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  1. Re: do not marry heathen saracen women, no matter how lovely they are

    My goodness, turn 800! I thought I was the only maniac playing +500 turns in TW games. There is always a bigger fish alright. :laughter:
  2. Re: [DOWNLOAD] SSHIP ver. 0.98 - August 10th, 2023

    Proximity of islands seems to be important in the invasion calculation. This is a positive. Factions that desire the islands are always those who have settlements on nearby coasts. In my save,...
  3. Re: [DOWNLOAD] SSHIP ver. 0.98 - August 10th, 2023

    Is it too late to upload a lengthy June version save chain?
    Very clean, not a single CTD! I would have continued this Pisa playthrough but Portuguese backstabbing me while I'm going all in to stop...
  4. Re: Switch to EOP (Engine Overhaul Project) - discussion

    Well, that is all I needed to read about this project. Such a pity. If there was one limit absolutely needed to be adressed, it was this. Everything else is nice little immersion improvers.
    I'm ...
  5. Re: NEW VERSION AVAILABLE - SSHIP 0.98, June 2023

    great! time for the annual SSHIP playthrough.
  6. Re: Any way to add a new option to conquered settlements

    Occupation decisions are hardcoded, but maybe a script can track the liberated faction and force it to become puppet of the liberator.
    @Jake Armitage
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    Re: Raw materials

    That is a good submod idea there.
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    Re: SSHIP - General Discussion

    I remember Ostsiedlung event appearing multiple times but it was not persistent as tourney.

    Removing Bodyguard recruitment is a big decision but I guess only way to get rid of this exploitable...
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    Re: SSHIP - General Discussion

    Most likely the result of ancillary transfer to make room for FL crown.
    By the way Polish first tourney event haunts me still. Maybe a base game engine issue causes this because script you posted...
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    Re: SSHIP - General Discussion

    They are all yours Jurand: https://www.mediafire.com/file/m1t8mwwu262qdv6/valerius_france.zip/file
    Yeah that was interesting, driving Mongol hordes from Po Valley while enduring constant backstabs...
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    Re: SSHIP - General Discussion

    What would SSHIP's ideal Mongolian invasion scenario look like? I'm wondering if they are a bit too powerful by design.
    In my campaign they wiped the floor with Eastern factions shortly after the...
  12. Re: Citizen Hoplites Mod wip: UPDATE 6.10.2022

    Yep hidden traits. I'm in two minds about it making them hidden, on one hand traits section feels like it should belong to character's personalities, on the other hand it is a convenient place to...
  13. Re: [DOWNLOAD] SSHIP 0.98 ver. September 8th, 2022

    Little update on cardinal issue. Eventualy cardinal appointments were made but AI still could not keep up with my priests, leading to sights like this:
    368219368220
    Some other minor things I...
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    Re: Tips on returning from a Crusade

    I have increased movement points of armies and navies in descr_character to get round this issue. Takes 7-8 turns from North Sea to Levantine Sea. Also helps the AI that way. There may be a...
  15. Re: Citizen Hoplites Mod wip: UPDATE 6.10.2022

    Nice work there. I've been silently following this mod to see where it goes, it gets more and more interesting every update.
    I found Wrath of Sparta campaign AI particularly dumb and uneventful, so...
  16. Re: [DOWNLOAD] SSHIP 0.98 version 2022/09/08

    j.a.luna has enough ideas for a major rework of whole religion system. :pope:

    In the meantime, if this priest issue is not just mine but everyone's, I think a little early game heretic debuff...
  17. Re: [DOWNLOAD] SSHIP 0.98 version 2022/09/08

    Nope. When I lift fog of war I don't see a single priest in any part of the map. It is like AI forgot to recruit them. Plenty of heretics around. Strange really. I will continue this save just to see...
  18. Re: [DOWNLOAD] SSHIP 0.98 version 2022/09/08

    Okay so something weird happened in my playthrough. All seats at the college of cardinals are empty. Popes have not promoted any priest as cardinal after the starting generation of cardinals died. I...
  19. Re: [DOWNLOAD] SSHIP 0.98 version 2022/09/08

    Thank you very much Gaku, downloading that right now.

    A friend tells me my issue with MEGA is something to do with Mozilla cookie management options. Maybe. I don't care. I hate transfer quotas...
  20. Re: [DOWNLOAD] SSHIP 0.98 version 2022/09/08

    Words cannot describe how much I hate MEGA. Been trying to download this version, a blasted 2.86GB file all bloody day but to no avail. Any alternative would be appreciated, google drive, mediafire,...
  21. Re: Medieval III is "something we will do"

    I have full confidence it will come sooner than Elder Scrolls VI, and I have full confidence that it will be a mess. Look how they screwed up their meal ticket Warhammer III. With M3 the question...
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    Re: I don't get it.

