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    Re: Can you change a faction's color?

    My apologies for necro-posting but this is the only thread I've found on this topic. Plus, it's a bit off-tangent because the focus of this thread is changing colors for UNITS and UNIFORMS and not as...
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    [Tutorial] Re: How to add new flags - COMPLETED

    https://forums.getpaint.net/topic/12895-create-a-waving-flag-using-displacement/

    I think I'll try to follow this tutorial for the Animation section. BleekII's tool looks to have at least the same...
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    [Tutorial] Re: How to add new flags - COMPLETED

    Where is the plugin? The link does not work and that post has no attachment. Or least, I don't understand how to open attachment from a post. It must be hidden or something.

    I've finished all...
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    [Tutorial] Re: How to Enable Unique Regiment Names

    Also, might as well prod your mind back about.

    Is there ANY way to add CUSTOM "names_CUSTOMXYZ" under the "factions" table under the "regiment" column?

    It needs support form the "names_groups"...
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    [Tutorial] Re: How to Enable Unique Regiment Names

    Thank you very much for your tutorial, dear THE VICAR! It has been truly very very helpful for me to create my own personal regimented names!

    I would like to add this insight learning that I had...
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    [Tool] Re: Esf Editor 1.4.3

    Yes, I'm getting errors with 1.4.5 and 1.4.4... I can't find a download link anywhere for 1.4.3 or 1.4.8, so I can't comment.

    Basically, I have no working ESF editor tool for ETW/NTW. It sucks!
    ...
  7. [Released] Re: The Ottoman Empire Proper Mod a.k.a Realism Mod

    First of all, stupendously awesome mod, AmirTimur! Kudos! :D


    Secondly, can you help me out with something?

    So based on your excellent mod here, I was able to retrace the steps and add...
  8. [Tutorial] Re: Change/Edit traits, ancillary, attributes, and abilities of faction leaders and generals

    Interesting! Based on AmirTimur's excellent mod here: http://www.twcenter.net/forums/showthread.php?771863

    I was able to retrace the steps and add Religion Mosques and Imams to this old-forgotten...
  9. Re: My New Rig with GPU GeForce RTX 2080 Ti and AMD Ryzen Threadripper 2990WX 32-cre 64-thread CPU

    Thanks for responding guys! Much appreciated :D

    @Commodus: Yeah, I tried to find a Technical forum, but they're spread between different titles, not for TW titles in general. Actually, World of...
  10. My New Rig with GPU GeForce RTX 2080 Ti and AMD Ryzen Threadripper 2990WX 32-cre 64-thread CPU

    Hi All,

    Just wanted to share my impressions of my new rig, for which I've been saving and slaving up all this time, to splurge finally.

    Also, I needed such a powerful rig because I'm doing more...
  11. Re: Editing saved games with ESF editor no longer viable

    Lucius_Vorenus,

    Also, I'd HIGHLY highly suggest/recommend Easy ESF by husserITW here: http://www.twcenter.net/forums/showthread.php?480745-EasyEsf-for-ETW-(15-12)

    With a simplified GUI, it has...
  12. Re: Editing saved games with ESF editor no longer viable

    Why thank you kindly, sir. Cheers!

    SUPERB! Fantastic! We BOTH learned something.

    I haven't had a chance to try the 1.4.5 version yet, so you testing it and reporting back that it works is...
  13. [Tutorial] Re: Rename your Admiral's / General's / King's / Edit Family Tree

    Thanks for your reply Quintus. Well then, that settles it. I won't bang my head into a bloody pulp with this names_groups_tables issue.

    I'll just stick with EXISTING names_groups and instead...
  14. [Tutorial] Re: Rename your Admiral's / General's / King's / Edit Family Tree

    Hi all,

    I've figured out how to add new names for characters (Ministers, Generals, Faction Leaders) also assign Traits to them and increase their Management points.

    Please see this other thread...
  15. Thread: Mod help

    by TuranianGhazi
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    Re: Mod help

    I've also made sure to eliminate the localisation.loc as a possible source error. Here is my Edited TSV then back to IMport TSV into the same UPC_English localisation.loc from the NTF Total Factions...
  16. Thread: Mod help

    by TuranianGhazi
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    2,456

    Re: Mod help

    As you can see I've added a new row with "names_crimean,Qirim,forename,m,1,,9999999689"

    Strangely enough with that sitting there the game runs fine. So the names_tables DEFINITELY does NOT cause...
  17. Thread: Mod help

    by TuranianGhazi
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    2,456

    Re: Mod help

    I added the custom new names to names_name_names_muslim_generalXYZ

    Yes, then I had the dastardly idea to create a new custom name group, the Crimean name group. So:

    Here's what I tried to make...
  18. Thread: Mod help

    by TuranianGhazi
    Replies
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    Re: Mod help

    I recently came back to modding ETW and NTW.

    Just like Macdaddy02 figured out back in 2009, I just recently figured out that I can edit the names, traits, and icons/infos of starting Ministers,...
  19. Re: Editing saved games with ESF editor no longer viable

    I recently too came back to modding ETW and NTW.

    The latest ESF Editor 1.1.1 DOES NOT work for editing ESFs of ETW and NTW.

    You'd ahve to use an older Esf Editor. Here's a thread to a link to...
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    [Beta] Re: Playable Faction Request Thread

    Hi guys!

    Superb work Samio and Dictator of the Roman Republic!

    I'm working on "All Playable Factions" mod for all minor factions for Total War Attila.

