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    Re: Divide And Conquer HotSeat Guide!

    Ok, I've corrected the files.
    One question has there been any further patch since April?

    This files will work unless there's been a patch in the past 3 months.
    ...
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    Sticky: Re: DaC - Official Suggestions Thread

    Just pack them into a folder(call that folder data/text) zip them and upload here(or on a site)
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    Re: Italiano (Italian)

    È primavera/estate significa che la mia depressione torna più forte che mai :)

    Vorrei tanto giocare a 3K, questo perché a me di un gioco interessa più l'aspetto tecnico(del software, non della...
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    Re: [HOTSEAT] Reworked Hotseat Script 3.0 - BETA

    Hi dude!
    Thanks for the quote :)

    I have two questions for a random/first look at your script:
    1. Regarding what I set as:


    ;-----------------------------
    ;--- SETTLEMENT CONQUERORS...
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    Re: Divide And Conquer HotSeat Guide!

    Whenever possible(so not counting KD/Rhun/Harad/AA) I have not touched the balance as present in the single-player experience.

    When I tested I have assured all the balances that the player or the...
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    Re: Divide And Conquer HotSeat Guide!

    Whenever possible(so not counting KD/Rhun/Harad/AA) I have not touched the balance as present in the single-player experience.

    When I tested I have assured all the balances that the player or the...
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    Re: Divide And Conquer HotSeat Guide!

    It's strange, I remember to not encounter that bug, one question(because I was out of the loop for a while).
    I will check that file asap :)

    Ok, I've checked and I've corrected the file needed,...
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    Re: Divide And Conquer HotSeat Guide!

    V3.0 Hotseat Released

    So, my Laptop is here(it took a while to arrive) I have uploaded the latest files I've created(09/03/2019).

    So if the game version is newer it won't be compatible, I'm...
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    Re: Divide And Conquer HotSeat Guide!

    [B][SIZE=4]V3.0 Hotseat ReleasedB]

    So, my Laptop is here(it took a while to arrive) I have uploaded the latest files I've created(09/03/2019).

    So if the game version is newer it won't be...
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    Sticky: Re: DaC - Official Suggestions Thread

    The problem with a Faction with territories/regions that far is the AI not being able to handle this kind of "formation" :/
    (as it was shown in TATW with both the HE, the WE and maybe Mordor too)
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    Sticky: Re: DaC - Simple Question Thread

    For the borderless window in Medieval 2, you need to change a file using the software Notepad++
    Open the file

    and put these two lines in it

    windowed = true
    borderless_window = true

    Be...
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    Re: Divide And Conquer HotSeat Guide!

    Well, the problem is, because it's not a script I've written, and because all the scripts in the game are poorly commented, it would be far too long to try and see.
    You can kill Mordor/Nazguls if...
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    Re: Divide And Conquer HotSeat Guide!

    Regarding Mordor
    There could be an "easy" fix to be honest, but it would mean this:
    1. Nazguls are no longer immortal
    2. You get regular generals(so with adoptions and being able to train them)...
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    Re: Divide And Conquer HotSeat Guide!

    Hotseat for DaC 3.0 is finished, it just needs some further testing, so maybe it will arrive before 2/3 weeks! :)

    I will update the main post telling its main features/what will/will not be...
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    Re: Divide And Conquer HotSeat Guide!

    It's is under development but due to my time being little thanks to exams and other things I'm not going to say that it will be released if not in 2/3 weeks, sorry :/
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    [Tool] Re: Geomod Tool for Mapping

    Can I use the Geomod to just display a map_heights.tga that I've created?(Although I've not created all the other files related with climates, resources and so on)
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    Sticky: Re: DaC - Simple Question Thread

    Well no, maybe I was not clear enough, if you want it to happen at Turn X, you need to punt X/4.
    Let's say you want BE to happen between 116 and 120 you will punt 30 31 (or 29 30)
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    Sticky: Re: DaC - Simple Question Thread

    You need to edit the file "descr_events" with Notepad++, the "timer" is "15 16" its on a year base, the game has 4 turns per year so it's -> "60 64" (or maybe more 56 60)



    Just comment "#" all...
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    Sticky: Re: DaC - Simple Question Thread

