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  1. Sticky: Re: With Fire and Sword 2 (Ogniem i Mieczem II) version 1.3 RELEASE + English partially machine translation

    Thank you very much for the quickfix! It worked!
  2. Sticky: Re: With Fire and Sword 2 (Ogniem i Mieczem II) version 1.3 RELEASE + English partially machine translation

    Thank you for your response! I use the hotseat-modus with normal/normal, everything played by human players (only rebels staying AI)
  3. Sticky: Re: With Fire and Sword 2 (Ogniem i Mieczem II) version 1.3 RELEASE + English partially machine translation

    Auto-battles with ships seem kind of broken in this mod. Regardless how strong your navy is you will mostly win a naval battle if you are the attacker. Please correct me if I am wrong but this seems...
  4. Re: [Westeros - Winds of Winter Submod] The Winds of Winter

    This does not work with the mtw2.int from the mod EBII, but it worked with the one from WTW.
    Thank you very much!
  5. Re: [Westeros - Winds of Winter Submod] The Winds of Winter

    Can someone please tell me, how to start a hotseat with this submod? I downloaded it, but after klicking on "multiplayer" I cannot find a "hotseat" button...
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    Sticky: Re: "Valhalla" The Hotseat Community Tavern

    Thank you very much!
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    Sticky: Re: "Valhalla" The Hotseat Community Tavern

    Hello, can someone please help me?

    I want to organise a hotseat campaign with the vanilla Teutonic campaign addon but as many should know Norway cannot build and recruit and the mongols are also...
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    Re: Historical accurate battles?

    Thank you for the suggestion, but I already know Stainless Steel, an interesting mod, but not really fitting what I understand under historical accurate. Especially gunpoweder units are really...
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    Re: Historical accurate battles?

    If this is true, i think I can live with smaller army size.
    It was only a bit sad to see nobody playing in the regular Multiplayer battle lobby, but I think this is mostly the case for mods... so we...
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    Re: Historical accurate battles?

    1) Armies would try to evade flank phalanxes if they could, historically as well. How do you think Rome conquered the greek world?

    Surely they would try to evade a phalanx. But I read a post of a...
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    Re: Historical accurate battles?

    First of all, thank oyu for the fast reply!

    Relating 3) The accurate individual units, correct use of ancient language and shwon weapons are very nice points, but more atmospheric, than historical...
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    Historical accurate battles?

    After a really long search for a historical accurate mod for total war i finally landed here.
    For me, the campaign map is not that important, because for that matter, I play the mod meiou and taxes...
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    Sticky: Re: CTD & Bug Thread

    Sry, for some case, my upper post was not quite readable.





    Nope, i am kind of sure, that in this case Steam is the problem.

    This mod requires BI, but Steam tries to open the mod through...
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    Sticky: Re: CTD & Bug Thread

    Nope, i am kind of sure, that in this case Steam is the problem.

    This mod requires BI, but Steam tries to open the mod through the vanilla RTW and not BI, if someone uses the shortcut of SAI.
    ...
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    Sticky: Searching a historical mod for Medieval 2 total war

    Hello,

    Currently, i am playing the Stainless Steel mod with my friends in online battles.
    We want a deep historical feeling for all medieval factions, but Stainless Steel isnīt accurate enough in...
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