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    Re: Bugs Reports & Technical Help

    Hello all, I was doing just fine in a Georgia campaign until about turn 40 where a started getting a CTD every few turns, and now I've got to the point where I can't progress without a crash. The...
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    Re: SSHIP - General Discussion

    I haven't played the Islamic factions properly yet so you might be right about a lack of troop variety but I would caution against including too many new units from Broken Crescent, it's the classic...
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    Battle difficulty?

    Coming to SSHIP from other mods, one of the first things that struck me was the lethality of combat. Calvary charges are absolutely devastating against anything except braced spearmen and units...
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    Re: Europa Barbarorum II FAQ

    I've tried searching in the forum but I'm struggling to find the answer: Playing as Baktria, what do I need to do to have the Seleucids recognise me as independent? I've defeated about 5 field armies...
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    Re: Disadvantages to too many family members?

    Thanks for clearing that up for me. Looks like I'll be restarting!
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    Re: Disadvantages to too many family members?

    So there is no point in waiting for the new town's culture to convert to your own before establishing a government?
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    Re: Disadvantages to too many family members?

    Ah I see, thanks that's helpful, so there is no disadvantage to having 5 or 6 FMs sitting around in the capital? For some reason I thought they might start bickering and acquire negative traits as a...
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    Disadvantages to too many family members?

    I'm on turn 60 of a campaign playing as Baktria and within the last few turns I've had an explosion of new FMs, to the point where every town of mine has 2-3 sitting around in there. Will they...
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    Re: Could Princesses potentially work for EB2?

    Obsessing about princesses seems to be pointless to me. Merchants are a much more important agent.
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    Re: Europa Barbarorum 2.04b is released!

    Played a Sweboz camapaign on 2.04a for about 120 turns and I haven't got anything particularly new to add. Generally liked the CAI, the AI factions expanded in a logical way, they weren't overly...
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    Re: Taxation politics

    The only other mod for Med2 that I've played extensively is Stainless Steel, and on that mod having low taxation all the time is not a good idea because it gives your family members bad traits. On...
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    Sticky: Re: Fans suggestion thread for future releases

    As I understand it, after playing for a brief period of time, confidence has replaced the Chivalry/Dread bar from the vanilla game, with dread and the population growth bonus removed, and influence...
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    Poll: Re: Marian Madness?

    I agree that EB should focus on each faction equally, I tend to prefer playing as more exotic factions or ones with interesting start positions myself, so more units for them is always a good thing....
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    Regents & Usurpers

    In my first Novgorod campaign I got to about turn 160 before a usurper caused huge problems for me - massive unrest in my cities, generals with no loyalty or movement points at all. I decided this...
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    Re: Basileia tōn Rōmaiōn faction thread

    Very nice, I always love reading well written guides and I'm looking forward to reading any more you come out with. I've always been put off playing the Byzantines because I always think that it will...
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    Re: SSHIP - General Discussion

    Archers are incredibly powerful in this mod. I haven't played SS in a while so I don't know if it's the case there too, but at the moment even levy archers can take down General's Bodyguards quite...
  17. Re: What is your experience on medium difficulty?

    Yeah, I think longer assimilation is the root of a lot of my problems. Even in another Italian city like Milan there was enormous amounts of unrest despite my large garrison and talented family...
  18. What is your experience on medium difficulty?

    I usually play Medieval on Hard/Hard difficulty. But after a long game playing as Pisa I've decided to go for Medium/Hard on my new game. I was slightly frustrated with seemingly random rapid rises...
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    Re: SSHIP - General Discussion

    I'm curious about guilds. Have any been removed or altered in any way? Because I always seem to get plenty of theologians' guilds but not much else.
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    Re: SSHIP - General Discussion

    This sounds like an interesting feature, but I fear it would be very difficult to implement effectively. What if you were a small faction who had a large, powerful faction declare war on you? You'd...
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    Re: Any SSHIP Byzantine Tips for New Player?

    I've only had the chance to play Pisa so far and they have a lot more crossbows than they do bows, but I have noticed that they are very powerful against even very heavily armoured units like...
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    Re: SSHIP - General Discussion

    I realise I'm posting an awful lot but this is by far my favourite mod for Med2 (at least until EB2 comes out, but it remains to be seen).

    The AI seems to have a habit of attacking my siege rams...
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    Re: SSHIP - General Discussion

    Just something I'd like to add based on some of the suggestions above:

    My favourite mod for a Total War game is Europa Barbarorum. The team behind it managed to create an incredibly rich,...
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    Re: Are assassins overpowered?

    What is the reasoning behind having a spy escort at all times? Is it just so you can see the assassins or does it reduce the likelihood of a successful assassination?
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    Re: [Preview] SSHIP - Campaign Map

    Thanks for clearing that up for me, I had no idea Visby was an important settlement back then after reading the wiki. Very interesting.
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    Re: [Preview] SSHIP - Campaign Map

    Ah ok. I was puzzled why Rhodes wasn't there, but there's a tiny island next to Sweden that is. Was this a historical pirate base or something?
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    Re: [Preview] SSHIP - Campaign Map

    What was the reasoning behind dropping or adding certain settlements? Such as making Corsica and Sardinia one province. Not a complaint, just wondering.
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    Re: SSHIP - General Discussion

    Was it intentional to make merchants almost useless?

    They seem to acquire negative traits very quickly, after 40 turns or so a level 5 merchant can quickly be reduced to level 0. I've had a 35...
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    Re: Are assassins overpowered?

    Thanks for the feedback everyone.

    Maybe I wasn't playing it smart enough. I definitely need to utilise assassins and spies more myself, especially as I'm planning on curbing the HRE's power in my...
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    Are assassins overpowered?

    First of all, I love this mod. It's solved all the problems I've had with other mods that have made me give up on them (fullstack spam, overly aggressive AI, useless diplomacy)

    However, it seems...
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    Re: SSHIP - General Discussion

    On reflection it seems that the HRE are overpowered in general. They absolutely steamroll every other faction and it's impossible to compete with them. In my first game they conquered Rome with...
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    Re: SSHIP - General Discussion

    Are assassins just overpowered in this mod? Playing as Pisa I had the HRE declare war on me and within about 5 turns they had assassinated my faction leader and two family members. I just can't...
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    Sticky: Re: Submods Recommendations for SS? Ask Here!

    Just downloaded and started to play and this seems perfect for me, thanks.
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    Sticky: Re: Submods Recommendations for SS? Ask Here!

    I've got used to mods like Broken Crescent and Europa Barbarorum which make the economy a lot more challenging to manage by making buildings and unit upkeep much more expensive. Is there a submod for...
  35. Re: BROKEN CRESCENT 2.3 !RELEASE! - !PREVIEW! AND !DOWNLOAD!

    I'm glad I'm not the only one. I should add that the links for the dropbox version seem to be broken as well, and I've searched all over the place for an alternate download but cannot find one...
  36. Re: BROKEN CRESCENT 2.3 !RELEASE! - !PREVIEW! AND !DOWNLOAD!

    When I click on the links I get redirected to a page saying: "Invalid Attachment specified. Check that the URL is correct. If it seems to be, the resource you requested probably no longer exists,...
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