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  1. Replies
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    Re: UESW 483 - Submissions

    360048
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    Re: UESW 483 - Submissions

    360047
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    945

    Re: UESW 482 - Submissions

    360004
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    Re: UESW 481 - Submissions

    NTW & Great War mod
  5. Replies
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    Re: UESW 480 - Submissions

    359900
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    Re: UESW 479 - Submissions

    Game : Total War Rome 2
    Mod : Constantine rise of Christianity
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    160,651

    Sticky: Re: [ACW] Feedback & Discussion Thread

    I've played few month ago. It works...
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    Re: UESW 477 - Submissions

    Game : Empire Total War + Imperial Destroyer mod.
  9. Replies
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    81,833

    Sticky: Re: Gameplay options for IMPERIAL DESTROYER

    You don't need to edit your user script to play with the options.
  10. Replies
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    81,833

    Sticky: Re: Gameplay options for IMPERIAL DESTROYER

    The link for jacobite campaign is broken! :(
  11. Replies
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    Re: VOTM 73 - Submissions

    Just, how can I insert my movie ? I can't watch it.


    mIf4eKErM8Y
  12. Replies
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    127,837

    [WIP] Re: Blood and Iron (Franco-Prussian War Mod)

    I know you may have a lot of work but is there news ?
  13. Replies
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    Re: UESW 475 - Submissions

    That day a man flew...
    Game : Total War Rome 2
  14. Replies
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    Sticky: Re: Submission & General Commentary Thread

    Wouldn’t it be better to put the possible number of votes at the beginning of each voting thread than back every time in the competition rules ?
  15. Replies
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    Re: OtherRealm Productions - Cinematics

    I am fan of your video about the British army ! I'm fond of create movies with ETW and NTW and this mod and I’m glad to see I’m not only !!!
    The next with Prussia and Bavarie ; the third with France...
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    LME and defenses

    Hi
    I want to reenact the battle of Toulon but I can't place any defenses (I play as defender). I installed the deployable defenses mod but it doesn't work because the mod change the user script each...
  17. Sticky: Re: The Great War 5.1 | Bug reports, crashes & solutions.

    Hi
    During a battle my flame throwers couldn't destroy enemy bunkers. Is here a solution ?
    In the past I could use only my artillery to destroy the bunkers (I didn't use flame-throwers) but it's...
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    Re: The Great War VI - Uniform/UI Update

    It looks nice but how did you have the FT-17 (french tanks) ? Is it for the next release ?
  19. Sticky: Re: DOWNLOAD FILES!!!Last version: khartum-zulu mod 1.0:Rorke's drift

    I can play with this -amazing mod- but I don't have the units name (just "line infantry"...). The UPC and unit pack compatibility project don't work. Can anyone help me ?
  20. Sticky: Re: DOWNLOAD FILES!!!Last version: khartum-zulu mod 1.0:Rorke's drift

    Hi
    This is the mod :
    http://www.mediafire.com/file/0tu3kmmilv86gr6/orient_mod.7z
    And here you have the units of the second invasion (of the Natal during the Zulu war) :...
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    Re: NTW3 v7.6 Naval Battles for MP & SP

    It looks great ! But how can I increase the accuracy of the ships ?
  22. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    I play an early campaign but the public order is too low. How can I change that ?
  23. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    How can I start a Early campaign ? I've the 2 files in my game folder but the campaign starts in 1783.
  24. [Released] Re: Naval Supremacy of Empires, a complete naval overhaul mod for ETW - 2016-12-27

    Thanks ! My computer can't open the spoilers but I was finally able to download this mod !
  25. [Released] Re: Naval Supremacy of Empires, a complete naval overhaul mod for ETW - 2016-12-27

    Great idea ! But how can I download the mod ?
    I don't see any link...
  26. Replies
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    [WIP] Re: Blood and Iron (Franco-Prussian War Mod)

    And there are the units of the Victoria mod for ETW...
  27. Replies
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    127,837

    [WIP] Re: Blood and Iron (Franco-Prussian War Mod)

    Why don't you use the french texture from the Risorgimento mod ?
  28. Sticky: Re: IMPERIAL DESTROYER 6.1 [DOWNLOAD AND INSTALLATION]

    I juste rebboted my PC and it works now. And sorry for the double post !!
  29. Sticky: Re: IMPERIAL DESTROYER 6.1 [DOWNLOAD AND INSTALLATION]

    when I start a battle the game crashes.
    I’ve tried several cards, factions, and units, but it’s still crashing.
  30. Sticky: Re: IMPERIAL DESTROYER 6.1 [DOWNLOAD AND INSTALLATION]

    This mod is mazing and I played with it in the past without problem. Now I want to play again ID. I installed the mod correctly and I can launch the game but whan I start a battle the ga
  31. Sticky: Re: IMPERIAL DESTROYER 6.1 [DOWNLOAD AND INSTALLATION]

    Your mod is amazing !
    I played with it in the past and it work without problem but now I want to play again. I can launch the game but it crashes when I start a battle...
    I installed the mod...
  32. Replies
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    127,837

    [WIP] Re: Blood and Iron (Franco-Prussian War Mod)

    Is this mod alive ?
    Is anyone still working on this amazing idea ?
  33. Replies
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    Sticky: Re: Submission & General Commentary Thread

    Thanks !
    But how can I contact the competition manager ? There is a link in each submission thread but when I went to the discussion page of the competition manager no participant warned him about...
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    Sticky: Re: Submission & General Commentary Thread

    How can I vote for this competitions ? Every time I go on a thread, I see "You may not vote on this poll" and "
    The results in this poll are hidden.".
    I would also like to publish pictures or...
  35. Re: How to start custom battle? Start button not found

    Thanks but what file is it ?
  36. Sticky: Re: LME4 Download and Installation. Cumulative Patch 4.2 with Add-on released 11th March 2015

    I can't find the Vanilla Battle UI submod in the first page... Where can I download it ?
  37. [Released] Re: Radious Fire By Rank mod (12.4.2010 - Updated with Radious_FBR_All)

    Hi
    It doesn't work with ETW (but works with NTW).
    Why?
  38. Replies
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    prebattle_unitselect_ui_modA

    Hi
    A mod was added to change the unitselet in custom battles for players who have a small resolution. But it is not in the files of the mod...
    I want to play with this mod and without other files.
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    [Released] Re: Pre-battle unit select UI mod

    How can I have this mod with a resolution of 1366X768 ?
    I didn't find the mod in the MoE files and my resolution is too small...
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    Pre-Battle Unit Select User Interface*

    Hi
    A submod to select units for custom battles is in this mod. But I have a small resolution so I don't have the button to start a battle. There is a small mod for people who have small resolution...
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