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    [Proposal] Tilea Redone

    I am making this post as i am too lazy to do this work myself. I can't mod for all of gods glory and i realy wont this made.

    What im proposing is that someone who knows its way around Mods...
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    Re: [Request] Remove Demigryph Knights

    I'd say that this is an opinion and not a fact. As far as looking dumb goes i am inclined to agree with you, i prefer not to use to "fantasy" units in my armies. But i do think that they should be...
  3. Sticky: Re: Medieval Kingdoms Total War General Overview

    This looks fatastic! I got so hyped about this(along with Ancient Empires mod) that i can't go back to RII now :D

    Just one question, or two actually, how will the Byzantian(Nicaea/Trebizond army...
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    Sticky: Re: Ancient Empires Attila, 202BC - Project Outline

    I would love it if it were possible to have the family name stick. Titus Flavius son is name "something" Flavius etc etc.. ;)
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    Re: CA request - all fans please help

    Don't know if im considered team-member. But I concur with ABH2. This is not quite acceptable...


    Posted as fenM in said thread.
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    Sticky: Re: Ancient Empires Attila, 202BC - Project Outline

    Yeah, the reforms should be done thru techtree, that way its easier to have a nice multiplayer compability and it is up to the player when to reform :)
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    Re: Roman family tree's

    Oh sorry...didn't know in what regard that thread had covered this, and quite frankly I was pressed for time since im TWC'ing at work;)

    Please, at earliest convenience, remove this thread since...
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    Re: Reforms?

    Alright. That seems to be a good way to do it(I don't have moding experience ^^) I just know that it(DeI) wasn't Multi-P friendly, they might have fixed that now thou. I just know that the Tech tree...
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    Reforms?

    I was wondering about the reforms.

    Will they work like in vanilla RII ATW? That is that if I research a certain tech I get new units? Id really like to play this with a friend and in the case of...
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    Roman family tree's

    Is it possible to have it so that if say Flavius Sempronius Arcadinius has a son that the son be named something like Decimus Sempronius Abonaharbus? that the Gens Familia name follows?
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    Re: Unit Suggestion Thread

    Once again I missed to add you dear friend, so to make sure it get done here is my steam: http://steamcommunity.com/id/Mrazonjazz
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    Re: Unit Suggestion Thread

    Heisenburrg has a point. If im not mistaken the Egyptian army was more native than greek by the time Ceasar came around to stoll down the nile, maybe have a technology that gives bonuses at money and...
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    Sticky: Re: [PREVIEW] Army Traditions

    This looks great, must say that I didn't feel anything good about the vanilla ones, even RII had better Traditions imho. TTT made some headweigh too I belive, in making them important at all. This...
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    Re: Renaming in general

    I'd say that it's a step forward in many "detail regards" compared to RII, but yes, very lazy and im irritated that there is a family tree that shows "non family names"....
    -_-
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    Re: Recruitment - Military camp

    Sounds intresesting :)
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    Re: Attila Campaign Map Progress

    Wonderful!, I really liked the small ERE cities, but RII would work wonders. I just don't think it feels "Roman" with the WRE ones ^^
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    Re: Attila Campaign Map Progress

    I was wondering if you are going for WRE building look or if you are changing it to ERE, seems a bit more antique if you ask me. Just wondering, no judgement here friends :)
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    Re: Renaming in general

    Might be, but unlike the other TW games i´ve played, I haven't made it thru a campaign in R2 or Attilla yet, since DeI kept being "not save game compatible" after CA's patches xD
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    Renaming in general

    I don't know if this is possible, but if so, the renaming of characters would be nice. Or atleast some coding to make so that roman characters have the same Gens name as their parents.

    Find it...
  20. Re: In Service of the Republic - A House of Julia AAR

    Dear Mr. Blame Canada.
    I'll do a Flower, rice, flower kind of post.

