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  1. Replies
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    Re: MOS, the ultimate TATW experience. Update Status 2017-01-14: Development of MOS has tentatively resumed.

    Eagling,

    Short answer: No, only the High and Silvain Elfs have reforge scripts.

    Details about the scripts in the spoiler:

    - Restore the Ancient Elven Kingdom

    Overview: The High and...
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    Re: MOS, the ultimate TATW experience. Updated OP and submod links added: 2016-April-15th

    Hero of the West, I really liked to reunited scripts of the Reunited kingdom mod of Mike Golf and Jox.

    I would like to offer to test version 1.8.
  3. Replies
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    Re: MOS, the ultimate TATW experience. Updated OP and submod links added: 2016-April-15th

    The maps you are thinking of are to be found here: http://www.twcenter.net/forums/showthread.php?512996-Maps-of-recruiting-areas-of-mercenaries

    However, Shingen made these maps for TATW 3.1,...
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    Re: Who am I ? Third Age Edition v.II

    Dwarves and Mordor are looking good however, I will go for Lorien.
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    Poll: Re: [Medieval 2 2015] Most Popular Mod and Sub-Mod

    Voted
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    Poll: Re: [Medieval 2 2015] Most Popular Hosted Mod

    Voted
  7. Re: Arnor armor upgrades - - Version 1.02 released 2/8/13 - -

    All upgrades are used in MOS, this submod is most likely not maintained and therefor the download link will be down.
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    Re: Additional Units Mod [AUM] 3.0 released for TATW 3.2

    I believe this submod added additional units to Anor, Emperor of Hel did later some upgrades for these units.

    However this submod is at least 3 years old and not update, download links will be...
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    Re: Macedon Elite units missing!

    Marius reforms need to happen, before the elite units are unlocked.
  10. Thread: civil war?

    by Davek
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    Re: civil war?

    If you found the coding for the army spawning in the SPQR script then you will need to have the script active for it to happen. So yes you need to have script for a civil war.

    However, you can...
  11. Re: MOS, the ultimate TATW experience. Version 1.7 Patch 05 (Hotfix) released: 25-08-2015

    Robiwan I assume you mean that the upgrade does not appear on the unit? That is a known issue of MTW.
    Retraining and experience bonusPut the units you want to train and particularly retrain in the...
  12. Re: MOS, the ultimate TATW experience. Version 1.7 Patch 05 (Hotfix) released: 25-08-2015

    Most Dwarven generals are much easier to kill than Dain. Altough all dwarves are quite though due to much heavy armor. King Dain is so hard to kill since he tons of extra hit points on top of his...
  13. Re: MOS, the ultimate TATW experience. Version 1.7 Patch 05 (Hotfix) released: 25-08-2015

    According the games files, the Knights of Annuminas are available for recruitment.

    In the forum of the Directors Cut they mention the following units as removed: Winged Swordsmen, Citadel Guard...
  14. Re: MOS, the ultimate TATW experience. Version 1.7 Patch 05 (Hotfix) released: 25-08-2015

    The army of death will only de-spawn after fighting the battles. Turns do not matter so you can save them for whenever you want.

    Also perhaps a bit cheesy, but the counter of the four battles is...
  15. Re: MOS, the ultimate TATW experience. Version 1.7 Patch 05 (Hotfix) released: 25-08-2015

    I think you just have to wait longer.


    recruit_pool "Dunedain Knights2" 1 0.09 1 2
    number colored
    red 1: starting pool of available units
    green 0.09: replenishment rate of unit pool...
  16. Re: MOS, the ultimate TATW experience. Version 1.7 Patch 05 (Hotfix) released: 25-08-2015

    You are right indeed. First part is of the script is about accepting or declining the scripts. My fault, I not that familiar with the scripts ans I was bit too hasty.

    As far as I can tell your...
  17. Re: MOS, the ultimate TATW experience. Version 1.7 Patch 05 (Hotfix) released: 25-08-2015

    If you are really unlucky the eastern shadow army will spawn at turn 10. So turn 20 is about expected. After all 0.5*10 = 20.

    As far as I know you can not reset the counter in game, perhaps...
  18. Re: MOS, the ultimate TATW experience. Version 1.7 Patch 05 (Hotfix) released: 25-08-2015

    Sarin;

    It is either the fault of this script: Eastern Shadow or Mordors call. Since the army included Olag Hai and Mumumil the eastern shadow spawned the stack you are having issues with.
    -...
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    Re: [WIP] Colonies & Empires: a New World mod

    So far you project looks very interesting. I think you already have learned it the hard way, but the only advise I can give you is to keep it simple to start with. otherwise, the amount work is to...
  20. Re: MOS, the ultimate TATW experience. Version 1.7 Patch 05 (Hotfix) released: 25-08-2015

    When you form up Anor, you switch to new unit pools, and these are empty it take a while before the unit pools are replenished. Militia units takes something like 4 to 6 turns while elite units can...
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    Re: Looking to make my life easier ! :)

    As far as I know there are no mods that do any of you three wishes.

