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  1. Sticky: Personal Update & Sub-Mod Guideline

    Hi guys!!!

    first of all, I really want to apologise for my very long absence, for not being able to reply to all the pms or threads and for not answering so many important questions.
    The...
  2. Sticky: REPORT TATW 3.2 Bugs & Issues (Read 1st post before posting, this thread is not for fixing bugs and issues, just for reporting them!)

    Please...


    report only bugs and issues if you have already installed the 3.2 Patch

    give some information about the circumstances of the problem and if possible, post a picture
    upload...
  3. Sticky: Third Age - Total War 3.2: Install instructions, Download links and other Info

    http://media.moddb.com/images/mods/1/12/11169/5.1.jpg
    http://media.moddb.com/images/mods/1/12/11169/2.4.jpg
    http://media.moddb.com/images/mods/1/12/11169/arg.jpg



    Credits for TATW 3.0...
  4. Sticky: Info thread: Team and Credits; Personal Update & Sub-Mod Guideline

    MOD DEVELOPERS






    TEAM LEADER
    King Kong
  5. Replies
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    [Resource] King Kong's Tutorial

    A bit sad that there is so few feedback for wilddog and makanyane, but maybe people just havn't recognized that settlements are completely moddable with the latest versions of the IWTE. Of course a...
  6. Sticky: Submod Index, Recommendations and Questions - updated for 3.2

    Recommendations and Questions

    Not sure what submod to download? Get submod recommendations and your submod questions answered here. :)

    Also, be sure to check out this thread to see how you can...
  7. Announcement Concerning Textures and Models of TATW

    Since I got many requests and questions on this issue I will make this official addition to Disgruntled Goat's announcement:

    From now on I will follow DG's example and I will not allow texture or...
  8. Thread: Screenshots

    by King Kong
    Replies
    5,838
    Views
    1,670,322

    Sticky: Screenshots

    To reduce the number of users making more Screenshot threads, we have decided that this thread is for:

    1) Posting of TATW screenshots
    2) discussions about posted TATW screenshots
    3) and...
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    Re: add unit of a faction to another one

    Thanks! No problem..
    and after a quick look, here are some other errors (should be what is marked red):

    8 timurids
    94...
  10. Replies
    405
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    283,716

    Re: Stainless Steel 4.0 Released!

    Hi inhuman One,

    Well as nerazzurri already said, you can play at original game length and with original building times.
    You just have to use those file in the folder nerazzurri mentioned....
  11. Replies
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    79,440

    Re: 4.0 FAQs, Problems & Solutions

    Hi Warrior set,

    I think it will only take effect, when you start a new campaign, unfortuntely...


    Hi Arny Boy,

    I will release a new patch maybe today or more likely tomorrow which will...
  12. Replies
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    20,657

    Re: Which is the better Battle AI?

    First of all, I wanted to repeat my last lost post: a big thanks to all who have contributed and posted their results here! :thumbsup2
    This should make it easier to choose the best battle AI! :yes:...
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    Re: add unit of a faction to another one

    Hi christophus,

    I think your mistakes are in these lines:
    68 unit_models/_Units/ME_Leather_Lamallae_Brigadine/hashishim_lod0.mesh 121
    68...
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    Re: "Reality" traits are stupid as hell

    Hi Monolith,

    This issue was discussed several times before, but in a more constructive manner.
    The rest was said by Chola Kingdom.

    And as I stated somewhere else, in the next patch (today or...
  15. Replies
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    30,375

    Re: Vanilla style skins (Released)

    Hi Tyre,

    I also think these skins are great! :thumbsup2
    Especially the banners are really beautiful.

    Also I don't think that most vanilla skins are bad, they just have no variety.
    So, very...
  16. Replies
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    20,034

    Re: SS Sigs for you!

    http://nerazzurri.net/ss/images/signatures/icecupsmallkb0.jpg

    http://nerazzurri.net/ss/images/signatures/kievanrussiguy7.jpg

    This are both really awesome sigs! :cool:

    Thanks Argent Usher...
  17. Thread: SS vs DLV?

    by King Kong
    Replies
    10
    Views
    834

    Re: SS vs DLV?

    That's what I have in mind for the next patch and I think this should make no problems...:thumbsup2
  18. Thread: wagon fort

    by King Kong
    Replies
    4
    Views
    1,002

    Re: wagon fort

    I never stated that I could include the wagon fort and as Chola stated, the remaining rest from the "wagon fort idea" by CA are normal crossbowmen, unfortuntely...
  19. Replies
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    Re: 4.1 Suggestions

    Hi History Prof,

    Unfortuntely delra is right that the diplomacy options are hardcoded and can't be changed...


    Hi Byg,

    That looks good. Can you tell me where did you get this?
    Then I could...
  20. Thread: 4.0 Bug List

    by King Kong
    Replies
    342
    Views
    30,123

    Re: 4.0 Bug List & Hotfix #3

    Hi Badnewz,

    Thanks for uploading your save-game!
    I will check it out and will give you an reply later...


