Search:

Type: Posts; User: Mantaprey; Keyword(s):

Page 1 of 5 1 2 3 4

Search: Search took 0.11 seconds.

  1. Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    OK, I have updated the guide to 2.35 R2

    https://mega.nz/file/AcAXnIDK#FSTKvhQF4rII0IaRPmlhbRu74hHmhMF1iLkdYSF5oOg
  2. Replies
    235
    Views
    113,498

    Sticky: Re: [Official] Faction Governments and Colonies

    I have updated the guide to 2.35A R2.




    Culture conversion only happens once a year (every 4 turns) in winter I think.
  3. Re: A few questions about Germanic tribes (in 2.3)

    Can you tell us the culture stats for the province?

    2) This should be correct. The tribes accumulate everything including recruitment and bonuses. You have 70% conversion to Pastoral Nomadism ...
  4. Replies
    40
    Views
    6,886

    Areuakoi Society

    For 2.3 The Areuakoi now have a political system on top of the new governments and colonies. We can discuss it here. This is what I have found so far.

    Traits

    Uiros Ueramos, Supreme Man (Faction...
  5. Replies
    5
    Views
    1,379

    Re: Outlying Camps

    There are unique Garamantes units if you control their homeland as an allied state. That is about it as Rome.
  6. Replies
    235
    Views
    113,498

    Sticky: Re: [Official] Faction Governments and Colonies

    Thanks

    I plan to do all the faction Offices/Society and the remaining reforms.
    The reason I did an A4 layout is to print it out as a book like you have done. I plan to make a printable Coptic...
  7. Replies
    235
    Views
    113,498

    Sticky: Re: [Official] Faction Governments and Colonies

    Ok I condensed all the information into a player guide.



    The Sweboz tribes buildings add up and accumulate bonuses and recruitment
  8. Sticky: Re: Converting camps to cities and nomadic factions to settled ones

    For version 2.3

    These factions:
    Pahlava, Sweboz, Saka Rauka, Sauromatae, Mamla ha biMassylim, Lougiones, Kimmeros Bosporos, Halmalkot ha'Nabati, Boii, Getai and Safot Softim biQarthadast.

    Have...
  9. Replies
    33
    Views
    11,654

    Re: Regional Descriptions: Help the EBII Team

    Here is a map of what is done so far.

    http://i.imgur.com/pG5CLi0.png

    http://forums.totalwar.org/vb/showthread.php?144054-Regional-Descriptions-Help-the-EBII-Team/page14
  10. Replies
    19
    Views
    3,689

    Re: I pay for the traitors armies

    Those Celtic factions with the Confederation government reduce the FL authority, so on top of all this..



    be careful of how many tribes you let in to your Confederation.

    Are you still paying...
  11. Replies
    18
    Views
    4,248

    Re: EB II Stability Improvement Test

    It does feel more stable with less campaign_script, I'm able to right click everywhere for unit and building descriptions and i have not had a crash yet. I'm on Turn 80 with Win 7, CDversion, 2+Gig...
  12. Replies
    235
    Views
    113,498

    Sticky: Re: Faction Governments and Colonies

    Taksashila are in. I have had that feeling for a long time now that i have forgotten something.
  13. Replies
    5,040
    Views
    1,334,758

    Re: Europa Barbarorum II FAQ

    If anybody has any Government/Colony questions recently you can see the different factions here:
    ...
  14. Replies
    235
    Views
    113,498

    Sticky: Re: Faction Governments and Colonies

    Lots of little changes including

    Hellenistic Nabatean reform.

    Most European tribes get an extra government building, and pritanoi continentals.

    KH governments a bit more simplified (the...
  15. Replies
    145
    Views
    56,877

    Re: [PREVIEW] 2.2

    10!
  16. Replies
    3
    Views
    1,012

    Re: A Pahlava family tree

    I noticed they started to breed when i was finally at peace and they lived in their satraps, i tried to encourage it by building 'temples of fun'.
  17. Re: Announcement: Europa Barbarorum 2.1b is released!

    Its the Indian tribal skirmishers, the slingers and javlineers, i can not recruit them as mercenaries but i don't know if they are suppose to be.
  18. Replies
    1,050
    Views
    410,617

    Sticky: Re: Post Your Screenshots

    An Aedui general admires his reconquered homeland, it would not last. (unusual moment late in the game 2.1b)
    http://i.imgur.com/hM7spu3.png
  19. Replies
    3
    Views
    1,012

    A Pahlava family tree

    Here is a Pahlava family tree at Turn 656/109BC, 52 Generals, 47 Regions. M/H 2.1B

    Large picture 7300x931px !
    http://i.imgur.com/bc5Cerh.jpg

    The family tree is important for the Pahlava...
  20. Re: Announcement: Europa Barbarorum 2.1b is released!

    Pahlava Turn 656/109BC, 52 Generals, 47 Regions. M/H 2.1B

    Family tree

    I'll keep feedback short since it was a 2.1b game everything has probably changed again.

