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  1. Re: slower epic battle mod please battles are so so fast

    Sweet lord man listen to/read what you are saying/typing. A short battle should be 45mins to 1 hour. With long battles 3+ hours. A battle should be an event. Not something you do before the Xfactor...
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    Is this Mod the Dog's?

    Hi,

    I'm happy making this my Mod for the next 10/20 years. I just want to know what the word on the street is about it.

    How does this mod compare to Rome (1&2) Total Realism Mod? As that's the...
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    Attila, this Mod and DLC.

    Hi,

    is there any DLC that is needed or is preferable when buying Attila for this mod. I just don't want to buy Attila then learn that something else was a no brainer with the mod.

    Anyway,...
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    Sticky: Re: Rome II Total Realism : (Weapons & Armor) Preview

    You are the one whom the prophecy spoke of.
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    Sticky: Re: Rome II Total Realism : (Weapons & Armor) Preview

    Great, I'll begin to resharpen sword and polish my shield and helmet.

    Here's a link to a video. Imagine what men could do when it was their job/way of life and their lives deepened on it. There...
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    Re: Naval combat question

    Go with what ever has more realism. I'm not too worried about animations. If rear ramming (giggidy) was a tactic used and now can't be used in the game by the bigger ships, make it so you can rear...
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    Sticky: Re: Rome II Total Realism : (Weapons & Armor) Preview

    Can I just say a thing about routing in this game. I understand town watch type units with no experience routing relatively quick. But if you have an good/elite unit with no experience, they are...
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    Re: Imperator III - Open Beta Released

    Ok no worries.


    I've been playing Rome since 2004 so I'll just give you any thoughts in my head too. You can decide if they are crap or not, hahaha. All I know is, the harder the better. I don't...
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    Re: Imperator III - Open Beta Released

    I'll be playing this mod now and over Xmas. Is there anything you would like me to look out for or try?

    I'm Pompey.
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    What is the time scale for R2TR?

    Hi guys,

    just wondering what is the rough time scale for when R2TR be out.? No rush.

    Also Imperator III. At what % of completion is that at? Looks good so far. I like the unit cards.
  11. Thread: Unit cards

    by Eamonn
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    Re: Unit cards

    I find all the unit cards/symbols when in battle very hard to tell apart. They all have the same silhouette and colour. The first realism, each unit type had a different silhouette and different...
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    Re: Cultural Disorder

    Alexander only got out of Afghanistan after marrying into the locals. I'm sure he'd be still there now if he hadn't done so, haha.
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    Re: Cultural Disorder

    Well after 10 years of a Legendary campaign as Seleucids I was at max Imperitor level and with conquering all the East just a formality. Now after 20years I have the all the East and am just sitting...
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    Re: Cultural Disorder

    Oh no. The harder the better. Without it there would be no stopping your advance.
  15. Re: Rome II Total Realism - Beta Feedback and Suggestions

    Was thinking, when an enemy army is on your territory/province, (or within one turn from settlement) that keeping an army within the town/city walls has a good or neutral effect on public order.
    ...
  16. Re: Rome II Total Realism - Beta Feedback and Suggestions

    I see that you can change your army's name but not the Generals name. Would be cool if you could name the generals as well.

    Don't know if this is hard coded, just throwing it out there.
  17. Re: Rome II Total Realism - Beta Feedback and Suggestions

    No worries, I wan't sure but just thought I'd throw it out there.
  18. Re: Rome II Total Realism - Beta Feedback and Suggestions

    Hi, I'm not sure if this can be done but....... It would be a little more real if agents can use up the rest of their moment range after doing an agent action. At the moment after an action the agent...
  19. Re: Rome II Total Realism - Beta Feedback and Suggestions

    Hi,

    my suggestion would be to have a setting for people who like longer battles. Things are over a little quick for me. In the old realism mod the battle line would ebb and flow over the period of...
  20. Thread: Excellent work.

    by Eamonn
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    Re: Excellent work.

    Yes amazing is the word for this.
  21. Thread: Petra.

    by Eamonn
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    Petra.

    Hi, I was watching a show the other night and it said that Petra had an monopoly on a spice. (can't remember the spice but it was a common modern household one). In the show it said the this spice...
  22. Sticky: Re: Rome II Total Realism Bug Thread

    Oh and we are both set on legendary. Hope this helps.
  23. Sticky: Re: Rome II Total Realism Bug Thread

    Ok,

    I in both cases I was the Averiei and he was Rome. It crashed while going through the AI moves. The turn 4 crash is happening while on the Egypt faction and on the turn 8 crash it happens with...
  24. Sticky: Re: Rome II Total Realism Bug Thread

    Hi,

    earlier this week I tried realism with a friend on head to head campaign. After 4 turns it froze on us. We waited until the patch and it took us past the 4 turn we could not get past before...
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