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    Re: Unimplemented Ptolemaioi Traits?

    Quintus: let me know if you all want help with traits. I am happy to pitch-in, especially for the Ptolemaioi who need a lot of love. As OP said, these traits just need triggers, and that shouldn't be...
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    Re: Autonomy vs Landowners buildings

    Ha! I don't know if I have the time, but there is a lot of potential for the Cumans. My idea for their "evolution" (as you all term it in the script) would be to follow their historical settling in...
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    Re: Landowner buildings. any reason to demolish?

    I don’t think more levels are needed. As Eyelurker said, make the initial autonomous gov’t building a 1-turn construction time. The next changes - and these might be controversial but I think there’s...
  4. Re: Does the Seleucid Empire always collapse for other players?

    I seem to experience the contrary: the Seleucids never collapse for me. The only time the Seleucids collapse is when I play as one of their immediate neighbors. My Hellenistic and Romani games tend...
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    Re: ABBASIDS

    Probably one of the best campaigns in Medieval 2 Total War and its mods. For any lurkers wondering why to play this faction in SSHIP: as the Abbasids youÂ’ll spend the first 175 turns surviving...
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    Re: Battles are difficult?

    Hi asapas. I'll try to provide some assistance. First, remember that in this era cavalry is king. For almost every faction in this mod, you want to utilize hammer and anvil tactics. Use your spearmen...
  7. Re: [DOWNLOAD] SSHIP 0.98 ver. September 8th, 2022

    I completely understand. Excited to see the new changes.
  8. Re: [DOWNLOAD] SSHIP 0.98 ver. September 8th, 2022

    Awesome! Regarding the "Scripts" section: are there any factions (e.g. Norway or Rum) whose faction mechanics were incomplete but are now considered more complete in 0.99?
  9. Re: Question about KH cultural diversity

    Adoption and marriage. You’ll have ethnicities from across Hellas, Ionia, and, iirc, even some of the Graeco-barbaroi tribes.
  10. Re: Can we stop pretending the family tree works?

    Yes. None of the console commands will cause issues.
  11. Re: Can we stop pretending the family tree works?

    And I forgot to say. You can change someone’s culture group to keep them alive. As you’ve both said, it’s very common for these monarchical lines to extinguish. So a character’s culture group is a...
  12. Re: Can we stop pretending the family tree works?

    Everything you’ve asked about is possible. Requires a simple Google search. If you want really advanced console commands (such as killing a character) check out the EOP project:...
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    Re: Faction for a beginner..?

    Rome, Carthage, Hayastan, and Pergamon are the friendliest beginner factions, in my opinion.

    Given your experience with Medieval 2, I’d also suggest Makedon, Koinon Hellenon, Ptolemaioi,...
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    Sticky: Re: Fans suggestion thread for future releases

    Scripts I've either written or plan to write to serve as a pseudo "Guaranteed Major Factions" submod for EBII. Of course, given I'm posting it in this thread, they are also suggestions for the team...
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    Re: Ptolemaioi AAR

    Thanks for the comments all. I will work on taking more screenshots and uploading those. Probably won't have two many for Part 2, but Part 3 (and probably the last section for the Ptolemaioi) will...
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    Ptolemaioi AAR

    Campaign Overview

    Campaign Difficulty: Hard
    Battle Difficulty: Normal
    House Rules: Slow expansion, semi-realistic army compositions (no whole stacks of Agema Phalangitai)

    All feedback...
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    Re: Areuakoi: 2.35A R3.5 Review

    This is really unfortunate to hear. Would you mind sharing what units are recruitable in Sekezia? The reforms should trigger between turns 140-168. That’s for the Iberian panoply reform. Maybe we can...
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    Sticky: Re: [Official] Reform requirements - as at 2.3