    Good to see you still around Jake, hope everythings well:lime:
    Wanderin around the forum for the first time since a year, had to comment to this bizarre thread.
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    Re: I don't get it.

    Every problem mentioned in OP come from base game, locked behind engine limitations. There is nothing DeI team can do about most, they have already fixed-polished this oversimplified battle simulator...
  24. Re: New Historical total war era - Total War: Three Kingdoms!

    Well that was short. You guys said it all, statistics are there. Yet I'm not surprised with their decision to not give a Wu-Wei-Shu start date. From a technical viewpoint, this start date would make...
  25. Re: Radically improved game experience(IdillaMZ Submod)

    Is this one up-to-date with latest EB release? I'm having crash to desktop upon start up with the submod files placed inside.
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    Re: Bugs Reports & Technical Help

    Persistent CTD as Sicily during slave turn, the year is 1190ish. Tried going back to saves from previous decade but it always catches up.
    I've been enjoying this campaign but now I have to abandon...
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    Re: Bugs Reports & Technical Help

    Not sure if a bug but my faction (England) is in an endless cycle of usurpation. Rulership changes between a couple family branches back and forth and I can't find a way to ensure a same branch...
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    Re: Bugs Reports & Technical Help

    First of all, brilliant work gentlemen. SS + SSHIP, this the proper M2TW.
    Now in my brief campaign with Abbasids I've noticed some minor issues. Nothing game breaking so far, but I thought its...
  29. Re: How to give effect bundle to province that imports food?

    Not possible to recognize food count in a specific province. Weird really, because we have access to sanitation, squalor and banditry values..
    Your best bet would be to add effects through food...
  30. Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.7 + Custom Packs [upd: aug.09/20]

    bobby's regional legion idea is not that bad if you think about it. An army fighting on unfamiliar grounds could have lower cohesion and combat capabilities.

    Say, an army consisting of...
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    Re: New Historical total war era - Total War: Three Kingdoms!

    Dear me. Tiger squadrons? Should have added Shaolin Baboons and Kung Fu Pandas while at it.

    Rest in peace Total War.
  32. Re: Request for CA! Give us a new historical antiquity Campaign PLEASE

    Antiquity is done. We probably won't see another Roman era game in this decade.

    Chances of Medieval 3 is optimistic though. Let us hope for a well balanced map with numerous settlements so modders...
  33. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    Is it possible to create events with more than two yes-no choices? Like dilemmas of newer titles.
  34. Re: Representing the diarchy: the two kings of Sparta

    I'm afraid problem is there. We cannot target a politician character because incident is unable to find a character if he is not leading an army. So a second incident idea is not possible. About...
  35. Re: Representing the diarchy: the two kings of Sparta

    Okay I've got bad news. Tried many conditions but like you have said cdir does not recognize politicians. This is discouraging both for your project and I had many ideas about political events too....
  36. Re: Representing the diarchy: the two kings of Sparta

    I don't understand why it does that. Theoretically TARGET_CHARACTER condition should comprise ALL characters leading army or not.
    One thing comes to my mind is that maybe there was a bug with your...
  37. [Tool] Re: Rusted PackFile Manager (RPFM) 2.0.2 Released! With a fully rewritten codebase, and a ton of new features!

    Mr. Frodo my good sir, can you tell me how to resize icons like the old versions? They appear huuge now..
    https://i.imgur.com/0Z0S7Q3.png
  38. Re: Representing the diarchy: the two kings of Sparta

    Yea that sounds logical. Something gotta increase that event's priority. It is either VAR_CHANCE or CND_RANDOM. According to option junctions data;

    VAR_CHANCE - Specifies the relative chance that...
  39. Re: Representing the diarchy: the two kings of Sparta

    That looks cool! I am eager to see WoS improved.

    I'm not really sure but yeah config table has a line "turns between events" or something. I would try to lower that value.

    Bad thing about cdir...
  40. Re: Representing the diarchy: the two kings of Sparta

    Thanks! And glad it works. :happy:

    Yeah I forgot about successors. Very easy to make it available to all new leaders though;

    -- Remove CND_FIRST_ROUND and CND_LAST_ROUND conditions (These...
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