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  1. Re: The Great Conflicts main discussion thread. Please post here!

    I have helped the Tsardom Team.
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    Re: MEDIEVAL 2 - Nomination Thread

    Most Popular Hosted Mod: The Italian Wars ; 1648 - Thirty Years of War
    Most Popular Mod and Sub-Mod:
    Most Popular Modder: Gigantus ; Geoffrey of Villehardouin ; Neadal
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    Re: Resource that maybe useful to this mod

    The modder of Colonialism_Total_War is'nt active since a few years.
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    Sticky: Re: [Preview] First Preview of script events

    This is a little problem. It is a work of few seconds or perhaps one or two minutes, when i make new backgrounds. When we release, it is changed.
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    Sticky: Re: Invita 1648 submod

    Nice! :thumbsup2
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    Re: 1648: The Two Towers

    The timframe is: 1600-1648.

    It isn't a submod. It is more Sistermod. A few things are the same, but many things, map, another factions, a different timeframe, because of this it is more a...
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    Poll: Re: Picture of the Year Competition 2014

    voted.
  8. Sticky: Re: Tsardoms Total War - FACTION PREVIEW: Republic of Venice

    great work!! :thumbsup2
  9. Sticky: Re: Tsardoms Total War - FACTION PREVIEW: Roman Empire

    Perhaps this is a question of alcohol. :whistling
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    Re: [Preview] The Battle_interfaces for TGC

    :laughter: Thx.
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    Re: [Preview] The Battle_interfaces for TGC

    :laughter: I have my dirty fingers in different and many things.


    Thx to all for the many reps. :)
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    Re: [Preview] The Battle_interfaces for TGC

    Okay. Then i change the symbols of East Frankia.
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    Re: [Preview] The Battle_interfaces for TGC

    The symbols aren't from me. This symbols are older as i am in the team.
    I can change the symbols no problem. Antonius must say this, and i change this.

    I know that the starting of coa with the...
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    Re: [Preview] The Battle_interfaces for TGC

    I know. But HRE is not a faction in campaign of the mod. It is a fraction for custom battles.
    I don't know why. Perhaps Antonius can answer the question.
    The fraction in the campaign for the North...
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    [Preview] The Battle_interfaces for TGC

    Here are the battle_Interfaces for TGC.

    Each culture, seven, have her own Interface. Each culture have a new template for the factionsymbols on the right side. But the Symbol and colours of the...
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    Sticky: Re: New Buildings Added

    really nice!
    I like this work. :thumbsup2
  17. Re: The Great Conflicts main discussion thread. Please post here!

    Don't a general generate a negative income?
    -better and more eat
    -better and more alcohol
    -better and more partys
    -many and beautifull chicks, ähm women

    :hmm:
  18. Re: The Great Conflicts main discussion thread. Please post here!

    At the Moment, bus it is so by us ;):
    http://s21.postimg.org/ireppiloj/images.jpg
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    Sticky: Re: Tsardoms Total War - General Discussion & Progress

    Unit_cards, unit_info_cards and banners isn't a problem. It is work, more not.
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    Sticky: Re: {DIK}Discussion

    Yes, we have the Szèkelys in 1237:Interregnum for the Region Transilvania also. We have done so, that we in this region a Settlement have.
    This is the Szèkelys building_constructed.
    316329
  21. Thread: Early Map Pics

    by hyretic
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    33,141

    Re: Early Map Pics

    Don't have Tsardom a new Interface?
  22. Re: The Great Conflicts main discussion thread. Please post here!

    Yeah! :thumbsup2
  23. Re: The Great Conflicts main discussion thread. Please post here!

    4 Battleinterfaces are done.
    The fifth is in the beginning.
    One new banner are existend as template for the cities without armys for the middle and southern european nations.
  24. Re: The Great Conflicts main discussion thread. Please post here!

    great News. :)
  25. Re: The Great Conflicts main discussion thread. Please post here!

    great work Tart! :thumbsup2
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    Sticky: Re: Tsardoms Total War - General Discussion & Progress

    Which 2d-things are missing?
  27. Re: The Great Conflicts main discussion thread. Please post here!

    Oh, what i have done? :laughter:
  28. Re: The Great Conflicts main discussion thread. Please post here!

    The startingpositions of the faction at the moment. You know, it is all WIP. ;)
    Please take your time, it is a gif. Thanks.

    http://s7.directupload.net/images/140827/xzfnesn9.gif


    In the...
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    Sticky: Re: The Great Conflicts features, revealing videos.

    Great.
    I can't speak english so fluently.
    Why must laugh all people, Monti has also made, when they speak my nick?:hmm:
  30. Re: Visual references for material that could be used to finish TGC troop rosters:

    thanks all. :)
  31. Re: Visual references for material that could be used to finish TGC troop rosters:

    :) Thank you.
    But i think, i am more a manipulator. ;)
  32. Re: wheres the download for 1648 - Thirty Years of War?

    perhaps here? ;)

    http://www.twcenter.net/forums/showthread.php?593141-Download-and-Installation-v2-0
  33. Re: Visual references for material that could be used to finish TGC troop rosters:

    The shields so okay?

    http://s30.postimg.org/bhq5jalfh/prev_sh_1.jpg

    http://s27.postimg.org/iezy67p7z/prev_sh_2.jpg

    http://s27.postimg.org/5wny3dhm7/prev_sh_3.jpg
    ...
  34. Re: The Great Conflicts main discussion thread. Please post here!

    :laughter:
  35. Re: The Great Conflicts main discussion thread. Please post here!

    With bump-map filter you can make more 3D in a texture.
    For example:
    original Version:
    http://s28.postimg.org/9zcl2lpix/bm1.jpg

    with the filter:
    http://s28.postimg.org/med585l6h/bm2.jpg
    ...
  36. Re: Visual references for material that could be used to finish TGC troop rosters:

    Oh, i have send you a pm with the link with the psd_layers from post 9. Or have eat the Internet the post?
    Then, i send it again.
  37. Re: The Great Conflicts main discussion thread. Please post here!

    Perhaps in the texture work with the bump_map filter or another normal_map.
  38. Re: Visual references for material that could be used to finish TGC troop rosters:

    next step?
  39. Re: The Great Conflicts main discussion thread. Please post here!

    thank you Anthonius. :)

    I try to give my best only. The most important thing when modding is, that makes it fun. And I like doing 2d-things.
  40. Re: The Great Conflicts main discussion thread. Please post here!

    schöne Arbeit, Anhaltiner. :thumbsup2
    Ich kann leider nicht coden, daher bekomme ich so etwas nicht hin.
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