if you mean 2 soldiers from 2 units locked into private 1v1, that is what we called matched combat. first showed up in shogun II. everyone hated it. it also killed running down routing units as...
Type: Posts; User: craziii; Keyword(s):
if you mean 2 soldiers from 2 units locked into private 1v1, that is what we called matched combat. first showed up in shogun II. everyone hated it. it also killed running down routing units as...
that was taken out cause players were complaining about 1 unit army stacks raiding everywhere. annoyed players and cai unable to cope with it = change game design. the new britain dlc will feature...
missed opportunity for adding in a I will buy it 5th choice.
what do you mean they don't connect? could you give a screen shot of it? I have never seen/experienced this problem.
wait for more info :) and what do you mean by actual raiding? do you mean buildings outside of the settlement? I agree on the building system since etw being crappy. I hate the limits/slots. ...
I don't mind anything as long as it creates good gameplay.
if CA can keep the warhammer series quality, this new game will be great. warhammer II is very, very polished. I just watched the video...
spot on bro. imo, alot of the msm hate leaks into every aspect of western lives. which is why I think CA is brave to try this.
ahhahaha
hell, even in warhammer, the non magic heroes/generals are quiet normal besides those quest reward gears. I honestly love how the general skills can improve the stats of the units. even...
easy to find, search for empire lets plays. surrealbeliefs have really good warhammer lets plays. he actually talk about alot of the lore during his play throughs and voiced how he plays. try this...
that is very very different than what you were referring to. gameplay mechanics is not engine upgrades. engine upgrades =/= changing gameplay mechanics. I don't understand how you connect the two....
http://www.twcenter.net/forums/showthread.php?730515-ca-optimization-blog&highlight=
http://wiki.totalwar.com/w/Optimisation_Blog
pretty big upgrades.
to be honest, adding quests and rpg elements are good designs. instead of only items like in warhammer, the quest rewards can easily be factionwide bonuses, unlocking special units, hell, even an...
haha, I knew this was gonna be china total war and I knew it was gonna be hated on :) CA had to do this as chinese game devs are doing it already. still a great risk for ca as there are alot of...
that map is huge. how will ca fit all the factions onto it? scale it down and less cities per continent?
I have never had that happen. units will only go up the walls when I make it.
did you order them to move into the city with ladders in place already? and the gates fell while it is executing...
notice how I never try to shut him down, notice the questions. and then I noticed the same old "flashy/fast arcadey battles" yea, my last reply, I don't waste time. I am just glad CA doesn't take...
this is a really weird and strange opinion. if you can get bored of the unit variety in a warhammer game. you probably shouldn't be enjoying any of the historical ones as they are basically filled...
I always use force march. only switch to normal mode when I am near enemy stacks. and I have the 25% movement speed mod by dresden :)
fight your way to a port.
if you can get all your agents to lvl 30+ or lvl 40, you are nuts. but if max lvl, it should be OP. getting one of my own to lvl 34 was hard enough, I can't imagine getting all my agents to lvl 40....
mahu, you are focusing on the wrong aspect of it. it is by game design that you race by collecting the fragments. you can send you own armies, but it takes forever to get to a site. the ritual...
glad it is of help.
nah, if you can get to lvl 40, you deserve to have an op agent. Ichon talking about running out of things to spend points in high lvl lords is just nutty, that reads...
I kinda want to stay away from the forums and reddit till I had my fill like last game, but lets share my thoughts.
I actually did the same as op trying out all the races and playing as lizardmen...
why would it not work? it works perfectly. the only time when a mod in this forum doesn't work is when I combined too many mods and messed something up. if this isn't the case for you I am out of...
I think the new grand campaign including the map of warhammer 1 and 2 would not have this mechanic. this was suppose to make it difficult for the player end game. But yea I agree. there should be...
should be in the technology nodes table. cost per round column, that is the money, change to 0. you need pfm for that.
edit, nevermind, figured it out. I totally messed it up. I shouldn't try to combine too many mods in pfm without testing them out one by one first :/
this mod is always needed. thanks for the mod.
your website is faster than the in game encyclopedia :))) alt tapping is always faster than the retarded loading.
you can bypass this issue if you just use the steam subscribe button. once you have subbed, the mod file will be downloaded/added to your folder. you can move the file elsewhere so you can mod it...
reddit took over. and with how fast ca releases games now and how hard it is for a decent mod to be made, empty forum is kinda inevitable.
see, now that is a honest review. not of the typical " my preference trumps all others".
if you don't like warhammer fantasy, you will not like the game. that is very understandable. but there is really no need for all the dramatic doom and gloom by some of the posters. even with...
what is wrong with the series branching out? the more source materials CA has to draw from when creating games, the more variety we get as buyers.
the question should be if OP likes warhammer...
so you don't play any rpgs out in the games market?
even if we split up all the stuff in warhammer 2 into dlcs, it will still cost similar to 60$ :) or do you expect the size of the content we are getting in warhammer 2 to be a single dlc? like...
your time frame/window is way too specific. do you expect a battle between 5 units and 20 to last 15 minutes or 5 minutes? survey clearly showed 10-18 :) that is a big range.
70% wants 10-18 minutes :) I was right on the mark.
#1 rule of any combat, I always try to take out fast moving units first. enemy calvary types. once that is down, I go to town on their range if they have range. handgunners is a must for armor...
some of the questions are loaded and bias :) and some of the questions needed to be more specific. ex: 2 armies of similar strength will have longer battles than 20 vs 10 or 5 units. if generally...
reads like a bug, report this to CA on the official forums.