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  1. Sticky: Re: Battle for the Baltic 2. 01 - Repack by Gigantus

    I'm trying to download the mod again, and I can confirm what khatmar is saying, both links are not working for me either.
  2. [Released] Re: Souron's Playable Factions - 56 Factions & Traits

    How do I download this mod?
  3. Sticky: Re: Battle for the Baltic 2. 0 - Repack by Gigantus

    Saying I did not care about the Baltic campaign came off a little harsh. I was actually going to fix bugs that I could find in that campaign too, I just have a hard time playing the smaller campaigns...
  4. Sticky: Re: Battle for the Baltic 2. 0 - Repack by Gigantus

    BftB ALREADY adds them to the default campaign. With all due respect, maybe physically take a look at it if there is this much confusion.
  5. Sticky: Re: Battle for the Baltic 2. 0 - Repack by Gigantus

    To be clear, I do not care about the “Baltic area” campaign personally, I only use this mod for the addition of Sweden into the Grand Campaign (particularly the late grand campaign) The BftB submod...
  6. Sticky: Re: Battle for the Baltic 2. 0 - Repack by Gigantus

    The Battle of the Baltic submod also augments the Early and Late regular grand campaign of Stainless Steel, adding Sweden to both campaigns, but while this is a net positive, it also undos some of...
  7. Sticky: Re: Battle for the Baltic 2. 0 - Repack by Gigantus

    Last time I'm going to advocate for this, I promise...but after changing the name of Seville to Badajoz, I also was going to change the ancilliary you get from Lord/Emir of Seville to Lord/Emir of...
  8. Sticky: Re: Battle for the Baltic 2. 0 - Repack by Gigantus

    Thank you Gigantus. I will personally keep an eye out for remaining Silver Surfers, and I might even make a Bugfix for BftB that maybe you could host on the front page as an 'unofficial' patch. My...
  9. Sticky: Re: Battle for the Baltic 2. 0 - Repack by Gigantus

    I just wanted to ask if you were still planning on addressing the silver surfers and outstanding issues? Can't think of a way to ask this that doesn't sound like nothing is ever good enough, but I...
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    Re: Portvcale v0.3

    Thank you, but unfortunately the mod is crashing when I start a new campaign.
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    Re: Portvcale v0.3

    It's too bad this mod isn't able to be put in the "mods" folder, that makes it way more complicated to install.
  12. Sticky: Re: Battle for the Baltic 2. 0 - Repack by Gigantus

    I know I've asked for a lot, but if it's not too much trouble, could you make Battle for the Baltic compatible with the 2 turns per year submod that comes with your full Stainless Steel installer?
    ...
  13. Sticky: Re: Battle for the Baltic 2. 0 - Repack by Gigantus

    I have my virtual store disabled to the best of my knowledge, and it was a 100% fresh install so I’m not sure how that could happen. I hope I can use the submods now that this specific issue is...
  14. Sticky: Re: Battle for the Baltic 2. 0 - Repack by Gigantus

    Sorry to double post but I can't edit my posts I think. It's actually "Badajoz"
  15. Sticky: Re: Battle for the Baltic 2. 0 - Repack by Gigantus

    Ok, the campaign works after following your instructions so that's good. I definitely appreciate the attention to this! One very specific change from Meloo's bugfix that I would suggest that you...
  16. Sticky: Re: Battle for the Baltic 2. 0 - Repack by Gigantus

    No offense intended, but I'm using both your repackaged full install of SS and your BFTB Repack, and haven't changed anything. Shouldn't this just be patched in your installer?
  17. Sticky: Re: Battle for the Baltic 2. 0 - Repack by Gigantus

    System Logs for after crashing with both the early and late campaigns. No submods were selected in setup, only the default AI choice.

    362670

    362671
  18. Sticky: Re: Battle for the Baltic 2. 0 - Repack by Gigantus

    The Baltic campaign is the only one that works, but I’m trying to play the late grand campaign that BFTB provides (with the addition of Sweden)
  19. Sticky: Re: Battle for the Baltic 2. 0 - Repack by Gigantus

    I'm still having the exact same issue with a new campaign not starting after selecting a faction. It almost loads, and then crashes.
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    Sticky: Re: Bug Reports for Battle for the Baltic 2.0

    I also played BFTB before, and it was stable. This must have something to do with Meloo's bugfixes and/or the new "complete" SS that Gigantus uploaded recently having some minor incompatibility,...
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    Sticky: Re: Bug Reports for Battle for the Baltic 2.0

    Excellent! You are awesome Gigantus! I'm sure this is already on your mind if you are going through all this trouble creating an installer, but hopefully you can forward some of the Meloo fixes to...
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    Sticky: Re: Bug Reports for Battle for the Baltic 2.0

    sorry, I'm not good at formatting comments but this is from the last page of this thread:[RELEASE] Battle for the Baltic 2.0 for SS6.4 (Hotfix updated 22nd December)
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    Sticky: Re: Bug Reports for Battle for the Baltic 2.0

    Hello Gigantus,

    I have attached my system log, and basically what is happening is I select a faction in the faction selection menu, and start a campaign, and then just as the loading bar fills up...
  24. Sticky: Re: Full install for Stainless Steel 6.4, Meloo Fix, Steam compatible

    I tried installing Battle for the Baltic over this, and it crashes while it's loading a new campaign. I tried reinstalling it, but it also didn't work the second time. I'm pretty good at installing...
  25. Sticky: Re: Full install for Stainless Steel 6.4, Meloo Fix, Steam compatible

    You had mentioned that you had added it to the standalone Meloo Fix Installer, in the G5 Settlement Tweaks page, just checking that it was also packaged into the "all in one" Full SS version.
  26. Sticky: Re: Full install for Stainless Steel 6.4, Meloo Fix, Steam compatible

    This is awesome! Makes it way less of a headache to reinstall the mod. Is the G5 Settlement Tweaks included in this?
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    Re: SUB-MOD BattleAxe Classic

    Great mod! Any plans to do the 1400 campaign?
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    Re: The Lion Of Flanders - Flanders Faction Mod

    It would be really neat if this could be added to Stainless Steel, that's kinda my go-to vanilla campaign for all the QoL it adds, but having Flanders in there too would be fun.
  29. Re: Renaissance 3.0 - Steam & Kingdoms compatible

    I can confirm what Julio85 is saying. I'm not sure if this falls under the category of 'curation' or 'creativity' but a lot of factions need many of their units re-enabled in the...
  30. Re: Renaissance Total War 3.0 - Kingdoms and Steam compatible

    Creating an edited shared page 01 seems to have worked, thank you!

    I'm not sure how much you're doing creatively on this mod, you seem to be mainly focusing on curating it, but on the subject on...
  31. Re: Renaissance Total War 3.0 - Kingdoms and Steam compatible

    Just to clarify what I mean, even the {Saxons} "Teutonic Order" symbol 24 files aren't showing up in game (unmodified from your download), it's still the Saxon Dragon Symbol. The ones in the symbol...
  32. Re: Renaissance Total War 3.0 - Kingdoms and Steam compatible

    Hello Gigantus (and TW Center),

    I'm new here, but I was doing some tinkering with this mod; re-enabling a lot of units and changing a few other things. I've been changing some of the faction...
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