Hey buddies, just a quick query. I'm excited to try this mod out in MP but I can't find any compatible battles online. Do you guys have a discord or something similar where you match up for battles?...
Type: Posts; User: Chris P. Bacon; Keyword(s):
Hey buddies, just a quick query. I'm excited to try this mod out in MP but I can't find any compatible battles online. Do you guys have a discord or something similar where you match up for battles?...
Jesus christ reading the last few pages of posts is depressing, no wonder nobody comes to TWC anymore its like reading Youtube comments. And I'm still excited for the game, the video could have been...
Mod is amazing as I remember it, but I have the small issue of the pitch black fog of war on the campaign map. Is there any way to change it to the normal MTW2 fog of war? Thank you.
They posted the Lizardmen roster yesterday at least.
Ya everyone should stick to the other nerdy TW games.
Ya I agree Pasan. Now they just need to do the same to those new Foot Squires for the Bretonnians
So thats why I never see them, is there any way to increase the amount of hero kills?
There already is a mechanic that if there are just flying units left they have to land
I remember S2 did have competent armies from the AI, but factions in Shogun had basically the same troops and buildings.
No not yet
Thank you for these submods, but I must ask is there any way to remove certain tracks from the music overhaul? I swear half of the music I hear is from LOTR and while I love that to death I can't say...
Alright thank you for the swift answer. So are units that I can't recruit at the beginning unrecruitable for the entire campaign?
Hey guys, SSHIP is an awesome submod of an awesome mod. I have a question though, how does the real/historical recruitment work in SSHIP? Playing as the Eastern Roman Empire I can recruit some units...
I won't link it here cause its leaked but they're plenty of links to it on the TW reddit and offical forums.
I've always wanted to use this mod, however when I try to start it from the shortcut or RTW on Steam I get the error message "Script error in SAI/data/descr_sm_factions line 19 column 1....
Hey everyone, I just have one question. Is battle speed still extremely slow like in the first released version of EBII? I like me some slow battles but I remember it being ridiculous when I played...
I downloaded the PFM Kam but I'm hopeless with computers and couldn't find the line to delete. Could you please make an alternate version with the vanilla unit sizes real quick when you get back to...
https://s-media-cache-ak0.pinimg.com/236x/f0/e2/77/f0e2771e837c3e004723b6bc1e025f91.jpg
Another awesome mod KAM, just like your Attila one. But could you make an alternate version that keeps unit sizes the same? Apparently the mod does increase unit sizes for an already started campaign.
Theres a mod that adds swords to chaos warriors/chosen in the workshop
Is this the debug camera or something different?
I've been playing the Dwarfs recently and one thing that bugs me is that some models in units like Longbeards and Chaos warriors don't have helmets for god knows what reason. If someone could just...
I know this is before the game is even out, but from the stupid amount of gameplay I watched this weekend I can already tell that the battle speed is crazy fast. Many of the MP battles released so...
Sweet Dresden thank you! Also is there any possibltiy of making a mod that slows down battle speed by a bit?
I don't get anti-aliasing, it seems to just make things a bit blurrier and give them a bluish filter how is that supposed to be worth 20-50 FPS on 8x :laughter:?
Ya some stuff has already been identified as OP like the witch hunters accuse spell and fate of bjuna. CA will hopefully patch them in a decent manner
Switching it back to long campaign seems to have fixed things thank you.
Also just curious, is there a reason Dark elf units are quite superior to high elf ones?
Short campaign, should I do long ones? Also does the campaign/battle difficulty maybe an issue?
Mod looks fantastic, but I can only start campaigns and as soon as I quit out and try to load them again they crash 100% of the time.
Well its almost 2 PM this mod is never coming out rip
ITS 12:03 WHERE IS IT LITERALLY UNBELIEVABLE
They don't, its to differentiate between the regular cav with sword and board and shock cav with lances. I just wish knights would actually couch their lances and not just hold them the same way...
MTW2 is probably my favorite TW but to call TW:W a stale installment of TW just baffles the mind lol. Threads like these is why TWC is such a barren wasteland these days.
Please TWC is where hype for anything TW goes to die
Spongebob + Patrick = Offical TW forums and TW reddit
Mr. Krabs = TWC
https://www.youtube.com/watch?v=XLlnua63s0s
So they're releasing soon?
I don't know Osten according to one of the CA streams Darren plays TW with slow motion on 100% of the time.
Someone on the TW reddit linked the video of the dev saying it but Dwarfs do have an innate magical resistance plus we haven't seen what a Runesmith can do yet.
I'd be fine with the lance fighting for the most part if they had a cool couching animation with the lance. Please CA its disappointing seeing the Reiksguard using the same spear holding and charging...
Do you guys still want some help in writing descriptions? Would be glad to help.
https://www.youtube.com/watch?v=AI922abKXaQ