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  1. Replies
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    Sticky: Re: Scandza: Total War

    Aside from the UI, Joar is making some really great art for the mod!

    Here are some banner signatures you can use on the forum if you want to support the project:

    ...
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    Sticky: Re: Scandza: Total War

    Hey, thank you for the support everyone!

    The mod is progressing at a relatively fast pace, and we're getting closer and closer to a release.

    I initially intended to release a beta version prior...
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    Sticky: Re: Scandza: Total War

    Work in progress 2D art for Scandza, made by the illustrious Joar!


    https://i.imgur.com/VLjAMjm.jpg
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    Sticky: Re: Scandza: Total War

    Cheers!

    Here's a look at some of the new unit cards:

    https://i.imgur.com/hnqqM88.png
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    Sticky: Re: Scandza: Total War

    Now that the Rome Remaster is at our doorstep, I thought it would be an ideal time to release Scandza in its current state before I may have to port it all to the new version of the game, so don't be...
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    Re: Hoplites causing mosh pit constantly.

    Here, I made a video showing how the hoplite combat (and regular Greek formation) looks with my tweaks:


    http://youtu.be/ytCUdVpasKE
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    Re: Hoplites causing mosh pit constantly.

    So, I've done some more work on this for both files.

    EDU
    - Hoplite units now won't use their secondary weapon, rather they will always be using the spear. Unfortunately it was very arbitrary...
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    Re: Hoplites causing mosh pit constantly.

    Cheers!

    Also, for the campaign, makes sure you move "background_script.txt" from the 4.1 "scripts" folder into "...\Rome Total War Gold\bi\hcs\data\scripts\show_me" (and overwrite the old one)....
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    Sticky: Re: Hegemonia Modpack v4.1 Released!

    Since the "background_script.txt" from this pack is placed in the "script" folder and not the "show_me" folder, it doesn't overwrite the old file. This means the old and broken economic script is...
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    Re: Hoplites causing mosh pit constantly.

    I'm so happy I found this thread. I really wanted to like this mod, with its great setting, awesome map, etc. but the morphing together of the hoplites is just terrible (reminding me of the horrible...
  11. Fix for the error when opening Preferences Editor

    I found that I was unable to open the Preferences Editor either through the launcher or directly through the exe file:



    I tracked down the reason for this: It turns out it's caused by one or...
  12. Replies
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    Sticky: Re: Scandza: Total War

    Many thanks to Fahnat for making this cinematic teaser for Scandza: Total War!


    http://youtu.be/Y3WpafXHfDE
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    Re: Historical Starting Navies

    It appears to be tied to the crew number, perhaps specifically the "Gun_Crewmen" found in the unit_stats_naval_tables (the crew numbers are applied in the UNIT and SHIP_DAMAGE_INFO tabs in the ESF,...
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    Re: Historical Starting Navies

    I've tested it further and it still seems stable even when doing the procedure several times, and for several factions.

    Due to the success I've started compiling a list of all the SoL present in...
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    Re: Historical Starting Navies

    So, I tried another approach: to start a new game, recruit ships, merge them at sea (leaving them in the port resulted in the ships being stuck when transferring to the startpos) save game, import...
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    Re: Denmark - Information & Discussion

    One (nitpicky) thing that will seriously annoy any Dane picking up IS, is that the Danes speak Swedish. A much much better choice is to use German (and perhaps for the names as well). A lot of the...
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    Re: Historical Starting Navies

    Yeah, it does seem like almost all mods just run with the default navy setup sadly. I might look more into it, and perhaps a submod would be the path to take.



    Fair enough. I totally understand...
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    Historical Starting Navies

    Hey IS developers and fans,


    I've long wondered why nobody, in any mod that I know of whether for ETW or NTW, has endeavoured to set up the starting navies of the major European powers as...
  19. Sticky: Re: Wainriders Official Announcement and Faction Previews

    Lovely stuff! Count's videos are also great. Why don't you link them here? :)
  20. Replies
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    Sticky: Re: Scandza: Total War

    Thanks guys! Will keep you up to date with any other new features. Right now I'm in the process of balancing and fine tuning the mechanics I previewed, and observing other areas that may need a...
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    Sticky: Re: Scandza: Total War

    So, I recently posted an update on the ModDB page with some new stuff and some real progress suddenly:
    ...
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    Sticky: Re: CTD's & Bugs Report

    That fixed it. Cheers!