    The Shahanshah message works.
    ...
  21. Replies
    157
    Views
    47,840

    Re: Dontfearme22 Preview Thread

    A historical bronze age Europe, could it be the first time it has appeared in any game?
  22. Replies
    4,241
    Views
    879,982

    Re: Europa Barbarorum 2.08b is released!

    Remember Pahlava used to control Khiva in EB 2.01? That was the reason for both settlements and camps. Khiva is an oddity as it was controlled and built by steppe nomads from the beginning, but i...
  23. Replies
    4,241
    Views
    879,982

    Re: Europa Barbarorum 2.06c is released!

    Kshatrya Arya Rata, are a bit slow to move and react so cavalry can easily catch up.
  24. Replies
    4,241
    Views
    879,982

    Re: Europa Barbarorum 2.06c is released!

    LVL 2 Farming is Small scale farming
    Strategic Fortifications/Road Garrison is available in Direct Mauryan Government. To build them outside of India you will need to challenge Asoka first and...
  25. Replies
    4,241
    Views
    879,982

    Re: Europa Barbarorum 2.06 is released!

    i just tested Brakara, Lankia, Tole and Segestika. I have the same problem for all of these, if other people can recruit client rulers from villages then it is probably just my game.
  26. Replies
    4,241
    Views
    879,982

    Re: Europa Barbarorum 2.06 is released!

    and Ptolemais Theron

    The curious thing is no money is spent when you place the unit in the everlasting queue.
  27. Re: Please join together with all other small bug reports into an (un)official non-game breaking bug thread

    Testing client rulers in 2.06 and came across a few bugs


    The Iranian client ruler is bugged with the picture problems as has probably been noticed by now.
    Client ruler not available in...
  28. Replies
    235
    Views
    113,498

    Sticky: Re: Faction Governments and Colonies

    There was a lot of changes. Native Colony is now imported soldiers from neighboring regions and Taksashila can build them now.
  29. Replies
    235
    Views
    113,498

    Sticky: Re: Faction Governments and Colonies

    Yes any order you like. You still need to do both to establish a royal kingdom. I will make it more clearer soon.
  30. Replies
    4,241
    Views
    879,982

    Re: Europa Barbarorum 2.05b is released!

    Bosphoros government Arkhe Oligarkhou is equal to Regional pacification plus recruitment. I don't know what the history was like for Bosphoran oligarchies but in terms of the game, the upgrade of...
  31. Replies
    235
    Views
    113,498

    Sticky: Re: Faction Governments and Colonies

    Direct Mauryan Government mystery solved.
    updated a few governments
    I believe Hayasdan now has 2 ways to establish their imperial capital, from what i can understand.
  32. Replies
    235
    Views
    113,498

    Sticky: Re: Faction Governments and Colonies

    I got it, I usually keep up with your changes. unless I'm missing something.
  33. Replies
    235
    Views
    113,498

    Sticky: Re: Faction Governments and Colonies

    Alright thanks i switched it around, 3 Candron and 2 Maros Landakombios.

    Can you still not see the pictures Barnabas?
  34. Replies
    4,241
    Views
    879,982

    Re: Europa Barbarorum 2.04h is released!

    I found that diplomacy is tailored for each faction. When you are playing alliances should come easier with particular nations and total war for others.


    before, Arkhe Oligarkou had Hoplitai...
  35. Replies
    235
    Views
    113,498

    Sticky: Re: Faction Governments and Colonies

    gandhara_local city requires factions { f_gandhara, } and not building_present govallied and hidden_resource indo or hidden_resource baktria or hidden_resource eastern or hidden_resource arabian or...
  36. Thread: Manual?

    by Mantaprey
    Replies
    7
    Views
    1,437

    Re: Manual?

    http://www.twcenter.net/forums/showthread.php?696228-Faction-Governments-and-Colonies

    Here are all the governments and colonies there could still be some errors in them.
  37. Replies
    1,050
    Views
    410,617

    Sticky: Re: Post Your Screenshots

    Bosphoros hoplites
    http://i.imgur.com/NYO7sNB.png
  38. Replies
    4,241
    Views
    879,982

    Re: Europa Barbarorum 2.04e is released!

    unit compositions at turn 100 2.04e

    Massyli -1 urban admin
    http://i.imgur.com/OJVvKnb.png

    Lusotanan - 1confed, 2 allied gov
    http://i.imgur.com/v3q3fP8.png

    Aruernoi - 1 protect 4confed...
  39. Replies
    154
    Views
    27,002

    Poll: Re: The 2 remaining faction slots

    I remember they were talking about maybe adding a faction that starts as a horde. Who would they be? A faction in Europe?
  40. Re: questions, observations suggestions/possible solutions

    http://forums.totalwar.org/vb/showthread.php?135507-Europa-Barbarorum-2-Sweboz-preview-I

    There might be some information in the Sweboz preview. Although the pictures with the weapon varieties have...
Results 1 to 40 of 178
Page 1 of 5 1 2 3 4