    With Nomadic Tribes, I've achieved the...
  21. Re: Sassanid campaign music, but with arabic vocal....

    I think this is the direction CA really needs to go for full immersion.

    Also, I know a little Arabic and that soundtrack didn't sound Arabic too me. More like Rai music. Still, not very Persian,...
  22. Re: All units/buildings/technologies of 117 factions in Attila

    Wow, so promptly! Stellar job!

    CA should just implement their Encyclopedia online. Even then, it would pale in comparison to what you've done.

    Way to go!
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    [Tool] Re: PFM 3.5.1 - Attila support

    PFM 3.5.1 works for me. Balbor's solution worked for me because I think the schema files were somehow corrupted. I deleted old 3.5 schema and just put over schema 46 and the previous 3.5.0 worked...
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    [Tool] Re: PFM 3.5.0 - Attila support

    Oh thanks, Balbor!

    I'll give that solution a try ;)
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    [Tool] Re: PFM 3.5.0 - Attila support

    All praise the Community Stalwart Daniu!!! Yesh! What would we do without you?!

    Okies, I was able to run the new PFM 3.5 once and opened up Attila to take a look inside. I want to post up at least...
  26. Re: Playable Factions and Custom Battle (Updated 18.09.2014) - Patch 16 or v2.0

    @Viking1978

    Yeah, actually you know probably as much as I in this matter. I'm rather clueless on ESF modding. I know enough to scrape by and maintain the mod, but not push boundaries. But...
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    Poll: Re: Are you going to pre-order it ?

    I won't pre-order, but on a sales bin only, even though I love Attila and the time period. That trust is lost. A Steam sales later down the line, but not on release no.

    But then again, I might...
  28. Re: TuranianGhazi Nomadic Tribes Expansion EMPEROR EDITION [09/20/2014]

    Link to Rome 2 Medieval by Warman and Team: http://www.twcenter.net/forums/showthread.php?666957-Medieval-Kingdoms-Total-War-First-Release!

    Yeah, I did a similar thing albeit on a much smaller...
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    Re: Medieval Kingdoms Total War: First Release!

    Oh wow, astounding! Medieval 3 came early this year haha. I'm Turan Khan from Steam Workshop.

    I actually was doing something similar to this, albeit on a much smaller scale. For Empire Total War,...
  30. Re: Emperor Edition Game Performance Settings and Tweaks Recommendations.

    Here's my rig:
    CPU = i7-3770 3.4 ghz
    GPU = 2GB AMD 7870
    12 GB RAM

    Here are my results:

    ALL EXTREME SETTINGS: 34-36fps
    ALL ULTRA SETTINGS: 40+fps
    ALL HIGH SETTINGS: 60+fps
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    Re: AMD Driver Updates

    Heya DramaBelli,

    The latest AMD driver is 14.7 but the Driver Pacaking version is 14.20. I twas 14.10 just two-three weeks before, so there was a somewhat recent update.

    Anybody else have...
  32. Re: TuranianGhazi Nomadic Tribes Expansion EMPEROR EDITION [09/20/2014]

    Oh thanks MN! Glad you're having fun man, with no issues. Thyssagetae are Saka group so they weren't affected by missing one NTE Sarmatian factional unit. But now that small but apparently crucial...
  33. Re: TuranianGhazi Nomadic Tribes Expansion EMPEROR EDITION [09/20/2014]

    Typo in Unit Variants for the Unit Card as "Ste_Sar_Armoured_Lancers" should be instead "Ste_Sar_Armored_Lancers"

    Thus, previously, Sarmatian Armored Lancers were not available for Custom Battle...
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    Sticky: [Tool] Re: Mod Manager [Updated 25/04/14]

    Ah I see, now I understand Blackie what you were trying to do, like a FAQ or README of sorts that was missing for Mod Manager. That is very commendable!

    Yeah, I too started using Mod Manager, it's...
  35. Re: Unit Pack Compatibility - Rome 2 (UPC-ROM) - Emperor Edition

    Hello DramaBelli,

    Yes, 6 new units added.

    However, I've coalesced Royal Guards historical description into ONE SINGLE description, instead of three before for Bow, Macemen, and Spearmen....
  36. Re: TuranianGhazi Nomadic Tribes Expansion EMPEROR EDITION [09/20/2014]

    Splendid! I'm very glad to hear that you've got it sorted now ToonTotalWar.

    Oh I did link your own AOIM mod already updated with NTE 2.0... however now I realize that AIOM 3.4 was outdated by that...
  37. Re: Unit Pack Compatibility - Rome 2 (UPC-ROM) - Emperor Edition

    Heya DramaBelli and Radious!

    I've recently updated my Nomadic Tribes Expansion to version 2.0 EMPEROR EDITION as well.

    Here are my three TGNTE TEXT files:

    1)...
  38. Poll: Re: Judean faction in Imperator Augustus campaign pack

    I agree that the missing Judea as a faction is puzzling. Then, to avoid confrontation, there also must be a Philistine/Palestinian faction as well in West Bank region, ideally allied with Judea, to...
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    Sticky: Re: Total War: Rome II - Pictures & Videos Thread

    Woa very gritty, grimdark looking! A bit too dark for my tastes, but it feels like they're fighting at night. Is this a night battle?
  40. Re: The different looking graphics in battles?

    Yeah, I agree with you guys that the graphics have definitely improved, it feels like a slicker, smoother Warscape, still Warscape mind you, but more grounded, as HumbleWarrior said.

    Haha, what...
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