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  1. Replies
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    Re: Low Effort Remaster Definition

    Even among modders there will be people with unrealistic attitudes so that's not something where a lot can be changed and even then I guess, in time, people will realize some features of the...
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    Re: Princes, Kings and Heroes

    The UI looks really nice. Seriously, I know the old Rome/Med UI used to have space for all those intricate details and extra UI decorations with swords, horns and everything on it, but at the same...
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    Re: Low Effort Remaster Definition

    Use Better UI Classy

    Unless by "good" you mean the exact copy of old RTW one which is most likely impossible and kind of unrealistic
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    Re: Low Effort Remaster Definition

    NostalgiaFan, you're completely missing the point and it's clearly you who is being "toxic" here with lots of aggression and "I'm going to dissect every piece of their post with my rightful anger!"...
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    Re: Low Effort Remaster Definition

    They'll do it either way, I'm afraid, and the reason why the Remastered exists in the first place may very well be... because someone from Feral pitched the idea and CA was like, "oh well okay we...
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    Re: Low Effort Remaster Definition

    Who cares, based on dissatisfaction of multiplayer community/interaction with devs Feral is clearly pretty 'geeky' about the engine in the modder-kind-of way and this seems to be the priority......
  7. Re: Can we have a SEPERATE Remastered thread please?

    Nice. Also, the medieval unit from the article with different shields looks really promising! It may a bit more complicated and require a different unit philosophy (shuffle across factions rather...
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    Re: Bronze Age: Total War (Preview & download)

    So... can we expect this on Remastered in the future :))))
  9. Re: UI Overhaul Mod - Better UI Classy (REMASTERED)

    The UI Overhaul is ready for 2.0.2 and now available on Moddb ! LINK
  10. UI Overhaul Mod - Better UI Classy (REMASTERED)

    Just in case people here been waiting for UI change in Remastered and the vanilla UI is the only thing that keeps them from playing... Take a look and have fun. UI changes are possible.

    Better UI...
  11. Re: Can we have a SEPERATE Remastered thread please?

    Exactly, I know different Discord modding communities exist but... it's TW Center that's the epitome of modding and resources for many people. It's so weird separate thread doesn't exist yet...
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    Re: Disaapointment

    Remastered left people with mixed feelings on release but it has life support and devs are actually working on new bugfixes and what interests modders (there will be no new rosters, no new dlcs...
  13. Re: Rome Remastered: Classic user interface for battles and campaign?

    Here you have it

    The mod is more of an improvement of the Feral one rather than true classic, recreating the old one is practically impossible because the flow and triggers of the UI are...
  14. Can we have a SEPERATE Remastered thread please?

    Or better, entire headline - yes, they're the same engine but the entire game was drastically changed and different systems put in place on top. (Possible they'll result in different bugs and...
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    Re: Total War Rome: Remastered

    The first update wasn't even reserved for modding stuff yet. But yeah, UI is tricky because clearly they have NO intention of changing it (on their own) and "casual non-modding players who never ever...
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    Re: Rome I Remastered.

    So we have some info...



    The Medieval 2 faction limit is kind of disappointing and my main take away is this: the real work on other limits will begin after release. In any case, for everyone...
  17. Re: Middle-earth with decent AOR (or more variety)

    Thanks, I heard about AOR for FRoGS but good to know TATW Realism includes AOR system. Can someone compare them? I'll pick one tomorrow maybe. But it would be great to know some Area of Recruitment...
  18. Middle-earth with decent AOR (or more variety)

    Hello everyone, I wanted to get back to TW Middle-earth after a long break and obviously TATW + submods is the only available choice for Medieval. There are some great submods in the thread here....
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    Re: Suggestions & Questions

    Indeed, I am. Hopefuly the compositor will have time to make something fresh. Because otherwise we might end up with "clone" soundtrack, with many tracks that XYZ posses. Well... though it still...
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    Re: Suggestions & Questions

    Oh... ok XD Sadly I've already seen what Milner has spoiled so I know now :P But yeah, quietly speaking... if tracks would be custom made especially for the mod, then yeah, that's really awesome!...
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    Re: Suggestions & Questions

    Oh, I just stumbled upon this thread... and first of all - it's a great relieve Rome 1 is still alive for fresh ideas based on the Tolkien's universe. Besides... great work! I would like to play...
  22. Re: Sub-Mod Fall of Arnor Total War Version 1.2 Released

    I think they didn't fight with men more with the elves. Iluvatar said that Aule's children (the dwarves) will be especially fighting against Iluvatar's children (the elves, first children who weren't...
  23. Re: Sub-Mod Fall of Arnor Total War Version 1.2 Released

    Have you played LOTRO? I also thought some things are not real and doesn't fit to Tolkien's world but it was before I learnt so many things in the game. LOTRO creators created great plot and history...
  24. Re: Sub-Mod Fall of Arnor Total War Version 1.2 Released

    This sub mod looks great. I have to try it but don't know when I will have the more time... Anyway I saw you need some inspiration for Angmar units. Do you know LOTRO, online rpg? The events took...
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