigantus
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    [Resource] Re: Near East Map

    You will have to implement those factions yourself: Creating a World - Adding a new Faction
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    Sticky: Re: DaC - Bugs, Crashes and FAQ

    HUD disappeared - must script based (Userpro's 'Hide UI'), simply press scroll lock again.
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    Sticky: Re: CAE Bugs&CTDs Thread

    It's for a session. It is also set to 'trace' which is very detailed and hence can be very large. Best is usually to reload your game and see if the error happens again and then submit the new log.
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    Re: Buildable Stone Forts for M2TW

    SEGA messed up their update all those years ago - you can have pre placed stone forts but not buildable ones, check here.
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    Re: Retraining Generals Not Available

    My guess it's hard coded as they 'replenish' automatically over time and were not supposed to have multiple armor levels.
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    Sticky: Re: Bugs Reports & Technical Help

    "bugged localization name (priest)" - needs an entry in expanded.txt corresponding to the level in descr_characters:

    {EMT_faction_PRIEST_level}Your text here
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    Sticky: Re: CAE Bugs&CTDs Thread

    Crickey - 800MB, how many hours did you play? Too big for any of my applications....

    And there is already your issue: the game will become unstable after extended game play. Make it a habit to...
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    Re: 2012 was the last year...

    The 'mercenary' attribute in the EDU simply means that it uses one texture for all factions, nothing else. But I guess you are talking about description text?

    And yes, the pictures are now large...
  25. Ports and trade fleets are bugged it seems

    I am using Steam with the kingdom campaigns and proceeded as follows:

    Used a mod (Clouds over Europe) where the max port (regular, not castle) and wharf resulted in three sea export lines in...
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    Re: 2012 was the last year...

    You may have set the main game's CFG file to read-only at some stage. That will prevent changes to be saved.
    An alternative would be to enter the values in the mod's CFG file, here my standard...
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    Sticky: Re: Bugs Reports & Technical Help

    @Jurand - I suggest you use withwnar's checker for stuff like missing text for historic_events.
  28. Sticky: Re: Anti-Trait+NoGoingBackLevel mechanic confirmed broken in Medieval 2 Kingdoms

    How about a 'one trait to bind them all' method - have a multiple level trait that starts with the middle (neutral) level and triggers then add or subtract levels.

    Better
    Good
    Neutral
    Bad ...
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    Re: Things that Break when Reloading

    toggle == change state of something, I suppose that's why the state remains (gets saved).
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    Sticky: Re: CAE Bugs&CTDs Thread

    Compress the log (7Zip is freeware) and then attach it. although it seems that it might have been a memory leak when you clicked on the info pics. The pics themselves are fine.
    Can you remember what...
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    Re: 2012 was the last year...

    The pics are the same quality because you use the 'in game' default resolution :tongue:
    Go into options\video\advanced options and change the battle resolution (same as\not more then your desktop...
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    Sticky: Re: Bugs Reports & Technical Help

    First log - check in the script what gets triggered by this event and if the supporting text entry in text\historic_events exists: religion_culture_info

    Second log - appears a slave army got...
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    Sticky: Re: Titanium - Campaign Map Preview

    I haven't got SS or Titanium installed anymore - what's the latest Titanium version? And if it's this then I'll have to pass as mega is blocked in my part of the woods.
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    Re: Lower AI population growth

    Unlikely - the moment a AI faction's turn starts the event counter gets set to 1 (first monitor)
    The moment the player's turn starts the counter gets set to zero (second monitor)

    You have...
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    Sticky: Re: Bugs Reports & Technical Help

    Well, if a faction is silent then it's an issue of an unsupported accent.
    If moving the faction's entry didn't work then it's a procedural error, like wrong format of the TXT file, virtual store...
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    Re: 2012 was the last year...

    You must be thinking of the descr_campaign_db file - but no limiting value in there, hence my tutorial.
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    Sticky: Re: Here There Be Snakes: Bug Reports & Tech Help

    1. The game uses only one core and it needs min 2.6Ghz core speed, if you don't have the speed then you may have performance issues
    2. The crash happens directly after the event below, so I am...
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    [Tool] Re: Geomod Tool for Mapping

    Note to others if you have problems with the mouse or moving the map in the display: Go into the desktop shortcut's compatibility tab and click on 'run compatibility troubleshooter'. Click on 'Try...
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    Re: 2012 was the last year...

    Here is the agent limit tutorial.
    And a high res screenshot tutorial, just in case....
  40. Re: The Armourer's challenge; a Medieval 2 challenge for advanced players

    Pity you can't add a min_building_level condition to a recruit line in the EDB - that would take care of the restrictions. Needs however a duplication line without the restriction and an...
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