    Though I'm pretty sure this is not the only unit affected. The Equites Auxilia riders also disappear (horses remain) and counting the number of instances where there's no...
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    Sticky: Re: CTD's & Bugs Report

    Re-installing with the archive download didn't solve it, but using the installer did.

    EDIT: Hold on, I forgot to apply the 293 campaign the second time. Perhaps that's where the issue is?
    ...
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    Sticky: Re: CTD's & Bugs Report

    Hmm.. The sprite files seem to be there. Could the specific ones be faulty somehow?

    In any case, I'll try reinstalling.
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    Sticky: Re: CTD's & Bugs Report

    I'm having some of the biggest battles I'ver ever had with RomeTW, and it's really cool, but unfortunately I get a lot of lag. Turning down the unit details seems to make it a lot more fluid, but...
  26. Sticky: Re: Arthurian: Total War REPACK (UPDATED April 2020)

    Thanks for keeping the mod files available!

    I noticed that the music file is overwriting the BI vanilla one. Instead, I've rewritten it so you can simply put it into "...\arthur\data". Here's a...
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    Sticky: Re: CTD & Bug Thread

    Will this fix also be applied to SAI?

    https://www.twcenter.net/forums/showthread.php?806512-RESTITVTOR-ORBIS-Addendum-Thread
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    Sticky: Re: CTD & Bug Thread

    Good find. Cheers!
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    Sticky: Re: General Discussion & Comments

    Thanks and congratulations to everyone involved!

    Hoping for Joar's speedy and full recovery :drink:
  30. Sticky: Re: IB: SAI-ALEX Roman Unit Roster Revisions - Palatina

    All right. Thanks!
  31. Sticky: Re: IB: SAI-ALEX Roman Unit Roster Revisions - Palatina

    Ah, fair enough. I haven't visited the IB forums for like a decade, so I'm a bit out of tune with how things are being developed... Will this great diversity of units be used in the other projects as...
  32. Sticky: Re: IB: SAI-ALEX Roman Unit Roster Revisions - Palatina

    Really cool to have a variety of auxiliary units with distinct looks and, of course, shield patterns! Will you be using more of the stuff from Notitia Dignitatum? I'd love to see the Heruli alongside...
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    Re: Restitutio Iustiniani Updates!!!

    Oh the woes of mapping. If I can be of assistance somehow, I'd love to help - though it's been ages since I dabbled in RTW mapping.

    ... Well not really, but ages since I fought against persistent...
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    Re: Restitutio Iustiniani Updates!!!

    Would love to play in this time period after reading Procopius!
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    Re: Almost ten years under development

    With a renewed interest in late Roman history, I'm really excited to see this being worked on, and with such high standards!

    If any of you in here are not already familiar with this series, it's a...
  36. Sticky: Re: Main thread (Windows 10 users should run the mod in windowed mode in order to work!)

    I'm unable to find a link for "Jirisys' Extended Trivial Script Options (ExTSO) Mod" and also the "Custom Locations".

    EDIT: Disregard that. I found links here:...
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    Re: Mod dead!!!

    Great that you're working on it again!

    "Gurth an Glamhoth!"
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    Re: PUBLIC BETA RELEASE

    Cool stuff. I'd definitely try it out if I owned the game...

    Just a small annoying comment: You're using the Younger Futhark "N" rune instead of the "A" rune pretty much everywhere I've seen you...
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    Sticky: Re: Scandza: Total War

    Work continues sporadically...




    I was lucky enough to spend a few days of vacation in Norway, Sognefjorden mostly, and after that I decided to have another look at improving the fjords and...
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    Re: Steam issue

    Where did you download from and by which instructions did you install?
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