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    Re: Road generation Script/building?

    The building is also present. Whatever faction you play will have highways turn 1 while the other generate them on turn 2. It's definitely not construction, it's consistently replicable and most of...
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    Re: Proposed Visual update

    I'm willing to help. I like IB2CB very much too but there are a lot of CTD, just had to fix a battlemap CTD myself recently due to a river placement.
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    Re: Isengard Musics

    Yeah, I really like these tracks so it's a shame I can't find the artists. Although I guess it adds to the songs though, being soo mysterious you can't even find out where they came from.
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    Re: Isengard Musics

    Thanks Gig, managed to just barely get them by deleting the mod's other files while it was downloading, heh!

    As for the songs. They're there, but not named unfortunately. One is just called...
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    Re: Isengard Musics

    Actually, I found a Let's Play video with the volume sufficiently low that I can hear them.

    https://www.youtube.com/watch?v=CxfFUeO6PsE

    The first one you can barely hear but it's at around...
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    Re: Isengard Musics

    All very nice tracks, I do remember these and I know Isengard also uses these tracks, but it's not these ones. I'm pretty sure they're Isengard exclusive tracks the other evil factions lack. Maybe...
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    Isengard Musics

    Hello,

    Anyone here know the names of the campaign music songs used "exclusively" for the Isengard campaign map? There's only 2 I believe, one's just dreary and haunting and the other sounds kinda...
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    Re: [C&E] Want to be an alpha tester?!

    http://youtube.com/watch?v=52yu6hA_k2Y

    Hello,

    I'm Kilij. Was fooling around submodding the Americas trying to make a super hard Spain campaign limiting their recruitment and buffing the...
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    Re: Help with Error Log

    That one didn't work for me either for some reason.
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    Re: Help with Error Log

    It's not (just) that, I fixed that too. The imperial_campaign_regions_and_settlements_names has the correct code for Nomad_Camp_Two on my files and it still crashes. I just now made sure he had the...
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    Re: 751 - The Wild Steppes

    Another mini-update from me!

    All but one of the religions now has a temple, I'll probably need to consult on whether Hinduism should have just one temple for all Hindus, or if separate temples for...
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    Re: 751 - The Wild Steppes

    Thank you! Much Appreciated!

    Glad to meet a fan of the earlier periods. I don't think I can take you on for mapping, since I'm looking for someone who take the flat, barren, featureless(, jagged...
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    Re: 751 - The Wild Steppes

    Thank you very much!

    Here's alittle update for all of you following this mod,

    http://i1238.photobucket.com/albums/ff493/Kilij/Religions_zpsqdnokmhp.jpg

    I got all the planned religions in,...
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    Re: 751 - The Wild Steppes

    Alright! I got a very basic and functional map now. So if there is any really dedicated mapper who wants to work on this mod, well, now there's something for said mapper to work from. Also, Cheers!...
  15. [Tutorial] Re: Creating a World – Working with the Demis online Mapper

    Got it! Dragging to the right while using the colour select tool made it select more of the river pixels(since they didn't come out all monotone). Saved it as WIP and just went on with no rivers....
  16. [Tutorial] Re: Creating a World – Working with the Demis online Mapper

    Alright, I managed to get the map I needed and have did the angled crop I want. I've been going through your instructions though, and I'm at the map features part and I don't think the rivers came...
  17. [Tutorial] Re: Creating a World – Working with the Demis online Mapper

    That map you got was almost something I could've used, I just need something big like that, but more North, I can crop it as an angled map myself. Still fooling around more with Demis myself though
  18. [Tutorial] Re: Creating a World – Working with the Demis online Mapper

    Hello, I am looking to make a basic map for my mod so I can dive into my kinda work and leave the skillful map making to someone of your caliber(I love your ROTK map soo much!). The map is for the...
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    751 - The Wild Steppes

    Greetings, I am Kilij, a somewhat experienced modder(can mod any text file, do basic mapping and scripting, and has a lot of trial/error experiences on my belt) with an unpublicized half-done...
  20. Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    Hiya! (^_^) /

    Anyone here know the name of the beautiful song used for Georgia and the Crusaders, the one called (Latin_Camp_Map_06) in the game files?
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    Re: "No Faction" Custom Battle

    Thanks, I've done some basic interface editing before using Geomod's custom files, it's really nice to have everything there and ready to edit. However regarding the issue, I got the chance... and it...
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    Re: "No Faction" Custom Battle

    I figured it was that file, which I am almost certain that I copied over. Just now though, I tried removing the file and sure enough the "No Faction" was gone. So the file is certainly bugged. When I...
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    Re: "No Faction" Custom Battle

    I have the same number as vanilla and in addition enabled the "Normans" and "Saxons" for my own use, but even after experimenting with enabling and disabling, it's still the same. I doubt...
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    "No Faction" Custom Battle

    In the making of my mod I had a major error and couldn't solve it even with the aid of the Trace Error log. I restored an older backup of the mod and copied most of the files I edited since the...
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    2.3 alternate download?

    Hiya! I'm a huge fan of this mod and the areas it covers.

    However I am now in a situation where I need to download BC again and I'm having a hard time finding a decent download. The download...
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    Sticky: Re: Sands of Conquest 2.0 soon!

    Really glad to hear this news!

    I've only recently gave this mod a try and I love the whole concept behind it. There were a few things I've wanted to say, but I wasn't sure this mod would be...
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