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  1. Sticky: Re: Full install for Stainless Steel 6.4, Meloo Fix, Steam compatible

    Removing (keep a backup) the following files will revert to the default quotes (the screens are not the issue here) but you can check the screens to make sure their numbers (data\loading_screens) are...
  2. [Resource] Re: Creating a World - Fixing square projectile trails

    Sorted your Youtube link:

    Your incorrect display link
    https://youtu.be/-7fMzlPt5iM

    Alternate (incorrect) display link
    https://www.youtube.com/watch?v=-7fMzlPt5iM

    Correct VBulletin\forum...
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    Re: Building Editor tool?

    Afraid it will stay deplorable. Just keep in mind that putting a semi-colon in front of a line will de-activate it That will come handy if you want to remove a particular unit with lots of variables...
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    Sticky: Re: 'You Laugh, You Lose Thread (No Videos, Read OP)

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    Nobody needs self driving cars
    What we really need are robots
    That get up in the morning
    Go to work
    And in the afternoon
    clean the house
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    Re: Error installing Stainless Steel 6.4?

    Curious - the initial problem was certainly me formatting the campaign_script which caused that 'Cannot read the start keyword' error message from the launcher. The system how the launcher works may...
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    Re: Stainless steel older versions?

    i am not aware that version had the americas - way too long ago.
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    Re: Max menu images

    Clicking on multiple factions in the 'Faction Selection' screen has always been crashing the game - the more factions available the faster it crashes. There is a whole thread dedicated to that, but I...
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    Re: THE ONE RING SCRIPT NOT WORKING

    The one person very knowledgeable is Jadli, he is one of the local moderators in there and I am sure he can guide to the right information if you have questions.

    And we do not usually close...
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    Re: Error installing Stainless Steel 6.4?

    I am guessing it's got to do with my repack and not the original? If memory serves the patch I issue afterwards fixes that - I had formatted the campaign_script file which changed the positioning of...
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    Re: Stainless steel older versions?

    Even 6.4 is at least 6 years old , if not older - so finding 5.1 will be extremely difficult. What particular reason do you have to look for that version?
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    Re: Stainless steel older versions?

    Use the site's search function and search for stainless steel.
  12. Sticky: Re: Patches, fixes and other animals

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    There is an issue with the numerical sequence of quotes that can lead to a crash when a loading screen is starting up, eg after a battle.


    This patch fixes the above issues.
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    Re: Stainless steel older versions?

    That version you are looking for is literally ages old - it will be difficult to find a working link for it. There is no question of 'being allowed', simply a quesiton of availability. ModDB.com...
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    Re: Novus Mundus (very early beta)

    So far it's the standard native factions from the Americas campaign plus Romans - see the screenshot in the opening post. I might expand by one or two Indian tribes and may be one or two Aztec\Inca...
  15. Re: Are there any mods that overhaul the Americas campaign?

    It's actually a matter of using the right animation set in the modelDB file. Ever seen those guys standing on top of the horse? That's what happens if you only have an infantry animation set instead...
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    Re: Novus Mundus (very early beta)

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    Great News!

    Looks like I am going to get permission to use Romans assets from the EBII team. This will go a long way to make the mod immersive. Certainly an incentive to really get going...
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    Re: [Amendment] The Proconsuls

    One is glad to be of service :buba:
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    Re: [Amendment] The Proconsuls

    Just a technical tip: wrap your green into tags and the removed stuff into [del] tags - the normal format used for this. The red highlight in your text will be read as part of a sentence, distorting...
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    [Tutorial] Re: A Guide to Export_Descr_Buildings.txt

    add_initial - that's the first number in the recruit pool I think, the number of readily available units when the building gets constructed\beginning of the game
    add_disband_no - whether units...
  20. Thread: EDB validator

    by Gigantus
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    [Tool] Re: EDB validator

