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  1. Replies
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    Re: I don't get it.

    Raising army cap is not the solution for captains though. I love the army cap, I loved my early TW mods for Rome1 and MTW2 but they struggled badly with stack spam.... it's no fun fighting 20 battles...
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    Re: I don't get it.

    Now if DEI could just implement captains, everyone would be happy. Imagine if those guys could actually leave the city, and lead say, a half stack of men (not as many as a full general). And that old...
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    Re: General Skills and Army Traditions

    Solid review, and I agree broadly. I'm more of a role player though and don't want to worry about math, so some of the options that aren't "min/maxed" (or whatever the kids say now) don't matter to...
  4. Re: "Household Expands: Mauryan Driver" Not showing up.

    That. Plus there is a bug where sometimes an ancillary will be gained, but never shows up in the pool It seems more rare than it used to be, but I just had one playing as Carthage.
  5. Re: Are there any siege engines in DeI that take down walls?

    Pretty sure technically everything can take down walls, tho you would need dozens of Oxybeles to achieve anything meaningful and more time than sanity would allow. I know I've seen them finish off a...
  6. Re: How are my Phalanx unit ranks getting shredded frontally?

    On a related note, your phalangites are not in blocks 16 ranks deep. Some even look only around 8 :O
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    Re: Divide et Impera 1.3 Released!

    Excellent, and just in time for me having more time to game!
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    Re: Man of the hour from Rome 1 - possible?

    I miss this feature too. I'm always briefly nostalgic/excited in DeI when a garrison captain gets an ancillary, which is the biggest tease because you can't actually see it or do anything with him. I...
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    Re: Carthage too strong?

    The amusing thing about this is, your experience being defeated by Carthage over and over (while having some Pyrrhic victories), sounds historically accurate. Its just that in real life, it was Rome...
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    Re: The Roman army is very strong

    I'm pretty sure the stats changed (and they are less powerful) but the AOR Maedi peltasts and the Cordinau Orca (Scordisci infantry with sicas) are very strong. The Agrainians are good too. Easier to...
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    Re: The Roman army is very strong

    If you're already at thorax reforms that army looks too weak against Romans who always seem to be at a similar or higher level of reform (even though you didn't list numbers of units). Where are your...
  12. Re: Upgrading PC What hardware would make - END TURN - Faster ?

    Not sure about turn times, the best solution is limiting seeing that the AI is doing - there's a toggle for this in settings with 3 levels. But an SSD is #1 hardware for DeI. Unless you like waiting...
  13. Re: How does unit depth/width effect battle in DEI?

    Assuming you use 2 or 3 units in a column - replicating that tactic, I would try charging the first unit of hoplites into their lines, then doing the same with the 2nd and 3rd. I would either charge...
  14. Re: Public Order Plummets on the start of any campaign

    It also depends drastically on what faction you're playing, so try an easier campaign.

    My last 3 games as example. I tried Kolchis and found it nearly unplayable for this reason, unable to fend...
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    Re: Sea transport AI

    That's correct. I believe that's because the AI sometimes does stupid things like move them back and forth, or not land them to attack right away, and they would take too much attrition. I wish there...
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    Re: Peloponnesian War Question

    Perhaps one day the DeI team can use some units from Hellenika to properly fill out the time period roster along with the plentiful Greek units already in game. I agree, not interested in Rome at...
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    Re: Divide et Impera 1.2.8 Open Beta Released!

    Hey hey, its been a while and i was just going to try the Alexander campaign again when i saw this update - would the two be compatible?
    Would love to have the stamina fix for less lag during...
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    Re: Immigrant Buildings

    Good ideas to improve them,but I for one often use them to increase foreign population (and if i recall they help calm things down to a degree with some other positive benefit). There are many times...
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    Re: Divide et Impera 1.2.6 Released!

    Pandemic left little time for the type of time commitment DEI requires to properly immerse myself, but I'm looking forward to this now!
  20. Re: 1.2.5b & Marshals of Alexander Update Released!

