Eagling,
Short answer: No, only the High and Silvain Elfs have reforge scripts.
Details about the scripts in the spoiler:
- Restore the Ancient Elven Kingdom
Overview: The High and...
Type: Posts; User: Davek; Keyword(s):
Eagling,
Short answer: No, only the High and Silvain Elfs have reforge scripts.
Details about the scripts in the spoiler:
- Restore the Ancient Elven Kingdom
Overview: The High and...
Hero of the West, I really liked to reunited scripts of the Reunited kingdom mod of Mike Golf and Jox.
I would like to offer to test version 1.8.
The maps you are thinking of are to be found here: http://www.twcenter.net/forums/showthread.php?512996-Maps-of-recruiting-areas-of-mercenaries
However, Shingen made these maps for TATW 3.1,...
Dwarves and Mordor are looking good however, I will go for Lorien.
Voted
All upgrades are used in MOS, this submod is most likely not maintained and therefor the download link will be down.
I believe this submod added additional units to Anor, Emperor of Hel did later some upgrades for these units.
However this submod is at least 3 years old and not update, download links will be...
Marius reforms need to happen, before the elite units are unlocked.
If you found the coding for the army spawning in the SPQR script then you will need to have the script active for it to happen. So yes you need to have script for a civil war.
However, you can...
Robiwan I assume you mean that the upgrade does not appear on the unit? That is a known issue of MTW.
Retraining and experience bonusPut the units you want to train and particularly retrain in the...
Most Dwarven generals are much easier to kill than Dain. Altough all dwarves are quite though due to much heavy armor. King Dain is so hard to kill since he tons of extra hit points on top of his...
According the games files, the Knights of Annuminas are available for recruitment.
In the forum of the Directors Cut they mention the following units as removed: Winged Swordsmen, Citadel Guard...
The army of death will only de-spawn after fighting the battles. Turns do not matter so you can save them for whenever you want.
Also perhaps a bit cheesy, but the counter of the four battles is...
I think you just have to wait longer.
recruit_pool "Dunedain Knights2" 1 0.09 1 2
number colored
red 1: starting pool of available units
green 0.09: replenishment rate of unit pool...
You are right indeed. First part is of the script is about accepting or declining the scripts. My fault, I not that familiar with the scripts ans I was bit too hasty.
As far as I can tell your...
If you are really unlucky the eastern shadow army will spawn at turn 10. So turn 20 is about expected. After all 0.5*10 = 20.
As far as I know you can not reset the counter in game, perhaps...
Sarin;
It is either the fault of this script: Eastern Shadow or Mordors call. Since the army included Olag Hai and Mumumil the eastern shadow spawned the stack you are having issues with.
-...
So far you project looks very interesting. I think you already have learned it the hard way, but the only advise I can give you is to keep it simple to start with. otherwise, the amount work is to...
When you form up Anor, you switch to new unit pools, and these are empty it take a while before the unit pools are replenished. Militia units takes something like 4 to 6 turns while elite units can...
As far as I know there are no mods that do any of you three wishes.
For point 1: I can only advise to place watch towers around your borders, in this case you can see all your territory and it...
Perhaps this might be of help. I am unsure about the correctness since this information applies to Mos. 1.6.2. with reunited Kingdom therefor there could be differences:
- Aragorn RPG (role...
Just a quick observation, I will try some extensive testing later when I have day to spare.
Mos 1.7
Playing as Lorien, I attacked the small nearby wolf army during winter (snowy battlefield), I...
Xtiyo if you can play TATW 3.2 with no problems, then your installation of MOS has likely gone wrong.
To check if which version you have, you check what version the CD is, and I think you can see...
Xtiyo: Mos 1.6.2 is outdated, I would like to advise to use 1.7, we are better able to help you with that version if you have also problems installing 1.7.
SMT religion in buildings issueUse BinEditor from here: http://www.twcenter.net/forums/showthread.php?585726-Creating-a-World-The-BinEditor
Just open it - import txt. files (battle, shared, strat...
Arachír Galudirithon, made a you tube video on unit modding in DAC, take a look here https://www.youtube.com/watch?v=TiXMwKbrp5c&index=4&list=PLesZst-z4ywYhITHvYbpDq8HpWwKAYwRj
Download link is unavailable, the maker of the mod is no longer active. Sorry.
Strange map, what happend with OMM? They are gone, but the regions are all rebel?
Well the strangest faction is the High Elvens...... so I will not guess them,
I vote for Dale,
SanyuXV:...
From the most kills in one battle I would have two contestants.
First the catapults from MOS Reunited kingdom mod, they are seriously overpowered. Catapult grapeshot is really, insanely powerful....
Well dead stinking fish is not really pleasant, so let's clean up.
I am playing as Isengard, with my house rule not to rush the main enemy settlements before turn 50.
Congratulations to...
This might be of some help:
Elven faction are the easiest to play. Economy might be hard but the units are some of the best.
Other factions that could be easy are Harad and Rhun, are in a corner with rich lands.
...
Ah yes, I did try it out and then promptly forgot to report it here. Apologies for that.
Custom battle works fine all horses are present with correct textures.
New campaign starts up fine....
Some nice previews you have here.
I have never finished a crusade campaign, and your mod is going to be the first to be finished. Say what, when you do release I will finish's a crusade campaign.
Well King Athelstan and Luckey Pistol why not play a bit yourself and post a map ?
Well I am not just words so here is a map of my latest game.
Mos 1.7
M/M
Turn 85
Invasion on Erodas, ,...
Take a look at the wikipedia page for some more info about pike-man. Decent information in quite short format.
https://en.wikipedia.org/wiki/Pike_(weapon)
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Pike-man are really good, when they are not being flanked. Surround a unit of pike-man and they will go down quickly. And pike-man do not need that much of training. After the middle-ages till...
@TheEldarion: my intention was more to explain how the process works and give you some ideas and tools to mod what you want.
It simply changing the first unit mentioned below the generals...
I will try your mod tomorrow, and report back to you.