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    Re: Rise of the Eagles General Discussion Thread

    Hi there!:capn argh:

    Beautiful work!!! All of it!!!
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    Re: 1800, Beta II released.

    Thank you, gracias.

    As I told you in Steam that era is far from the Napoleonic era, so I won't go into those uniforms.
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    Re: 1800, Beta II released.

    Thank you, it is glad to know. To find the tables with PFM take this path C:\Program Files (x86)\Steam\steamapps\common\Empire Total War\data\1800 Beta II.pack there open db by clicking on the +,...
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    Re: 1800, Beta II released.

    Hi!

    Yes basically you are able to recruit your faction units in your faction territory. This is a short history time frame so it was not possible for any country to convert the national identities...
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    Re: 1800, Beta II released.

    There should be some volunteer to do so as this is a very time consuming work and that adaptation would require a lot, even more when it is not finished.
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    Re: 1800 work in progress.

    Retaking the work, this is the late Bavarian Infantry, first look of it.

    https://steamuserimages-a.akamaihd.net/ugc/863978009991019975/DDDF9686B0B0E16FD76A8E87B7EFDB722F677301/


    ...
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    Re: 1800, Beta II released.

    To avoid this you have to use the correct campaign submod. French campaign submod to play with France, or Austrian campaign submod to play with Austria. If you make a crossed use, for example French...
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    Re: 1800 work in progress.

    Hi Snake!

    Very interesting feedback. Thank you. I think some of the changes you have proposed can be done, as dismounting militia, marines into land battles (their models are already in the ships...
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    Re: 1800 Beta II, glorious bugs.

    Hi! yes, at the beginning of the campaign you can only recruit artillery and regular infantry in the main cities, in the other cities you only recruit militia, specific one of the place. Later when...
  10. Re: DEVELOPERS DIARY [Sharing Our Work with IS Supporters]

    They look very nice!
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    Sticky: Re: 2015 Modding Awards Winners Announced

    Hi!

    Congratulations to all the awarded mods and modders but also to the others for their generous effort. Thank you to all the ones that voted for the 1800 mod for Empire Total War Project and...
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    Re: 1800 Beta II, glorious bugs.

    Hi!

    Please check if you have the campaign folders placed as intended.
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    Re: 1800, Beta II released.

    Hi Joseon! It is actually stopped, cannot tell when I will retake it.

    By the way, which armies or nations are you interested in?
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    Re: 1800, Beta II released.

    Hi!

    Peikern, I have not tried it, but I am almost sure it is not compatible.

    Thank you General, as always :).
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    Re: 1800 Beta II, glorious bugs.

    Hi! Bazz, thank you for your feedback.
  16. Re: [WIP] Rise of the Eagles Alpha 1.0 (Custom Battles release)

    Congrtulations for the release, I hope a great future for this mod!
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    Poll: Re: The British EU Referendum: In or Out

    Wanted to leave is the key of the question, because, wasn't there other solutions? I am sure many of the ones that voted leave and many of the ones that voted remain, would have prefered a more...
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    Poll: Re: The British EU Referendum: In or Out

    Really? because this is something very relevant and irreversible, or is it that if the government feels that in a year or so the 52% thinks it would have been better to remain then there will be...
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    Poll: Re: The British EU Referendum: In or Out

    I wonder what the next referéndum will be about, the republic, the abolishement of taxes, the name of the months, lets drive a la european, or let's speak latin or esperanto? let's be more democrats...
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    Poll: Re: The British EU Referendum: In or Out

    I find your lack of faith in Iberia disturbing.



    Then they better use submarines, don't you think so?

    Anyway, all this is nothing but an autoacomplished prophecy, a hard work has been done...
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    Re: invisible armies on the battlefield?

    It is a game feature. Even there is a pop up telling you that your units have discovered a hidden unit. This happens in Empire, some native american units have this ability for example.
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    Re: 1800 work in progress.

    Hi Duke!

    Thank you for your interest in the mod and posting about it. I have been out of TWC for several months now and resting from five years of modding. I think I needed it, it was not planned...
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    Re: 1800 work in progress.

    It is ok to post them here. I cannot make that change for night battles nor the blood one, but who knows in the future I might be able to or any other modder can do it. Thank you for your suggestion.
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    Re: Bethencourt's 1800, Beta II released.

    Hi isa!

    You get to userscript following the next path in your computer. See that the username is the one you have in your computer.

    C:\Users\USERSNAME\AppData\Roaming\The Creative...
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    Re: 1800, Beta II released.

    Hi! Thank you for your opinion. Please read the first post of this thread.
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    Re: 1800, Beta II released.

    Thank you Arthum! Glad to hear that too.
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    Re: 1800, Beta II released.

    Emir. I am actually bussy with another game. Once I get a higher level there I will go on with this mod.


    Sifis. Thank you for sharing your opinion, it is very glad that you like it so much....
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    Re: 1800 work in progress.

    Thank you djiangooo! Well, that was not in the plan but it is a good idea.
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    Re: 1800 work in progress.

    Thank you crociato!
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    Re: 1800, Beta II released.

    It is posible that you are not selecting the faction launcher mod file or that it is not in the adecuate order in the list of mods of ModManager, it also can be caused if the campaing folders of...
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    Re: 1800 work in progress.

    Thank you 007! We talked about that before release, but we decided to leave it like that to prevent the game from lagging. We will talk about it and take a decision. Good point, I had forgotten about...
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    Re: 1800 work in progress.

    Bavarian early dragons.

    http://images.akamai.steamusercontent.com/ugc/359528282546280600/9D3EBE4BDF8A59834DC65230C6569C2EB7323CEC/
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    Re: Realism Core v5 for LME4

    Nice change! Much more historical.
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    Re: 1800, Beta II released.

    Thank you emir for your interest, you can follow the work for next release in 1800 work in progress
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    Re: 1800 Beta II, glorious bugs.

    I have detected that late uniform submod and late french campaign uniform submod are not changing the early period uniforms of the British guard cavalry nor the heavy dragons ones, this has been...
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    Re: 1800, Beta II released.

    Hi emir! Modmanager is a program that works with the userscript changing it, the same as if you typed the mods on the userscript directly.

    The following userscript sets are the ones I will obtain...
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    Re: 1800, Beta II released.

    The final idea is two campaigns, one starting in 1700 with vanilla units like and once you research techs you enter in the early 1800 period, and by techs again you get into the late period. The...
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    Re: 1800 work in progress.

    Bavarian early chevaulegers.


    http://images.akamai.steamusercontent.com/ugc/359527686143598858/FF7B8BD7C1BEA2AF30788BEF529D030DAB8E598C/
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    Re: 1800, Beta II released.

    Thank you Mr Kriegtooth! The name was actually longer but what finally is used by the players is a short versión of the mod name, so why make it longer when we all know what DM, IS, ACW, BEIC......
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    Re: 1800, Beta II released.

    Hi yantar! Never thought about me like a fairy, but never mind if it pleases you. You have an instruction document in the download, the same you have in first post as an attached file.
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