    Happy New Year!
  21. Re: PREVIEW: Marshals of Alexander: Alexander Campaign for Divide et Impera

    Excellent news, looking forward to this update (and more time to play)!
  22. Re: Any way we can fix Auto-Resolve? So we don't have to play EVERY battle.

    But this is not what happens, at least not in my game. The general, and all other elites take massive casualties, while all cheap ranged units including the poorest archers, have none. The average...
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    Re: Region trading

    I wouldn't put much stock into anyone, who says anything, if they named something MAGA.
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    Re: Region trading

    Jake is working on it for his political submod (PIGS). This has been discussed a lot recently.... he's not done with it yet last I heard.
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    Re: Thirty Unit Armies

    I don't know about any of the above, but the very popular submod Data Venia, is already set up and balanced for 40 units. You might find it easier to ditch that massive collection of mods and just...
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    Re: Are armored camels possible in R2/DEI?

    Just a general name I guess yes, but I have read Grivpanvar referred to as either mounted on horse or camel. especially where it concerns that particular battle against the Romans already mentioned...
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    Re: Are armored camels possible in R2/DEI?

    Their name is Grivpanvar, I believe their enemies (at least the Romans) chronicled them. Pretty sure I've seen them in other researched mods like EBII or RTR or something. I think we're on the right...
  28. Re: Is it possible to make so liberating nations makes them your client state?

    I'm playing the same campaign! tl;dr that would be a nice addition if there were some conditions. Wouldn't want to see an AI Rome for example getting 5 client states by the end of turn 20 and now...
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    Poll: Re: DEI's Official Graphics Presets.

    Thanks yaxl3y, yes I figured that out once I looked into the Shaders folder when I got home later. It's a good shader for sure, instant definition on the foliage and trees on the campaign map and...
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    Re: GemFX/Reshade/SweetFX Settings

    Anyone have a good preset they can upload for the latest reshade version (4.3 I believe)? Looking for something more realistic and don't have the level of knowledge to tweak all these settings myself...
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    Poll: Re: DEI's Official Graphics Presets.

    Thanks! Gonna check this out tonight. :)


    Damn! GREEK STRATEGOS WHERE ARE YOU. I thought the preset download was attached to the first post, but that's just some screenshots. I've got this...
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    Re: can i pls look at etruscan progress in ROTR

    Welcome to the forums gfox3, and the subforum for the best mod in ages!

    But I doubt anyone is going to bend to your demands, especially without so much as a hello, or any civilized greeting. Maybe...
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    Re: Best video about Arrow vs Armour?

    10th c BC -- You're talking about rare one-off instances, and not in the west, that's in what we call China now. There was no steel in Europe or the Mediterranean unless it came from Chinese...
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    Re: Best video about Arrow vs Armour?

    All of these are irrelevant to DeI though, they belong in Broken Crescent or some medieval mod's forum. No one had steel armor or anything close to it at this time. Steel wasn't even invented yet....
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    Poll: Re: DEI's Official Graphics Presets.

    IS there a reshade guide for Rome2/DeI anywhere? I've been using GEM so long this is like a foreign language to me. I gathered you have to navigate to the .exe but now I dont know what API to...
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    Re: Cant make realistic armies as Rome.

    Remember to lose battle after battle, and get spanked by everyone from Gaul, to Carthage, to Macedon, and still somehow survive. That's the most accurate Roman army !
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    Re: Pretty unrelated question

    .... no.
    That is a triangle with three swirls at each point. The Boii flag is a single line connecting three short spirals.
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    Re: Best graphics settings for DeI?

    Yeah I can't believe you play on ultra with good results Kam!
    I've been playing TW games since just before 2004 and there has yet to be an engine where those unit sizes actually fit on a map. With...
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    Re: Stuck in naval battle

    The specific transport issue may be, but the overall pile of discarded turdetani that is naval battles is not the fault of the mod. This frozen unresponsive and stuck boarding thing happens between...
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    Re: What could cause these graphic glitches?

    I'm no expert in this but everything you describe especially that it only happens after your computer gets warmed up after 45 min, and the images shows are classic overheating / video card can't hack...
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