    Joh, I have achieved the reforms before while Pyrrhus was a rebel, so I don't think that's going to cause an issue. I'd validate the campaign_script and ensure the Makedonian section is correct in...
  19. Re: Questions about Culture and Colonies

    https://discord.gg/rome-total-war-community-558359897394118687

    The EBII community is housed with the Europa Barbarorum community in the Rome Total War section. There isn’t a separate one in the...
  20. Re: Questions about Culture and Colonies

    As Quints said: yes! In fact, someone in the Discord channel today shared an agnomen their faction leader received for conquering Makedonia.
  21. Re: Questions about Culture and Colonies

    The family tree is a mix of the powerful families in ancient Rome around 272 BCE, so that's why you see the different names. Adopting family members and marrying your female family members will only...
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    Re: How to Pontus?

    Just to add to Realm's answer:

    Expansion
    First, your immediate expansion goals should be Trapezous, Egrisi, and Ani Kamah. Controlling those territories will give you a positive income and allow...
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    Sticky: Re: Fans suggestion thread for future releases

    This is a fair critique. I didn’t really think of this perspective.
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    Sticky: Re: Fans suggestion thread for future releases

    In truth, I think the team does a great job balancing historicity and alternative history. I tend to agree with their approach that any alternative history needs to be rooted in something plausibly...
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    Sticky: Re: Fans suggestion thread for future releases

    1. Remove Basilike Patris points for all relevant factions and restrict construction to three regions for each faction, with the option to have a fourth one built for free (like the Makedonian script...
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    Re: Areuakoi: 2.35A R3.5 Review

    Iirc, the faction needs to be alive for the script to fire, right? Or am I misremembering?
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    Re: Areuakoi: 2.35A R3.5 Review

    A decapitation strategy is definitely a veteran savvy move. I think the key is fighting a field battle adjacent to their capital so you can avoid the garrison script stack.
  28. Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Yes. My comment was very much tongue in cheek.
  29. Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    I picked up the new AI from the Discord channel. I played 3 turns and saw no noticeable problems. Release it to the people.
  30. Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    I have a 5-month old :)

    I demand 2.4 in its current state. Bugs and all.
  31. Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    I heard the team is dropping 2.4 on Valentine’s Day so we have something to do that night.
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    Re: Areuakoi: 2.35A R3.5 Review

    Thanks for the kind remarks everyone!

    I hope you’ve started a game, Calypze!
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    Areuakoi: 2.35A R3.5 Review

    Salve, friends. It's been too long since my last faction review. But I am ecstatic to review a faction I never seriously considered playing until the folks on the RTW Discord convinced me to give it...
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    Re: Bactrian Phalangites

    Yes, you and Shoebopp suggested two great ways to implement the phalangitai recruitment. I guess I just thought of the Saka reforms based on Pooploop’s description of what they wanted.

    As for the...
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    Re: Bactrian Phalangites

    Are you familiar with scripting at all? You could implement that yourself if you have the time to do it. You could just create an event and timer for those regions and then have it trigger after a...
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    Re: Bactrian Phalangites

    The Romans have a post-Marian event government that allows you to train cohors reformata and evocati across the Mediterranean, Gaul, Anatolia, and a smattering of other places. Sicily can even build...
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    Re: [Army Compositions] Feedback requested

    Hi Quintus. Yes, I shy away from javelin cavalry all the time. As the Pahlava, I always disband any javelin cavalry and replace them with horse-archers, which are much more effective. Although, I...
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    Re: Kurios tes Asia Issue

    Interesting. The bug you're referencing must be system specific rather than engine specific because I have seen no issues with the script. Even tested it again two nights ago and it ran successfully.
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    Re: Kurios tes Asia Issue

    Thanks for the response. I'm well aware of everything you typed, which, unfortunately, has nothing to do with my question.

    Unfortunately, the game guide clearly states a Basilike Patris should be...
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    Kurios tes Asia Issue

    Hi all,

    The Kurios tes Asia event fired for me as Makedon but the Basilike Patris is not available (the Hellenistic Polis and Isoteleia Katoikon do exist in Babylon). There is an option to...
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