    I will begin by saying that this might well be one of the very best AAR's I've read. And furthermore it feels like not only a...
  21. Re: ANNOUNCEMENT: Divide et Impera Official Partnership

    I was looking forward to see a team making a 200bc-200 ad mod for Atilla, then i found Ancient Empires, and it seemed that they wanted similar quality to DeI....Now my favourite mod team of all time...
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    Re: [Feedback] Suggestions, Critiques & Requests

    Im still wondering wether "moon's hoplite and legionary mod" will be integrated or otherwise compatible with DeI(Or if you have a own thing planned.) They add a "centuria formation" to rome that...
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    Re: [Important] Divide et Impera FAQ

    I have Another question, what is the time span of the mod (example 270bc-35ad)

    And is it possible to change the AD to a higher number? say 260-320 AD?
  24. Rome 2 Emperor Edition rumors and questions bout that.

    Iv'e read the leaks and rumors about the new Emperor Edition and the mentioned DLC to go with that: Augustus.

    And with this DLC it's said to be a family tree, so here comes my pondering and...
  25. Re: DeI Campaign Journal - Player journal of DeI campaigns

    I shall join in on this after the 1.0 release after wich il have a campaign that i can stick to for a while(right now i have the feeling that i won't get to stick to it for to long... ;) )
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    Re: [Feedback] Suggestions, Critiques & Requests

    The disband thing could easably be done with a "house rule" that you disband and buy new auxiliary units every now and then(25ish years apart)?
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    Re: [Feedback] Suggestions, Critiques & Requests

    That woul'd be nice but i was after a bit more of a cosmeticc thing as in seeing the uniforms being different in different regions/areas even in the battlefield :)
    Just as they have made the Auxilia...
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    Re: [Feedback] Suggestions, Critiques & Requests

    I second this my friend, im a bit rosty on the hellenic and Eastern factions military maxims and whatnot nowadays. Been a lot of Roman history search lately, in perticular mid-late roman empire era....
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    Re: [Feedback] Suggestions, Critiques & Requests

    Don't remember were i read it, but iv'e read that the African and in some some cases the Eastern Legionaries wore withe/khaki tunics and had leather lorica segmentata(imperial era) and even Brown or...
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    Re: Overhauling the Political system?

    And isn't it atleast possible to make the multiple CW's possible so that this completly rubbish Political system utterly useless after a CW? I want to have to play at politics even after iv'e seized...
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    Re: Overhauling the Political system?

    If i ain't mistaken i heard somewere that you had plans to change the CW to an oldschool version were multiple towns(perhaps those under different families control) to rebell. Instead of massive poff...
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    Re: new campaign map!

    Hmm, didn't know. But that makes sense...Since only the mini map used to look right(the Diplomasy map were org) now it's all working...:doh::thumbsup2
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    Re: new campaign map!

    http://steamcommunity.com/sharedfiles/filedetails/?id=266987729&searchtext=map- I use this map along with DeI, gives a really nice feel to it :)
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    Re: Aut these Dignitaries/Govenors

    That is perhaps what i were going for, or atleast something like that :)
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    Re: Disable current Public Order system

    Hmm. am i the only one not getting aggressive AI(to said extent)??
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    Re: Next Update (0.95d) Preview

    Meemphh: You could allways get the major faction "insert name here" mods? They give extra income to the faction of wich name you get.

    And a plus rep for Litharion based on hard work on DeI and...
  37. Re: what you all think about the battle lenght?

    I belive that we should wait and see what happens and how the battles progress after the "unit rebalance" that will be perhaps the main part of full 1.0 release.
    I think that the battle length is...
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    Re: [Feedback] Suggestions, Critiques & Requests

    As far as i know Eliasandersson, that is already there. Atleast for me there is an option to recruit/retrain to a "new" general after a reform..:hmm:

    I might be wrong, if so i hope that one of our...
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    Re: Aut these Dignitaries/Govenors

    That could work, that and the new "garrisson without evil effect due to angry for no reason mob" stance we should be a'right!:worship:
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    Re: Disable current Public Order system

    Personally i Think that this mod is/are and allways have been on the right track!

    Since i started playing with it i never looked back to the wrechage that is vanilla, and this PO thing is just...
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