    For point 1: I can only advise to place watch towers around your borders, in this case you can see all your territory and it...
  22. Re: MOS, the ultimate TATW experience. Version 1.7 Patch 05 (Hotfix) released: 25-08-2015

    Perhaps this might be of help. I am unsure about the correctness since this information applies to Mos. 1.6.2. with reunited Kingdom therefor there could be differences:

    - Aragorn RPG (role...
  23. Re: We need your help in collecting data about the ents, spiders and wolves crashes! please read the first post of this thread before replying

    Just a quick observation, I will try some extensive testing later when I have day to spare.

    Mos 1.7
    Playing as Lorien, I attacked the small nearby wolf army during winter (snowy battlefield), I...
  24. Re: MOS, the ultimate TATW experience. Version 1.7 Patch 05 (Hotfix) released: 25-08-2015

    Xtiyo if you can play TATW 3.2 with no problems, then your installation of MOS has likely gone wrong.

    To check if which version you have, you check what version the CD is, and I think you can see...
  25. Re: MOS, the ultimate TATW experience. Version 1.7 Patch 05 (Hotfix) released: 25-08-2015

    Xtiyo: Mos 1.6.2 is outdated, I would like to advise to use 1.7, we are better able to help you with that version if you have also problems installing 1.7.
  26. Re: MOS, the ultimate TATW experience. Version 1.7 Patch 05 (Hotfix) released: 25-08-2015

    SMT religion in buildings issueUse BinEditor from here: http://www.twcenter.net/forums/showthread.php?585726-Creating-a-World-The-BinEditor

    Just open it - import txt. files (battle, shared, strat...
  27. Re: MOS, the ultimate TATW experience. Version 1.7 Patch 05 (Hotfix) released: 25-08-2015

    Arachír Galudirithon, made a you tube video on unit modding in DAC, take a look here https://www.youtube.com/watch?v=TiXMwKbrp5c&index=4&list=PLesZst-z4ywYhITHvYbpDq8HpWwKAYwRj
  28. Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Download link is unavailable, the maker of the mod is no longer active. Sorry.
  29. Replies
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    Re: Who am I ? Third Age Edition v.II

    Strange map, what happend with OMM? They are gone, but the regions are all rebel?

    Well the strangest faction is the High Elvens...... so I will not guess them,

    I vote for Dale,

    SanyuXV:...
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    Re: Most kills by 1 unit in a battle?

    From the most kills in one battle I would have two contestants.

    First the catapults from MOS Reunited kingdom mod, they are seriously overpowered. Catapult grapeshot is really, insanely powerful....
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    Re: Who am I ? Third Age Edition v.II

    Well dead stinking fish is not really pleasant, so let's clean up.

    I am playing as Isengard, with my house rule not to rush the main enemy settlements before turn 50.

    Congratulations to...
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    Re: Trouble Running MOS submod

    This might be of some help:
  33. Replies
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    Re: easiest campaign faction?

    Elven faction are the easiest to play. Economy might be hard but the units are some of the best.

    Other factions that could be easy are Harad and Rhun, are in a corner with rich lands.

    ...
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    Re: MOS 1.7 Gondor "Marka" Barded Horses Submod

    Ah yes, I did try it out and then promptly forgot to report it here. Apologies for that.

    Custom battle works fine all horses are present with correct textures.
    New campaign starts up fine....
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    Re: {IND} Announcements

    Some nice previews you have here.

    I have never finished a crusade campaign, and your mod is going to be the first to be finished. Say what, when you do release I will finish's a crusade campaign.
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    Re: Who am I ? Third Age Edition v.II

    Well King Athelstan and Luckey Pistol why not play a bit yourself and post a map ?

    Well I am not just words so here is a map of my latest game.

    Mos 1.7
    M/M
    Turn 85
    Invasion on Erodas, ,...
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    Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    Take a look at the wikipedia page for some more info about pike-man. Decent information in quite short format.

    https://en.wikipedia.org/wiki/Pike_(weapon)



    [/QUOTE]
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    Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    Pike-man are really good, when they are not being flanked. Surround a unit of pike-man and they will go down quickly. And pike-man do not need that much of training. After the middle-ages till...
  39. Re: MOS, the ultimate TATW experience. Version 1.7 Patch 05 (Hotfix) released: 25-08-2015

    @TheEldarion: my intention was more to explain how the process works and give you some ideas and tools to mod what you want.
    It simply changing the first unit mentioned below the generals...
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    Re: MOS 1.7 Gondor "Marka" Barded Horses Submod

    I will try your mod tomorrow, and report back to you.
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