    All you really have to do is to edit the 'target' line in the provided 'java64' short cut (in the validator's directory) by right clicking the shortcut and choosing 'properties':
    ...
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    [Tutorial] Re: A Guide to Export_Descr_Buildings.txt

    Thanks, that's the one I meant.
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    Re: Weird Outcome with trait

    Sure, a trigger with just that: reversed (not necessarily negative) conditions.

    has trait
    and not this condition (trait, others)
    and this condition (trait, others)
    affects -1
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    [Tool] Re: Unit Descriptions Tool

    I did not have an issue with Window's defender - it did however tell me that it was 'cloud investigated' or something to that effect.
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    [Tutorial] Re: A Guide to Export_Descr_Buildings.txt

    Not that I am aware of - EBII has miles of them without issues. There is an issue with display of excessive recruit_pool capabilities for one faction however afaik.
  25. [Resource] Re: Creating a World - Fixing square projectile trails

    Personally I use the python based Texture 2 DDS converter ** and haven't had any issue with it. There is a remark regarding the DTX setting of the DDS file which may have something to do with your...
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    Sticky: Re: 'You Laugh, You Lose Thread (No Videos, Read OP)

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    Healthy diet
    So important nowadays
    Read on the internet
    one cup of black coffee
    has only one calorie...
  27. Re: Upgrading PC What hardware would make - END TURN - Faster ?

    Red is the foremost influence, eg speed.

    Not really, but you can set priority access to the first processor using the affinity command, example from my Bare Geomod BAT file:

    @echo off
    title...
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    [Tool] Re: Unit Descriptions Tool

    Appreciated, I'll give this a twirl.

    Edit - just tried to run it and got a short flash of an interface like in the dark blue pic you provide and then the app exits, but never mind - it appears the...
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    Re: Weird Outcome with trait

    Your 'PettyKingDyfedadd' trigger does not have a counter check if the trait has been given already - it means that the value (affects line) will keep on incrementing after the trait has been given,...
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    Re: THE ONE RING SCRIPT NOT WORKING

    i don't think the script is hot seat compatible. There are\were however hot seat competitions using TATW if memory serves - maybe ask the guys in that forum about it?
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    [VOTE FINISHED: PASSED: IMPLEMENTED] Re: [Award] leoni for Opifex

    Original steam purchase or converted from disk? - contact me outside this thread.

    And obvious support.
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    Sticky: Re: 'You Laugh, You Lose Thread (No Videos, Read OP)

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    "How cute, he manages to stand on his own"
    "And he can already speak a bit"
    "And when he drinks hardly anything spills"

    (My colleagues when I am at work before 8:00am)
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    Re: Merging textures (weapons)

    Just recovered the original of this opening post and uploaded it as PDF - it may be of interest.

    Another recovery project of mine as well as this one - got stuff about rigging, that's how I...
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    [Tutorial] Re: How to edit M2TW MESH

    OP now available as PDF, includes missing pictures. See link at bottom of opening post.
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    Re: It's about time you know the truth

    Someone took my ring http://www.infracta.de/wbb/images/smilies/f22.gif

    Ishan got two now....

    https://i.ibb.co/X76Y1qf/ring.jpg
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    [VOTE FINISHED: PASSED: IMPLEMENTED] Re: [Award] z3n for Modding Service Award

    See tutorials in this forum.
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    Re: THE ONE RING SCRIPT NOT WORKING

    Thanks for refreshing my mind, palantir indeed.

    The fellowship campaign was the first to use agents as information symbols if I remember correctly, something that found it's way later into my...
  38. Re: Are there any mods that overhaul the Americas campaign?

    My alternate history one is still in early beta, but it won't have cavalry.
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    [VOTE FINISHED: PASSED: IMPLEMENTED] Re: [Award] z3n for Modding Service Award

    Anyone dedicating extended time to AI development should have one of these. Support.
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    Re: 098 teaser: EVENTS' PICS by Cephalophore

    Great stuff! I suppose the purple\burgundy outside the frame is actual transparent in game?
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