Looks like it's the Stainless Steel Historical Improvement Mod, which is a rework of SS and adds and removes a few factions.
Type: Posts; User: Kataphractos; Keyword(s):
Looks like it's the Stainless Steel Historical Improvement Mod, which is a rework of SS and adds and removes a few factions.
You can get around the End Turn crash by changing the state of the game before hitting the button. Such as moving a unit or two, clearing the recruitment or building queue of a settlement, that kind...
It's pretty much a feature of SS, unfortunately. The Meloo fix IME greatly reduces the number of crashes you'll experience, but also IME, there's still a 95% chance of CTD whenever I win an...
Are you sure you didn't have Stronghold on in the background, or are mistaking MTW2 for that game? I remember Stronghold occasionally asking if you were getting tired or suggesting you go get a...
So I never bothered with the Teutonic part of Kingdoms and never paid much attention to Lithuania in general, but having started a SS campaign and playing through and doing a bit of research on it, a...
Only way spear militia stops knights is if the knights don't hit them with a charge, so defending a gate or somehow running a unit into an idle knight unit is the only way.
Mailed knights can...
Ah, that would explain it. Feels like in past games I always had more princesses than I knew what to do with, but I only recently started trying to curate bloodlines so I guess now I'm seeing the...
Wow it's been years since I've posted, but here we are, lol.
In my current map (Scotland), I got a suitable husband notification, so I minimized it to go see which princess it was for and whether...
How did I go well over a decade of playing this game before learning that governor Piety affects settlement income? Here I've been entirely focused on ancillaries and retinue. Always something new...
Medieval I had that setup. You needed a spear maker, a horse breeder, and an armorer to recruit knights, for example. That and regions had baked in unit recruitment bonuses, so you'd build what was...
If you can scrounge up enough archers, fight them on bridges with spearmen being a meat wall. Otherwise if you have to fight them from within a settlement, you can sally out some cavalry to attempt...
Have seen this at least once or twice. Have also never won a tied vote.
Never had an interest in BGR. I play EUIV for that kind of gameplay.
Otherwise, I build my own watchtowers, no permanent arrows, use RR, and use Savage AI. I play with VH map and M or H battles;...
For the Mamluk archers, foot archers eat cavalry archers. Crossbows are too slow, so get archers proper, whether recruiting them or looking for local units like Turkish or Muslim archers. For the...
Pretty sure it's from a mod that was rolled in with SS (camel recruitment in Ireland would be...weird). There's also a couple tobacco nodes to be found as well (they appear as a white conical pile),...
I don't mean their modifiers or attack/defense values, I mean stuff like battles participated in, kills, captures, territories visited, etc. It's basically just flavor text, but also an interesting...
Amending my post from five years ago to add a favorite for pure OPness in SS: The Moors.
Easily defensible starting position, starts with a gold mine that is too remote for AI merchants to reach,...
Orthodox factions can't be crusaded on, so you're safe attacking Rome, though you probably will make a lot of enemies for it.
As it should be. It always bugged me losing disturbing numbers of professional units to peasants.
Title. Current year in my campaign (Early, with RR/RC) is 1221 but I can't recruit longbowmen anywhere in my territories, castle and fortress alike, even though they have the requisite buildings. ...
Georgia as an isolated Christian faction at the edge of the map would be fun.
Yes, they are. Polish Nobles and strzelcy are ridiculously strong for being available at turn 1.
Italian factions with their militia units are also pretty good. Best factions to use for...
IIRC corruption level is determined by how far away a settlement is from your faction capitol. So for example let's say you capture Cairo during a crusade as France and hold it long enough to...
Wall defenders are disproportionate because they're not facing off against the entire attacking unit at once if they're using ladders. This is why a unit of peasants can repel feudal knights, for...
They also inch forward through the gate while fighting, too. I've lost more than a few spear units thanks to schilltrom putting them under the oil ports.
It's a feature. As to whether you go with Templars or Hospitallers, it's entirely up to you as the unit stats are pretty much identical, though Templars IIRC have slightly less discipline.
Historical accuracy goes out the window within a dozen turns or so (France never conquered Scandinavia in real life, for example), so outside of RP'ing and staying in/conquering only to a nation's...
A general with the right ancillaries (Fine Armor, Brutally Scarred, etc) can have a ridiculous health pool. Not entirely sure if they're as OP in vanilla as they are in SS, but Byzantine generals...
Was that a thing? It's been so long since I played MTW1 that I barely remember any of it.
Side question: Is it possible to get MTW1 running on Windows 8 or 10?
I'm curious about this as well, as the only thing stopping me from doing my upgrade is whether I'll be able to play Stainless Steel in Windows 10.
I know, silly reason for delaying, but still.
I wish it was possible to do a "single territory" campaign, where you either reduce yourself to a single territory (castle or city, your choice) or keep/maintain only your starting territories and...
Early campaign with Holy Roman Empire, M/M, Year: ~1287
First ~100 turns were rather quiet. Had a scuffle with Genoa and took their capitol, and did the same to Denmark and just weathered their...
Eh, being an Orthodox faction is nice when you're attacking the other Christian factions. No annoying pope telling you to knock it off or he'll excommunicate you, and no crusades called on your...
Yes it is. Unintentionally did this to Scotland in my HRE campaign.
As others have said though, there cannot be any other generals or family members of that faction alive/of age when you do it.
Mercenary Frankish Knights.
Yeah, they're available on turn 1 and eventually get outclassed by other mercenary cavalry, but for their availability and the length of time they remain useful, I have...
It is possible, but you need a supreme show of force around Rome to do it.
Name of the battle: The Hamburg Incident
Me/Them: Denmark/Teutonic Order (Stainless Steel)
Commanders: NA/NA NA (two TO commanders)
Forces: ~520 largely unsuited for siege defense, but at...
373. You try scrolling in your browser by moving the mouse to the bottom of the screen.
Yeah I figured giving the pope money was the only way out. Then again I have three armies stationed in the territories surrounding Rome in case the pope decides to be funny, maybe it's time to turn...
So I'm in a situation where I can't offer peace to any of my enemies.
Little backstory. Hungary stole Vienna from me, I took it back, Pope got angry (at me of course, because Catholic AIs can do...