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    Re: [Submod] War of the Seven Kings (WIP)

    Hey guys, I wanted to thank you for your support but unfortunately this submod is dead.
    There are several reasons that I decided to stop working on it, the main one is the units. I feel that...
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    Re: [Submod] War of the Seven Kings (WIP)

    No, this is work in progress.

    I thought to publish a few screenshots:...
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    Re: [Submod] War of the Seven Kings (WIP)

    https://i.pinimg.com/originals/1c/79/dc/1c79dc8d5ca0c9330abdf18eb3f048a5.png

    Here you can see the final map of this submod and the 20 factions starting position.
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    [Submod] War of the Seven Kings (WIP)

    Hello guys!
    As everybody else, I've been waiting for the 1.0 version of Westeros Total War. Once I got my hands over it, the constant CTD's overdid me. So, I gave up and looked for good submods of...
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    Re: Permission to use unit models

    Thank you very much for answering. Two years ago, Mr. Crow said: "Thus, from today, I release to the public, as free-to-use material, the models and the textures of Bellum Crucis 7.0, of CSUR and of...
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    Permission to use unit models

    Hello guys!
    I red the announcement about the permissions by Mr. Crow and need a clarification. Does that mean that we can use any unit of Bellum Crucis? I mean not just that of the 7.0 version but...
  7. Re: LASTEST VERSION15 22 march 2017!!STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    Thank you for your answers. Forgive me about saying what I said about the mod. I meant that I will not rework the mod in such details as you did. My aim is to improve the campaign in general. Anyway,...
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    Re: Request permission

    Thanks for replying paleologos!
    I understand, you're not the owner of the files requested by me. This is my first mod for MTW2 and I still don't know how to work on models and textures. And honestly...
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    Request permission

    Hey guys!
    I'm making a little mod of mine and I would like to use some work for broken crescent. Can you give me permission to do it please. I need 6 or 7 units and maybe 1 or 2 faction symbols. I...
  10. Re: LASTEST VERSION15 22 march 2017!!STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    Hello steviethecounquer!
    I started making my own submod for Ferrum Aeternum. I have still to give a name to my submod, but the focus will be to mainly edit the campaign rather than improving the...
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    Sticky: Re: Western Unit Overhaul v4.0 (Jan 26, 2015)

    Hello Sandy!
    I saw you made your mod as a free source for every modder to use. But in any case I wanted to ask permission if I can use your models for my mod. I'm going to be honest with you, since...
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    Request permission

    Hello guys!
    First of all let me congratulate for your wonderful job all these years. I like it very much. I am working on a little mod of mine, and was wondering if you would be so generous to allow...
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    Re: Mod advancement

    Regarding unit descriptions, if you give me the list of military units of this mod, I can write texts about unit descriptions (for some or most of them) on a google doc and share it with you. Then...
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    Suggestions for Age of Discovery

    Hello! First of all, congratulations for this great idea! The Age of Discovery is absolutely my favourite historical era, when finally people around the world got to know each other. There were so...
  15. Sticky: Re: Download and Installation - Crashfix added (19/12/2014)

    I'm very interested on your mod! By the screenshots looks amazing. I'm thinking to reinstall ETW on my PC just for this mod. But unfortunately I have to delete a lot of things, just to make the...
  16. Sticky: Re: >>> Download links for ferrum aeternum 0.80

    Stevie, I installed your mini-mod and deleted all those folders and files you suggested, so it isn't crashing anymore. In general the game looks good, also I would prefer Makuria instead of Sweden,...
  17. Sticky: Re: >>> Download links for ferrum aeternum 0.80

    Stevie forget my previous post, I understood the problem. It was about 7z, I did check only the rar in the plugins so the files weren't unpacked. I'm sorry, forgive me because it was just my mistake....
  18. Sticky: Re: >>> Download links for ferrum aeternum 0.80

    Steve, I appreciate your help, but I'm not understanding you. First of all, what you mean with "map"? Second, I have installed a lot of other M2TW mod previously and FA looks so different (I mean...
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    Re: Missing Factions or Events

    I would love having Kara-Khitai in B.C 2.4. I saw a few screenshots from the team about them and they were cool. They were sinicized and their ruling class were buddhist, something that the 2.3...
  20. Sticky: Re: >>> Download links for ferrum aeternum 0.80

    Thank you for your help. Unluckily it still doesn't work. When I launch the game with your batfile, it starts launching and a few sconds after it crashes and shows an exclamation mark on a yellow...
  21. Sticky: Re: >>> Download links for ferrum aeternum 0.80

    Hello!
    I downloaded the FA 0.80 version from your links but I don't understand how to install it. The winrar only contains 7 files which I extract them to medieval II/mods folder but I can't find...
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    Sticky: Re: RELEASED (pre-alpha)

    The same happened to me. I even can't go at the 2nd turn because of the problem of Byzantium. I already reported it to Resurrection. Anyway is just pre-Alpha, just to get an idea of this great mod.
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    Sticky: Re: RELEASED (pre-alpha)

    I knew it would be a great mod. It looks good for now. What I really like most is the campaign objectives. You don't have to conquer 45 regions anymore in order to win. Some small factions just need...
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