    Hi Cedric,

    The problem is that also the Hotfix can't re-enable movement once...
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    437

    Re: darthmod + ss

    Hi don,

    To apply the newest Darth Mod fix 4, just download it here, extract the file where you want, copy only the following files:
    - battle_config.xml
    - config_ai_battle.xml
    -...
  22. Thread: wrong unit

    by King Kong
    Replies
    5
    Views
    430

    Re: wrong unit

    Hi Phoenix,

    Are you sure that you are showing the correct picture here?
    Because my level 3 of peasant archer (or crossbowmen) looks different and has a better armor...
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    Re: Movement speed

    Hi Janissary,

    Open the "descr_battle_map_movement_modifiers.txt" file (in Stainless_Steel_Mod/data) and raise the numbers for the different terrain as you like...
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    79,440

    Re: 4.0 FAQs, Problems & Solutions

    Hi jkoci,

    Thanks for uploading your save-game! :thumbsup2
    I could solve the crash through applying Darth's Magic Fix 4. It seems that were problems with too many horse missile and other missile...
  25. Thread: 4.0 Bug List

    by King Kong
    Replies
    342
    Views
    30,123

    Re: 4.0 Bug List & Hotfix #3

    Hi nerazzurri,

    Good note! Thanks!


    Hi aaronpeake,

    Nice to see you here! :smile:
    Thanks for the notes and I already know of these bugs and I will fix them soon...
  26. Replies
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    Re: What Kingdom do you represent?

    Really great to "speak" to people all around the world!

    My city would be pretty exactly between Nuremburg and Bern.
    Maybe you'll see it (Ravensburg, btw) in the next version. ;)

    It could be...
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    8,901

    Re: Hardcore Micromod for SS 4.0

    Hi M2Junky,

    This is surely the mod I'll use when I play my next campaign. ;)

    Thanks! :smile:
  28. Thread: Arrow Mod

    by King Kong
    Replies
    2
    Views
    548

    Re: Arrow Mod

    Hi Fearless,

    I think you are referring to this mod:
    http://www.twcenter.net/forums/showthread.php?t=104837

    However, I think it is only for SS 3.2, but hopefully Vindahl will make it compatible...
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    1,342

    Re: please help crashing on year 1282 on 4.0

    Hi Jupiter & anybody else who gets an unspecific crash,

    I may have an idea what could cause this crash and I'll try to have the next patch finished in a few days.
    However, I couldn't replicate...
  30. Replies
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    79,440

    Re: 4.0 FAQs, Problems & Solutions

    Hi Greg,

    hmm.. The system.log doesn't show any unusual errors, so I don't know what could have caused this...
    btw, 1. are you sure that the hotfix is installed correctly? 2. are you using windows...
  31. Thread: 4.0 Bug List

    by King Kong
    Replies
    342
    Views
    30,123

    Re: 4.0 Bug List & Hotfix #3

    Hi bigtimer,

    Are you sure that you've installed the Hotfix in the correct folder?
    I have no problems to disband any units...


    Hi randir,

    hmm weird.. actually I'm pretty sure that all...
  32. Replies
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    Re: 4.1 Suggestions

    ehmm.. of course, I'm looking at this thread every time and all suggestions are written down in my little Stainless Steel book ;)
    Unfortuntely I havn't the time at the moment to reply to every...
  33. Thread: 4.0 Bug List

    by King Kong
    Replies
    342
    Views
    30,123

    Re: 4.0 Bug List & Hotfix #3

    Hi Pindarus,

    hehe, :smile: well.. that was actually intended to give some pics a feeling of a chaos...
    If many peoplw would agree with you I may change them...

    Hi Black Francis,

    The first...
  34. Re: Generals who can't move on the strategic map

    Hi bacchus731,

    Well this could be called a bug, since the movement shouldn't be zero after you've run out of supplies.
    I highly recommend you to install the Hotfix#3.
    This will prevent that it...
  35. Re: Range values for those using Real-Combat mod.

    Hi Armoured Hoplite & Quark,

    Just as mall addition before I must leave:
    Arbalesters were actually the most dangerous and heaviest crossbows (disadvantage was the low defense) and they are more...
  36. Re: Range values for those using Real-Combat mod.

    Thanks Armored Hoplite!
    This is some very useful info!

    However, actually the Hunters are supposed to be a bit better than peasant archers, since hunting is their profession ;) . I would give...
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    18,709

    Re: Real Combat Mod for SSv4.0

    Hi Quark & shaeffer,

    Once again, I must take my hat off before you! (is this an English expression? ;))

    As always, absolutely great work and I highly appreciate all your efforts and...
  38. Re: It would have some problem in if installing some mods simultaneously?

    Well, repman already explained the most.
    However, mods that add more than one additional faction must use these new "shared.sd" and "strategy.sd" files, which must be placed into the original...
  39. Replies
    405
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    283,716

    Re: Stainless Steel 4.0 Released!

    First of all, thanks again for the many nice comments! :thumbsup2

    Hi builder,

    Thanks! Nice to hear that!
    And no, they are not from the original game, unfortuntely.
    This are all Kingdom of...
  40. Replies
    405
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    79,440

    Re: 4.0 FAQs, Problems & Solutions

    Hi demostene & maydarz,

    The bug with the symbols is fixed when you install the newest Hotfix.


    Hi fredericus Rex,

    hmm.. never happened to me, but I'll look into this...
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