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  1. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    I'm a big dumb idiot....

    My Disc space was full, that's why the mod was crashing when saving.

    I feel REALLY stupid right now.
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    Re: Tsardoms Total War - Version 2.0 Release

    No, I have never saved on pre-battle in this campaign, and I am using the proscribed method of launching the mod on steam
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    Re: Tsardoms Total War - Version 2.0 Release

    Ok, so It appears I can continue the campaign, however attempting to make a new save file causes crashing
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    Re: Tsardoms Total War - Version 2.0 Release

    Got through the turn, crashed when trying to save immediately next turn. I recorded the process so maybe it can give you insight into AI behavior.

    Also, I'm just about :wub:ing done with this...
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    Re: Tsardoms Total War - Version 2.0 Release

    It appears a Ragusan diplomat or something that Hungary is doing is causing the crash
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    Re: Tsardoms Total War - Version 2.0 Release

    Yep. Crashed.

    14:15:51.523 [game.script.trigger] [info] 000 triggers tested by event MessageClosed
    14:15:51.523 [game.script.trigger] [info] 005 triggers tested by event BrotherAdopted...
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    Re: Tsardoms Total War - Version 2.0 Release

    It appears when trying to save after joining a Crusade as Athens causes a crash. Lets see if I can end the turn and if it will crash or not
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    Re: Tsardoms Total War - Version 2.0 Release

    Now CTD'ing on loading my latest save, not sure if all saves will be corrupted if I load them. Nothing noteworthy in logs that could point to a specific cause. And yes, I am using the proper steam...
  9. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    I did that years ago, maybe i'm launching it wrong?
  10. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    When I try to launch regular medieval 2 after putting in -features.mod=mods/Tsardoms_beta-1.5 I get the "Medieval 2 has suffered a fatal error" error
  11. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    I used the instructions and put -features.mod=mods/Tsardoms_beta-1.5 in properties, but how do I launch from here?
  12. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    "So you aren't getting ctds during the game"
    Exactly
    I use the Tsardoms Bat file, and yes I use Steam. I understand earlier in the thread you said this was bad but I never had this problem with...
  13. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Here's the last bit of the log trying to load my saves (Version 1.5 NOT 2.0)
    01:08:41.811 [system.io] [info] exists: missing mods/Tsardoms_beta-1.5/data/loading_screen/loading_screen_37.tga...
  14. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    The problem isn't crashing in game, the problem is that I can't load the save files at all. The turn number is random and inconsequential, I just load a save and it randomly stops working.
  15. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Playing on 1.5, all of my campaigns stopped functioning eventually, first an Austrian, then Athens and Ottoman. Back when I played 1.3 I never had these problems in my Venice Campaign and honestly...
  16. Re: The Great Conflicts main discussion thread. Please post here!

    Just curious, I've read tons of info on Greek Fire "Throwers" on Roman ships, but what's the source of their use on land, particularly the depiction of it in TGC and other mods.
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    Re: 1648- Thirty Years War Install Video

    Can someone upload this to moddb?
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    Poll: Re: Medieval 2 - Favorite Classical Mod

    Voted
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    Re: Thoughts on the Total War Remaster

    The fact that units don't respond instantly (particularly cavalry) in M2TW seems to be an intentional choice by CA, and one I don't care about too much either way
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    Re: Thoughts on the Total War Remaster

    Yes and no, RTW had that AWFUL unit Exp and upgrade system where Chevrons upgraded attack, defense and even missile attack, leading to disgustingly OP armies in the late game. M2TW got rid of...
  21. Re: (2.35) Kataphract Elephants as Saka? Also question on Imperial government types

    Followup question, if I destroy a Royal Land government, will I get that number back or is it gone forever like the Diadochi Royal Homeland government?
  22. Re: (2.35) Kataphract Elephants as Saka? Also question on Imperial government types

    Ahhh, I totally forgot about that requirement. I was so used to having high Eastern Imperial culture in Iran.
  23. Re: (2.35) Kataphract Elephants as Saka? Also question on Imperial government types

    From what you are saying, it sounds to me like the Satrapy and Urban Satrap governments are limited somehow? Because I can't build either in any of my Indian provinces at the moment. Do they also...
  24. (2.35) Kataphract Elephants as Saka? Also question on Imperial government types

    So its Turn 246 and I have a large Eurasian Empire. I have a Royal Land government in Patala to build the Foreign Garrison colony building and get Indo-Greek troops, but I can't seem to recruit...
  25. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Save Game Compatible? I'm assuming no.
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    Sticky: Re: Fans suggestion thread for future releases

    I just encountered the first of these messages, "changes in the East", didn't realize they were in the mod.
  27. Re: Historical army composition in gameplay

    I'd probably have 2-3 units of Socii, and more have that represented in the Cavalry. Half of Roman Cavalry during the Second Punic War period was allied after all.
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    Sticky: Re: Fans suggestion thread for future releases

    Would be interesting to have some interaction with an offmap China for Eastern factions like the Saka, Baktria or Parthia.
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    Poll: Re: Which is your favorite faction?

    230+ turns in, and I'm really liking the Saka. I've founded a Eurasian Empire Across the Steppes, Iran and India, I muster Saka, Alan, Sarmatian, Persian, Greek and Indian troops under my banner....
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    Sticky: Re: Fans suggestion thread for future releases

    Are there plans to look into Parthia and its recruitment/unit roster? I haven't played them but from what I understand you basically can't recruit any horse archers in Iran. By contrast in my Saka...
  31. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    So I haven't encountered many bugs per say, but here are two issues that stand out to me
    Some infantry of much stronger stats are roughly the same price as much weaker units (Navarrese Infantry vs...
  32. Sticky: Re: Tsardoms Total War - General Discussion & Progress

    In general? Eight new units (4 for Georgia, 4 for Vladimir Suzdal, 1 for Volga Bulgaria), spearmen being far more powerful against cavalry (Bonus of 12, increased mass and base attack stat increased...
  33. Sticky: Re: Tsardoms Total War - General Discussion & Progress

    I'm developing a multiplayer/balancing/new units submod for Broken Crescent, and for a while now I have not been able to create new save games. I'm guessing this is because of the changes I made to...
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    Re: Tips for the Iceni Campaign

    You must surpass certain turn and imperium requirements to get the various reforms. Polybian I got once I united mainland Italy Aside from Medhan and at around Turn 40.
  35. Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    Regular Thureos Spears? Against Regular Hoplites? Bro Thureos Spears are basically light spearmen with skirmishing capabilities, and are used to screen the army against cavalry and attack at the...
  36. Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    I'm playing very hard campaign w/ normal battle and it also feels to me like the mod is bugged in some way and set it to very hard battle difficulty. Even garrison troops are proving hard to crack,...
  37. Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    Its alright KAM, I know "Pullthrough" is an issue with Warscape that was only "fixed" in Attila which made units have zero melee defense while moving. But in previous patches I never really noticed...
  38. Re: International Criminal Court To Investigate US War Crimes in Afghanistan; US Officials Furious & Panicking

    So you're fine with pressing other countries that defy American Globolhomo hegemony, but when that same court even tries to put to trial America's own baby killers then its bad? lmao.
  39. Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    This has been a common occurance as well, also it seems Hoplites and Pikes are barely effected by getting surrounded by sword infantry. I had a battle against a Carthage and Syracuse army which both...
  40. Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    Some minor balancing change suggestions

    >Increase Stamina of Pontic Thuerophoi to match other Thureophoi units, theres really no reason this shouldn't be the case
    >increase stamina of the...
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