I was fighting a battle the other day, and i failed in my micro, and my general ended up breaking and bailing on the battle, following that my entire army broke (which was doing fine before that) due...
Type: Posts; User: krissmus; Keyword(s):
I was fighting a battle the other day, and i failed in my micro, and my general ended up breaking and bailing on the battle, following that my entire army broke (which was doing fine before that) due...
Sorry if i was being a tard, the work you guys do is allways brilliant. I'm glad you guys are still working on it, looking foward to seeing the end result :thumbsup2
Did you guys abandon the Empire Divided campaign or is it coming togeather slowly? Been a while since i saw an update on that.
Would be typical that they throw a major patch to attila anyway tho
And that's how i met your mother
I can't vote on this but i'd deffenetly vote Macedon
Yeah, i noticed that the game tends to think it replenishes if it did last turn, and show that it wont replenish next turn (even tho it will) if there was no replenishment last turn.
I like the sociopath trait...it reduces empire maintainance :thumbsup2
I love the new politics, started a new campain in the weekend and the new political options actually saved my campaign with the administration and festival thing, but i kinda wish all faction traits...
damn a lot happened after i fell asleep i see. thanks for your hard work Dresden, and sorry for getting you stuck in this mess :whistling
sorry for double post, but i don't have permission to edit my posts, but i wanted to tell you that i just tried to trigger a full blown civil war on a save from the beta.
it kept the 4 families in...
ok i finally got it to work, but i had to spawn the opposing leader and give him a full stack of mercs (it crashed for me if the army was empty) so yeah i think you're right it's probably trying to...
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I think i just missed your last update when i tried it, but i noted that there was just a single opposing family when i started a new campaign, is that intentional or do i have a bad...
i tried Macedon with the new patch, and i got a crash
I'll take a look at it after work and give you my results.
oh, sorry i will, and thanks Dresden for your quick reply
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This should be it (first time i upload a file on this forum so i hope it works :P)
I decided to start a Bactrian campaign and test out the new politics beta, and i bullied The Macedonian Nobility political faction so that they would secede the same turn that the protection goes...
It starts, but i had a start turn crash as Rome, not sure if it's the patch or just game being annoying. It is a Runtime Error and i've tried 3 times on the save and it allways happens when my turn...
I actually like the idea of a crisis of the third century campaign, and i like the changes to the faction menu so im all aboard for empire divided
I suggest trying the verify game integrity on steam, it worked for me in the past
I've seen this, my theory was it had something to do with units landing from fleets and using the phalnax formation since it usually happend with landing armies on my end
I did a simmilar thing, liberated the celtic tribes in the alps to secure my northern borders early in the campaign, almost 200 turns in now and still good relations. But then i did the same thing...
I will take DeI with a bit of lag over vanilla rome 2 any time but if you like vanilla better then just stick with vanilla i guess:thumbsup2
Thank you for the reply, im kinda hoping that me taking Sicily will cancel the rome/carthage war script
In my current campaign i am playing as macedonia, in arount turn 20 i think. I am on good terms with both Rome and Carthage, but i noticed that Syracuse is winning the war in Sicily currently. Now...