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  1. Re: MOS, the ultimate TATW experience. Version 1.7 Patch 05 (Hotfix) released: 25-08-2015

    Cheers Ngugi :thumbsup2
  2. Re: MOS, the ultimate TATW experience. Version 1.7 Patch 05 (Hotfix) released: 25-08-2015

    do you need to have the older versions of the mod installed before installing 1.7 or are the older versions not needed?
  3. Sticky: Re: CAC v1.0 Download and Installation. Updated 2015-05-31

    is 1.0 save game compatible for game save files form 0.9?
  4. Sticky: Re: CAC Campaign Pack, providing additional campaigns to the game. Released 2015-06-01

    Awesome job mate looking forward to playing them i am still to this day playing Land of the rising sun and LME mods keep up the good work and look forward to seen what you come up with when you do...
  5. Re: [RELEASED SUBMOD] Fire and Blood

    Looking forward to see when you release the mod Badger have not played the mod i a long time so keep up the good work until 1.0 is released and then we will hopefully see this bad boy :)
  6. Sticky: Re: CAC v.0.7.1 Download and Installation. Updated 2014-10-17

    how is the mod coming along mate?
  7. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    I have run in to a bug were the game stops during the end turn and does not move i am on turn 93 and playing as Arnor here in the system log and a coy of the save file
  8. Poll: Re: [25/OCT/14]The Reunited Kingdom submod for MOS 1.62 v1.3 RELEASED!

    @ Jox will the next update be a few months away or is it very soon just want to know before i down load the mod?
  9. Poll: Re: [25/OCT/14]The Reunited Kingdom submod for MOS 1.62 v1.3 RELEASED!

    is the Witchking and Unite the clans part of MOS itself or just this submod? also AdmiralThrawn released an submod called The Gathering Darkness but is was for Vanilla 3.2 and mos 1.6 link...
  10. Poll: Re: [25/OCT/14]The Reunited Kingdom submod for MOS 1.62 v1.3 RELEASED!

    Maybe some of Spice masters submod but that might be very diffcult as he has not been active on the forum in a long while :hmm:
  11. Poll: Re: [25/OCT/14]The Reunited Kingdom submod for MOS 1.62 v1.3 RELEASED!

    Thank you and i think i notice that what you stated above is already in the mos thread Cheers keep up the great work Mike and Jox :)
  12. Poll: Re: [25/OCT/14]The Reunited Kingdom submod for MOS 1.62 v1.3 RELEASED!

    ok thanks but not Bugfix 3 right just want to check that's all :)
  13. Poll: Re: [25/OCT/14]The Reunited Kingdom submod for MOS 1.62 v1.3 RELEASED!

    Hmm not to sure i'll get back to you ;) also should we install the bugfixes for 1.62 before installing the submod?
  14. Poll: Re: [25/OCT/14]The Reunited Kingdom submod for MOS 1.62 v1.3 RELEASED!

    Have you guys got more new features that you which to add to the mod?
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    Re: [Submod] Age of Petty Kings

    @ soul what else is new Mate :thumbsup2
  16. Thread: FAQ

    by Ichigorukia
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    447
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    220,830

    Sticky: Re: FAQ

    @ Monguntiacum
    are you guys planing to make some more major updates to the mod in the future?
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    Re: CAC version 0.7 Preview

    @ Lutland nice preview as always mate looking forward to 0.7 + REP. Just a quick question will 0.7 be save game compatible with the previous versions?
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    Re: ACW - North&South II - First Unitpack released

    Nice work mate looking forward to the finished mod in the future :)
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    Re: Pax Romana - Imperial Age Mod

    Can you add an non steam link please :) as the mod looks very interesting
  20. Replies
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    Re: CAC version 0.7 Preview

    Nice Preview as always mate love the new scripts + REP :thumbsup2
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    Re: Total War: Spartacus Rises [Official Forum] 6/5/2014

    The Images look awesome you guys should now try to get an spot in the Rome 2 hosted form + REP
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    Re: CAC v.0.6 (alpha) issue reporting thread

    in the next update can you add the victory conditions for the Factions mate as they are not appreaing also still having alot of fun with your mods :thumbsup2 + rep
  23. Re: Spartacus Rises - Campaign [73 B.C] WIP

    Nice :) + Rep
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    Re: ACW - North&South II

    Looking good + REP :thumbsup2
  25. Re: [WIP] Edward in Gaul 1340 A.D (Hundred Years War Mod for Caesar in Gaul Campaign)

    @ Dresden
    how is the mod coming along mate?
  26. Re: Spartacus Rises - Campaign [73 B.C] WIP

    @ Idreaus you have been very busy Mate with both this mod and your Medieval mod keep up the great work + rep :thumbsup2
  27. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Looks very awesome mate keep up the great work :thumbsup2 + rep
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    Re: [SUBMOD] Westeros Realms Mod (Version 0.4 and patch 0.41 released)

    @ Stannis is 0.41 patch save game compatible with 0.4 Mate?
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    Re: Submod Idea: Age of Petty Kings

    you are on a roll mate with all of your mods first Angmar, then your unit one and now this one keep come :thumbsup2
  30. Re: Conflictus Antiquarum Culturarum (CAC) a major overhaul mod of Rome 2 focused on History and Realism

    Just wanted to ask is the mod Compatible with CIG DLC?
  31. Re: Conflictus Antiquarum Culturarum (CAC) a major overhaul mod of Rome 2 focused on History and Realism

    Looking go mate enjoy playing it so far a quick question why are the objectives removed for the Factions?
  32. Re: Conflictus Antiquarum Culturarum (CAC) a major overhaul mod of Rome 2 focused on History and Realism

    Looking good mate can not wait to give it a try and provided feedback and we all are waiting the release of the first Beta version so keep up the great work Mate +rep
  33. Re: [WIP] Edward in Gaul 1340 A.D (Hundred Years War Mod for Caesar in Gaul Campaign)

    Looks very interesting Guys can not wait to play it once you guys get the ball rolling best luck to you :thumbsup2 +rep
  34. Re: Conflictus Antiquarum Culturarum (CAC) a major overhaul mod of Rome 2 focused on History and Realism

    The previews look awesome mate. Have you and lutland decided what factions are going to be playable along side the vanilla factions releasedwith the game?
  35. Poll: Re: Submod Idea: Westeros AOR

    Is your project your Robert's rebellion mod or something else?
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    Re: As Good As Gold - BETA RELEASE

    @ admiral the elephants look awesome mate +rep also once you have finished the wraith of Agmar mod will do more modding for west ros?
  37. Re: Conflictus Antiquarum Culturarum (CAC) a major overhaul mod of Rome 2 focused on History and Realism

    Looks awesome Il Pitta what faction/s are you going to preview next? also +rep
    :thumbsup2
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    Re: As Good As Gold - PREVIEW

    @ looks good mate decided to take a stab at westros Total modding as well as third age Westros could use more modders :thumbsup2
  39. Sticky: Re: Tetrarchy: Civil Wars 311 A.D. v0.6 (Patch 9)

    @Admiral When you launch the game the Launcher should show up you will see a tab that says Mod manager go to that and tick the mod that you have in the data folder and them click on launch game and...
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    Re: Imjin mod (Korea campaign)

    @uanime5 the Units look awesome as well as the unit cards keep up the great work :thumbsup2 +REP
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