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  1. Replies
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    Re: Help Trojan detected - two now

    The problem is Windows deletes EB2 exe file. Cannot even install the mod now, no wonder 4gb patch does not find the eb2 exe file to work with, Windows deletes it automatically upon extraction. Can t...
  2. Sticky: Re: Announcement: Europa Barbarorum II v2.4 released!

    Does not work with that. EB2 has a seperate launcher from medieval, even if I do with original med 2 exe file, it does not work :( other mods do work with med2 exe. This does not. I cannot put EB2 as...
  3. Sticky: Re: Announcement: Europa Barbarorum II v2.4 released!

    Which file I need to use to use 4gb patch? I get memory crashes to dekstop;/ Medieval, exe does not work since EB2 is in seperate folder :(
  4. Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Never heard such a bug in other mods. Maybe releasing the game as a public "beta" version would help solve the issue? Many minds are better then one? I am sure people would solve it in a couple of...
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    Sticky: Re: Tsardoms Total War - 1448 Campaign Release

    Congratulations. Very good mod praises well deserved for this Team
  6. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    There is another problem about wagons. AI when reinforcing its army cannot bring them across red line to the reinforced battlefield. They just stay put there. There are numerous practical problems...
  7. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Well it is bad by design. Not interesting, cannot move and does not create any strategy on the battlefield whatsoever. It s better weaker than overpowered.
  8. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    The units are balanced better in the 1448 campaign. Wagons nerfed so one halberd unit can defeat the wagons. Personally I do not like the wagon unit since it just sits on the back and you kill it...
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    Re: [Army Compositions] Feedback requested

    Any reworks on Swebozez units or faction? Did they got a sword unit?'D
  10. Something new! Sounds very interesting....

    Something new!

    Sounds very interesting. unfortunate that romans destroyed kelts and their language and cults so we can only get Greco-Roman centric religious traits for the game. Still very...
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    Re: [Army Compositions] Feedback requested

    I wish they kinda did some differentiation by unit class more. Like spearmen having more "unit mass" then swordsmen and then by unit mass you can go to tiers to light medium and heavy. This way...
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    Re: [Army Compositions] Feedback requested

    Please buff somehow the chariot units in game. Especially those javelin throwers.. Higher accuracy for javelin chariots? They feel like a waste of a unit slot in the army.
  13. Replies
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    Re: [Army Compositions] Feedback requested

    Very excited for this release. This will be the first release when the playerbase had no idea what units were created for the game and hopefully more quality for battles and density of action for the...
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    Re: [Army Compositions] Feedback requested

    The Basternai cavalry are known from the sources to be in quite big numbers, but are considered as medium-heavy and probably not considered as "cavalry tribe'' what to do about their numbers?
    The...
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    Re: [Army Compositions] Feedback requested

    I started recruiting less cavalry with factions like Lugiones Swebozez. I thought the numbers were a bit too small. Also the squads visually looked weird on the battlefields. For example, idea was...
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    Re: [Army Compositions] Feedback requested

    Didn't we already had cavalry size changes two years ago? And javelin lethality changes also? Why this topic?
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    Re: Lugiones Faction Questions and New Update

    Ah yes, the man of culture. Real men play Lougiones in their campaigns not romans ;D
  18. Replies
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    Re: Is the mod dead?

    Sad that Cherusci got gutted. Kinda wanted germanics to have a nice sword unit instead of massive ammounts of spearmen.
  19. Replies
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    Re: Is the mod dead?

    So you guys are not planning on Cherusci swords and that mm Germano-keltic hybrid unit?
  20. Replies
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    7,142

    Re: Is the mod dead?

    What about 30% missing in the game Germanic tribal units?':D Did Zen update the AI?
  21. Replies
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    Re: Is the mod dead?

    Hopefully Aedui will feel different from Arverni in this version of EB2. And also making hellenic factions more differenciated because all the EB2 fans are playing Bactria the most, why? Because it...
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    Re: Ideas to make the game harder?

    Overall they could differenciate unit stats more and put more armour on units because AP units just seem worthless and not powerful at all. Most units are so undifferent it feels that it does not...
  23. Thread: Hastati Logic

    by bordinis
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    Re: Hastati Logic

    I wouldn t trust akademia historians to too much nowadays especially when new evidence is rising. I wouldn t be surprised if hastati fought with spears instead of swords, their age surely would...
  24. Thread: Hastati Logic

    by bordinis
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    1,756

    Re: Hastati Logic

    There are a lot of misconceptions about history most of it are lies written by jesuit templar orders. Barbaroi for example means bearded men, but people take from greeco-roman catholic context and...
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    Sticky: Re: Fans suggestion thread for future releases

    Can we get a new building type for most factions where there is allocated territory for that building to be built so that allows for reinforcing rare tribal units like DAC team did with their...
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    Re: Is the mod dead?

    Ofc the mod is dead. Quintus Pc died. Rip
  27. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    So a hard campaign it seems. Can t wait to play and see whether the Ottomans will crush my small state
  28. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Nice. Never heard of Candarids. Google search did not find anything about them
  29. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    How many muslim factions there will be? 3? also did you guys change anything about how crusades or jihads will work?
  30. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Playing as Croatia, instead of my general getting the city governor trait "Ban of Bosnia" in Bobovac my newly recruited priest got that trait instead ;D
  31. Re: Post your Empire, your Battles and your Armies!(Screenshots Thread)

    Units look stunning in this mod. Especially the more armor they receive. Exception is paramonai ;D
  32. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Urbino fortress has only an option to go for merchant wharf and not any higher. Naval drydock is still available. Karaman looses an option to recruit fityan braves( in large cities ) after the last...
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    Re: 1448 Campaign Preview

    Duude.. They added Tunisia to the map... Or I am seeing things lol
  34. Replies
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    Re: 1448 Campaign Preview

    Lol Karaman still alive by 1450s.. Will the new Albanian units be available to Albania in both campaigns? and are those units unlockable over time or can recruit from the beginning?
  35. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    The problem really is that AI in mid game starts spamming artillery units and their stacks look crazy also those wagon forts really mess up conquering cities part for other AI factions, not to...
  36. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Wasn t Poland-Lithuania having those lands and tatars pushed back to Crimea? Will there be Mamluks added as invasion force to attack Ottomans in Anatolia? Man that would be so cool..
  37. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    What will happen to tatar faction in the new campaign?
  38. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    There is a bug regarding Ottomans only ( tested with Aydinids and Karamanids they work fine ). The Ghazi infantry mercs cannot be reinforced in settlements, they can only be hired ( yes there is a...
  39. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Can one character be governor of 2 different settlements? I have duke of Kos and Nasso lol.
  40. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Can you please nerf the wagons please..
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