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    Re: A real Darthmod concern

    hy Nobles ;)
    you will merge it yourself ? or wait for someone to do it ? if you, can post your files if u want, i'll can test it....
    So i think too that ai is not enough agressive for those i test...
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    Re: Which is the better Battle AI?

    ok thx Quark ;) i test descr_formations_ai.zip of Grand Duke Vytautas to see difference in siege and battles on campain game.
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    Re: change weather conditions

    <not interessant> i not respond to you Delra, you really was correct with me, but to SDThielking, suspcect me of ... bref ! We post in same time, you & me.</not interessant> ... :D

    You look in...
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    Re: Which is the better Battle AI?

    to see the modifications in campain mode, do i must restart a new one or not ?
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    Re: change weather conditions

    i dont understand all, but what i can understand is that you accuse me to do this to articially inflate my countpost, so i dont search for it ! just if someone read my first post, i inform him of my...
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    Re: Which is the better Battle AI?

    ok, thx i find it ;)
    i'v not approach Lusted Ai and this patch.. sorry
    Try it now, but seeing your hapiness, thx to Mahatma !
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    Re: Which is the better Battle AI?

    please...... its cool for you, but, nobody to say me where found the lusted ai ? or is it include in SSv4PlusRC121_UBAI ?
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    Re: change weather conditions

    yep, you'r right :)
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    Re: Which is the better Battle AI?

    Is SSv4PlusRC121_UBAI.zip include lusted AI ?
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    Re: change weather conditions

    i try to discard the fog effect (in battle mode) but i cant find where doing it; some help ?
    i
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    Re: Which is the better Battle AI?

    you have the same conclusion than me, with more explications ! ;)
    so, how do you adding lusted ?
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    Re: knights templar guild

    yes, Templar Guards are the best of this mod i think
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    Re: change weather conditions

    found weather_db.xml
    change fog for first, who slowed most little graphics card, i test to see...
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    change weather conditions

    Hello,
    A question about wheater, i play always on SS, so i demand it here ;)

    is it possible to change battle weather conditions to always clear and middle of the day, at the place of random...
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    Re: Which is the better Battle AI?

    yes, redo exactly the same battle, the second mean better for me
    this one SSv4PlusRC121_UBAI.zip
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    Re: Which is the better Battle AI?

    i redo a test in another environnement, played in very hard difficulty always
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    Re: Which is the better Battle AI?

    test in quick battle, once with yours, once with this SSv4PlusRC121_UBAI.zip
    mean the second better for my battle :
    12 retinue longbowmen and 8 sherwoodmens VS 4 chivalric & 1 gne bodyguard and 2...
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    Re: Which is the better Battle AI?

    you prefer that i test wich version ?
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    Re: Which is the better Battle AI?

    if i replace those files (combo.zip) do i must restart a new campain to test them ?
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    Re: 4.0 FAQs, Problems & Solutions

    strange... i tried all add-mod of this one, modifiy myself some files, to play with Timurids for example... and havent any bugs...
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    Re: add unit of a faction to another one

    why dont u thrust me Mike, if i say that works perfectly, it really works perfectly !
    but i know, u just want to understand i think... ;)
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    Re: add unit of a faction to another one

    i use one of islamic faction, like Turks, so it works fine with Turks one.
    I try to copy & rename one of this but its dont necessary (thanks to OTZ)

    8 timurids
    94...
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    Re: add unit of a faction to another one

    Yeah !! all works fine now, i have just use the unpacker tool after installing SS4, so forgot tot remove 2 files, and modify the shortcut and IT S WORK VERY FINE NOW !!! thx for all
    Knight Templar...
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    Re: add unit of a faction to another one

    oh sorry, i find what you modify, thx ;)
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    Re: add unit of a faction to another one

    i cant find what you change ?
    yau talk about duplicate the sprite found in C:\Program Files\SEGA\Medieval II Total War\data\unit_sprites ?
    or you just modify something to the battle_models.modeldb ?
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    Re: add unit of a faction to another one

    its fine now, juste here
    94 unit_models/_Units/ME_Leather_Lamallae_Brigadine/textures/me_leather_lamallea_timurids.texture
    92...
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    Re: add unit of a faction to another one

    with or without copy & rename the 3 sprite files it dont start.. im no lucky ! :)
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    Re: add unit of a faction to another one

    it dont start... do i need to duplicate the sprite of one and rename it like timurids_Hashishim_sprite.spr ? from turks_Hashishim_sprite.spr for example ?

    so its always start with the original...
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    Re: add unit of a faction to another one

    think there s a synthax problem on it, but i dont have python on my computer... do someone have ?
    sorry for doubble post, server bug it means to :D
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    Re: add unit of a faction to another one

    think there s a synthax problem on it, but i dont have python on my computer... do someone have ?
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    Re: add unit of a faction to another one

    thx a lot KK for your participation, and i must say to you a great great BRAVO for you very good job on this mod ! so i'll verify the syntax of line now..
    Thx a lot
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    Re: add unit of a faction to another one

    no, it dont load :d
    a precision, i duplicate and rename the 3 necessary files in unit_sprites, based on moors (or turks..) in the original data these :
    timurids_hashishim_sprite.spr...
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    Re: add unit of a faction to another one

    thanks, i try this now
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    add unit of a faction to another one

    hy, noble Chevaliers :)
    scuse first about my poor english so im a french man...
    So, i try to add the hashishim unit for Timurids, than i made playable without bugs, but i dont succes this party :...
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