All it took in vanilla is editing a few notepad files, but I cannot figure out how to do this for Rome Remastered mods.
Type: Posts; User: The Despondent Mind; Keyword(s):
All it took in vanilla is editing a few notepad files, but I cannot figure out how to do this for Rome Remastered mods.
The problem is, with Norway, I have no way to recruit them. I cannot recruit a single diplomat.
So can anyone explain me how to have normal non-usurper heir?
And how do I recruit Diplomats? I am at turn 150, and I cannot figure out.
My bad, its only Burislev, for some reason I was convinced that the faction leader had them too.
But I have a different problem.
- 1. My heir is "Heir Effective", and when the FL dies, my...
This has probably been pointed out or is known, but I gotta ask. Why are the Norwegian FM bodyguards, the unit of "Chudy"?
I have played this mod plenty of times, but I am playing it for the first time with the Ildegizids, and for some reason after a certain turn, this keeps happening:
Always at the end of the turn,...
Late Camp, Venice, Turn 5,
When my army next to Belgrad-i Arnavud, attacks the Ottoman army next to it, I get CTDs. But its not that simple.
First time I attacked them, I played the battle, and...
Another thing I noticed. The turn is 78(Late C), and the AI is shockingly passive, yes its N/N, but I am comparing it to other N/N campaigns. There is literally no wars, 90% of wars are against me,...
Fortunately I still had the save before one of these battles, so I want it to record it, but as if to spite me, now the ai is using the cav... Even though I tried playing the battle several times,...
This may have been pointed out, but I am playing on and off the late campaign, and what I've noticed is that the battle AI script does something awful. When I attack, the enemy army cav just sits...
Doesn't ID remove a whole lot more than this sub-mod brings back? Including stuff that absolutely is historically accurate but the edgelord Russian mods remove it cause they hate fun.
So bailing now you are dropping all the work and moving to another game, AGAIN?
:rofls:
Mate I always loved your work and supported the "F-you" attitude, especially when it came to the Creative Assembly ass kissers, but I do not understand your decision to forbid submods or someone else...
I cannot bring my fleet to the Constantinople port.
Video:
https://streamja.com/A5W1R
Here is the Save.
EDIT:
Its turn 80, and I cannot recruit anything (Byzantium). Like nothing in my entire faction, not a ship, unit, agent... Everything goes to the gray recruitment slot, there is no green queue. ...
Unfortunately I don't have that save anymore, but I do have saves just a turn before and after. And I was able to recreate that CTD sometimes, but not always. I simply could not figure out, what...
I recorded a crash, I have uploaded the log and the video. Early Campaign, the rest of relevant info is obvious in the video(just keep in mind I Forgot to record the cursor).
...
Both Early and High/Late are fully playable, right?
Thanks for the info, rock on.
Mega.NZ is becoming really obnoxious and tedious to use.
First I start "downloading" the file, then the quota is exceeded, despite the file not being finished. So I have to wait for way too long...
Awesome stuff, great to hear!
Huzzah Good Sir, thank you!
It would be nice if we had to option to play a mission free campaign, more free form.
Happy for this, I hope we get a new version.
Just wanted to leave this here, cause its crazy, fleet mania.
https://i.imgur.com/GJvVEfN.png
Playing on Normal, I have only played 2.0 as Bohemia(1475), so I don't know how the ai acts at sea, I always fear the most obnoxious behavior of pointlessly attacking your port to declare war, and...
I am even more convinced that the Papacy should be neutered into the vanilla Papacy, that is this soft overreaching power, the way Papacy is now basically means this : All Italian factions are...
Year 1475, Bohemia.
- I didn't have a single CTD.
- Battle AI when the script is turned on, can be spazzy in some sieges or battles with multiple allies.
- Sometimes, things get dicey with...
Sorry I messed up, I, THOUGHT my FL died, but I was killing my Faction heirs.
I don't understand the heir ring, I killed the FL, then I killed the next FL, but the person with heir ring never becomes heir.
They are shooting, but they seemed stuck, though I am not sure whether they are supposed to move. Btw how do I even hurt them?
Not sure is this a bug, but the Hussite wagons controlled by the AI, are well, see for yourself.
https://streamja.com/056ja
It seems like the mod is having the same problem as SHIP mod, in that the Papacy acts like a "normal faction" so its aggressive to its neighbors, so its neighbors are always excommunicated which is...
Weird issue, so I want to remove certain water crossings(green arrows). I open map_features.tga, in GIMP, i use the color picker tool to extract the black from the map, I use the bucket tool on...
Thanks again!
Damn, forgot that!
Weird issue, so I want to remove certain water crossings(green arrows). I open map_features.tga, in GIMP, i use the color picker tool to extract the black from...
Thanks.
Another question.
I got the message that I have to have less then 5 Ancillaries as Charles IV, but I cannot remove anymore, I am stuck at 6.
Sorry, probably been asked before, but Princesses as units? How is that supposed to work? What do I do with them?
I know but still such a damn shame, that a perfectly good mod is forever dead due to one lousy bug.
Such a bummer, this mod just has no luck, damn shame considering how far it got, that a stupid siege bug ruins it.