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  1. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Oh, and I'm not at war with the Genoese, but can't hire the Genoese Mercenary Crossbowmen from their trading posts in my settlements. Its worth noting that my relation with Genoa is 0.0. I'm...
  2. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Should the Trading posts(Genoese, Ragusan, Venetian) be buildable if you don't have a port in that city?
  3. Replies
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    Bactrian Phalangites

    How do I get Phalangites besides the Pantadapoi Phalangites as Bactria? I've passed the Theuros reforms. According to the recruitment viewer, I should be able to recruit them from a Satrapy in...
  4. Re: Tsardoms Total War - Ask all questions here

    Does anyone have army composition reccomendations for Genoa? They seem to have very limited heavy infantry, and I've never found crossbowmen terribly useful in sieges.
  5. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Some of ports can be difficult to select. Specifically, I have difficult selecting the ports for Ragusa and Kotor. For Ragusa, the city model overlaps with the port so much it seems impossible to...
  6. Re: Tsardoms Total War - Ask all questions here

    Sorry about all the questions. They seem different, so I made them different replies. Final one: Are grand bombards supposed to be better than cannons? They do significantly more damage against...
  7. Re: Tsardoms Total War - Ask all questions here

    A separate question about the distribution of artillery. The Swiss do not get catapults, which seem so basic that they should. Also, Athens gets bombards, cannons, culverins, and serpentines....
  8. Re: Tsardoms Total War - Ask all questions here

    The swordsmith guild headquarters and horse breeders guild headquarters both seem to require a Citadel on the building browser, despite Citadels not being buildable. Is that a bug, or is it intended...
  9. Re: Tsardoms Total War - Ask all questions here

    I'm not team member or even a modder, but it should be under data/world/maps/base/descr regions.txt
  10. Re: Tsardoms Total War - Ask all questions here

    I tried to leave all the gun units alone, as I wasn't sure what to do with them. Nothing with the Handgun, Arquebus, or Musketeer flags were changed. There may be one or two gun units attached to...
  11. Re: Tsardoms Total War - Ask all questions here

    This one. The previous post was supposed to be a reply
  12. Re: Tsardoms Total War - Ask all questions here

    I have made that file. May I attach here for others who may want it?
  13. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    On my campaign, I have no gotten Strassburg to 200,000 population and its still growing. What seems to be happening is that squalor stops growing after 15%, so the there's no longer anything keeping...
  14. Re: Tsardoms Total War - Ask all questions here

    I would like to be able to play with all units from the start. If I went through export descr buildings, and removed most of the event requirements, would that break anything. I like playing the game...
  15. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    The Florence Battle map is also a bit off. https://steamcommunity.com/sharedfiles/filedetails/?id=2614414766. Floating buildings above the center, and for some reason the center is a bridge?
  16. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Playing as Swiss, 4 turns per year. On turn 112, I conquered Florence, and got this: https://steamcommunity.com/sharedfiles/filedetails/?id=2614414796...
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