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  1. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    1448 campaign: Epirus has silver surfers for skoutatoi spear, spathatoi swords, and the barded-horse-brawler used on the signori

    Kiev has silver surfers on Obrona Procystz

    loving the new units...
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    Re: Retro Remix Alpha Release!

    i can't wait to see more the units so far are very quality!
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    Re: Tsardoms Total War - Ask all questions here

    Can the Roman Civil War restart in 2.0 like normal shadow faction civil wars?
  4. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    version 2.0, playing Golden Horde, consistent crashes on turn 80-81
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    Re: Game crashes on End Turn

    i can't believe it was just one variable lol. seems to have fixed it for me too!
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    Re: Proposed Visual update

    Amazing progress! It's great to hear you're polishing the rough edges, godspeed!
  7. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    The final upgrade of Broken Lances & Bracchessi (or the other merc knights idr) knights use berrovieri attachment textures which has black backgrounds, which causes a visual bug with the raised visor...
  8. Re: Total War Rome: Remastered is now available for download on Steam

    This is good news. I don't need a 4k texture of a plain green tunic for some Brutii peasant on my hard drive
  9. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    The Roman Coronation Event is SOOOOO freaking cool

    Turn ended and that music comes on, I receive the fealty of the remaining Kantakouzenoi, the actual event has a very well written textbox...
    ...
  10. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Thanks for the release!!! It's wonderful and I've had a great time so far

    I've found a visual problem with the Tatar Mirza lancers upgrade model, head_05's helmet is too far down in relation to...
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    Sticky: Re: {DIK} Bugs & Problems

    I am also experiencing the save-load CTD error, and I've got more information:

    Disabling the campaign_script does not stop the problem.

    The problem seems only to kick in after turn 5? I've...
  12. RotR Questions, Observations and Suggestions

    Questions first: Has optimization been improved since the 10th anniversary release? Minutes-Long delays on turn ends (suspiciously hanging on Russia fairly often) makes RotR campaigns a bit of a...
  13. Re: EoR Developer's Forum has been removed due to inactivity - write here if you'd like any models.

    It's great to hear you're in active development again. I'm interested in doing something with the Rome II Empire Divided's :wub: Sassanids so EoR assets would be appreciated
  14. Re: EoR Developer's Forum has been removed due to inactivity - write here if you'd like any models.

    Could you send me the sassanian unit roster? I've got a lot of time on my hands now that covid-19's shut down my university.
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    Re: Runescape: Total War

    looking at the moddb pictures, your progress so far is really impressive. are the units being recreated or ported? they look very authentic. I'm a little confused about the setting (it has been...
  16. Sticky: Re: [TGC 0.97 public alpha] Released version 15.01.2020

    I played around with the HRE conversion script to trigger it early; it works fine for the initial transition, but once the game is saved and reloaded it is no longer playable. The screen is stuck on...
  17. Sticky: Re: [TGC 0.97 public alpha] Released version 15.01.2020

    Playing custom battles I found a couple weird stats. The East Franks and Turks both have terrible charges. East Frank cavalry have 2 charge and Turcomans have 4. A lot of cavalry units also have...
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    Re: Direct x Trouble

    I forgot I have SweetFX! I just had to copy some of the other .dlls and rename them, and its working now. You the MVP Gigantus.
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    Direct x Trouble

    I was playing m2tw last night, everything's great
    Then Windows updated.
    Now I'm getting a 'CreateDXGIFactory2 could not be located' in d3d11.dll, which the update must've replaced.
    As I...
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