    Ok, this is something I created a while ago, it should be updated to the Dwarven Overhaul update, maybe it will help, it does not include the whole campaign_script file, but just the FTES part.
    ...
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    Sticky: Re: DaC - Simple Question Thread

    \installationPath\data\world\maps\campaign\imperial_campaign

    the file is called "campaign_script" but the First Turn auto expansion is a mess right there, poorly written and never cared so it will...
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    Re: Italiano (Italian)

    Non lo so Flinn, sarà che io oramai son passato più dal modding al studiare come si crea proprio per il problema da te detto(Maledatta CA e quando mi ha fatto chiudere TW:Middle Earth perché Rome2 ed...
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    Re: Italiano (Italian)

    Ma oramai è proprio un problema del TWC secondo me :/
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    Sticky: Re: DaC - Simple Question Thread

    The easiest way is to put a circle centred in that coordinates.
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    Sticky: Re: DaC - Previews and Announcements

    To be honest, if I had to make armours and so on, I would base on many other materials, for example(as was done during the development of TW: ME e.g.) on what the factions are based upon.
    We know...
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    Sticky: Re: DaC - Previews and Announcements

    To be honest most of the armours in the game do not fit the LOTR universe:

    About the presence of plate armour(or better of not chainmail/mail armours) in the universe, it's not clear. There are...
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    Sticky: Re: DaC - Official Suggestions Thread

    The problem is that 1 soldier unit cannot exist due to the engine needing other soldiers in the unit(commander and the sign bearer)
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    Sticky: Re: DaC - Simple Question Thread

    I would suggest Blender over MS 3D.

    However the creation of an unit is divided into some steps:
    1) creating the entry in the game file(this mean, creating the unit itself with all its stats and...
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    Sticky: Re: DaC - Simple Question Thread

    remember two things
    1) Use notepad++, or the game will crash
    2) the changes will need, at least/last, 1 end_turn to be processed(if you are continuing a game and not starting a new one) due to the...
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    Sticky: Re: DaC - Simple Question Thread

    Eldar would like to have a word(or two) with you.

    However, I think it's just a balance thing, I think they could have handled it better/differently, however.
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    Sticky: Re: DaC - Official Suggestions Thread

    Well, to be honest, it's all up to them, arrows are AP, swords can be, spears(and likes) are and so on...

    I was just visualizing them as a foot version of the already existing cavalry archers.
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    Sticky: Re: DaC - Official Suggestions Thread

    To make them in pair with the Edhellond HorseArchers(do not remember the name) why not giving them, in melee, a mace?
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    Sticky: Re: DaC - Official Suggestions Thread

    Absolutely no, Galu has not spoken about giving(or not) AP to the Nimrodel rangers, nor has told him why giving them AP would not work.
    Talking about models, the limitations would be the number of...
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    Sticky: Re: DaC - Official Suggestions Thread

    He wrote down that especially referring to the latest dev diary.
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    Re: Divide And Conquer HotSeat Guide!

    Thanks!
    However, it could not fire due to the script thinking about it as an AI faction
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    Re: Divide And Conquer HotSeat Guide!

    I've never tested it, nor locally nor in hotseat(just never occurred someone playing them)
    AFAIR scripts like that are not enabled(or may get disabled) in Hotseat due to how they are written(I've...
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    Sticky: Re: DaC - Official Suggestions Thread

    At max they will just take one "end_turn" to be live
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    Sticky: Re: DaC - Official Suggestions Thread

    Everytime someone brings lore as a justification(positive or negative) about some edit of the mods the books fade to ashes...

    Gunpowder like the Berserker in the Battle of the Helms Deep?
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    Sticky: Re: DaC - Simple Question Thread

    Mods cannot be converted if not for similar engines.
    Med2 and TW:A utilise two different version of the same engine(one an upgraded version of the other)

    for example, one of the many things...
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    Sticky: Re: DaC - Simple Question Thread

    "greatest Middle-Earth mod?" What should this even mean? lol

    Rise of Mordor is a good mod, divide and conquer is a good mod, mos is a good mod, tw: me was a good mod too, etc. etc. etc.
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    Sticky: Re: DaC - Official Suggestions Thread

    ^
    To be fair all the human garrison units could be put into 1 unit(way more generic, armed in the most generic way, just some chainmail and padded leather, with spear and shield) if there was...
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