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  1. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    hmm I guess sea borders also count. For the land border towns I already had full garrisons but I assume Salamis border Tarsis. I reinforced Salamis and now have 5 rounds of peace. THanks!

    edit:...
  2. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    For me that basically ruins the Ptolomys. If peace with the AS is completely impossible then I only have the choice to conquer them. That sucks.
  3. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Something is off with the AI. I had this a dozen times now.
    I play Ptolomys and conquered Antiochia 60 turns ago. Now when the AS send a diplomat to ask for a ceasefire (I agree) and in that same...
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    Sticky: Re: Fans suggestion thread for future releases

    Don't know if that was changed but I seem to have more rebellions now. Maybe bad rng but I think I got one reb army every turn as Ptotolomys

    edit: I guess it was actually bad luck. I did not have...
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    Sticky: Re: Fans suggestion thread for future releases

    English isn't my first language, is this sarcasm or some form of irony?
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    Sticky: Re: Fans suggestion thread for future releases

    If the event itself isn't a huge problem, then one could take the Averni template for the next level. The Pritanoi are Celts anyway and for the Sweboz there is already a Germano-Celtic building which...
  7. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    - The fact that the provinces are so gigantic is not immersive. Germania for example has much more cities and villages in a comparably smaller area.
    - No I got all the southern indian provinces...
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    Sticky: Re: Fans suggestion thread for future releases

    I want to make the argument that factions like Pritanoi or Sweboz should be able to develop further than large town. I'm a social scientist and I totally agree with the point of historical accuracy...
  9. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    This is not a criticism of the mod in general but Taksashila was very unpleasant to play. The cities are too far apart which means that fighting rebels takes forever and because of the game mechanics...
  10. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Thanks maybe I'll try that and I really like your guides. I hope you keep it up! But today I'm already driving down cocktail lane because it is like 50000000 degrees outside.
  11. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    I tried takashila and wow, they are pretty rough. I conquered the western city close to Baktria, while doing that a half stack was plundering the southern border of takashila which made the province...
  12. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Will the new version be uploaded today? It's like 100000 degrees Celsius here and I cannot do anything apart from a little gaming.
  13. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    :yes:
  14. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    I actually read that already but... :no:
    With recruit pools you mean everything that is in the code part of your first post in the other thread?

    edit: I changed the replenish rate to 0.02. Now it...
  15. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    Doesn anybody know how to remove siege weapons or at least make them extremely expensive/barely recruitable?
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    Re: 4TPY & 12TPY Submods for SS6.4

    For anybody having trouble with the filehosting page. I found the downloadlink in my spam folder.
  17. Re: Why does it take this long to get from point a to point b in SS 6.4???

    Well, there are certain factors to consider. Normally you couldn't just sail around Europe. You think the Almohads would just let you sail past them? Would France or Sicily and all the others provide...
  18. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Got my first corrupted save ever and had to go back more than 30 turns. This time the FL lived a little longer.
    It was kinda sad, though. Pergamon had conquered Pella and there was a lot going on.
  19. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Yeah, in the end I just waited for the faction leader to end his time in Sicily.
  20. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Ok, this has to be shared.
    I'm trying to get the 4 Archons as the Hellenes and the game is breaking me.
    The first time I got the 4 Archons, that very turn the faction leader who was one of them...
  21. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    a celtiberian problem. Just had my faction leader die in battle and his heir just started a 5 year merc journey to Sicily. Which means 5 years with a leader outside of the capital, with 1 authority....
  22. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    For the guide. For the celtiberian city state reform you need an client or merc colony. Problem is that the guide is a little confusing because only one of the three mentioned cities is named...
  23. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Would it be possible to make the forth settlement level available for the Pritanoi if the reach the Kingdom arise level? It always bugs me that I become very strong as them but still cannot build...
  24. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    phew... that seems a bit much. Thanks, I thought I was crazy.
  25. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    I started an Averni campaign and the Aedui have two towns and a really big army. So I looked at the faction rating. The have an army twice my size (I have three towns and barely make 1k a turn) and...
  26. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Just had an heroic victory with a Pritanoi youth in which he killed quite a few and lost 40% of his unit. He is also vigorous. Still got the weak kingetos trait directly after the battle. Before that...
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    Re: R2 feedback

    I don't know how it is with the other hellenes but the Ptolemaioi always have very low loyalty. Are there other ways to get authority up besides fighting battles?
  28. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Hi,
    I have two questions.
    Why should I ever build one of the mines that +90 or something in that range?
    When I get a client state I can recruit the client ruler but when I install the next levels...
  29. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    I know that but the hellenic population there didn't fall from the sky. My point is that if you can drag enough Greeks for a polis through half of Asia then you can certainly ship enough for one down...
  30. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    But you can build Hellenistic polis, even a metropolis, in Afghanistan?! Eritrea is far closer to Greece than Afghanistan.
  31. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Bug or not?
    I'm unable to build a hellenistic polis in Ptolomais Theron
    - it is a city
    - a minor hellenistic polis
    - it has a market
    - it has a supervised hellenistic administration
    - and...
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    Re: Ai too passive during wars

    Updated in what way?
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    Re: Ai too passive during wars

    These 8 stacks often combine into a formidable force. Carthage especially seems incapable of dealing with them. Every game I looked there was a big army on the Baleares which forces the Carthage AI...
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    Re: Ai too passive during wars

    What I find far more annoying is the AI parking armies near your cities during peacetime and if I attack them then I get the diplomatic reputation hit.
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    Sticky: Re: Fans suggestion thread for future releases

    More buildings, much more buildings. I normally stop when I reach the wondrous temple stage.
  36. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    I noticed that as Rome you can only build the entertainment buildings if you build the province building but not with civitas libertas. How is it with client cities, can they build it?
  37. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    cool, thanks.
  38. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    A few things I noticed in my Ptolomy game.
    Kyrene was conquered by me around turn 140 and so far no Carthage after 100 more turns.
    Rome as always strongly underperformes, Only conquered Tarentum. ...
  39. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Ok so at turn 180 I my faction leader just got the trait Basileus but no event or anything and the Seleucids became neutral. Don't know if that is bugged.
  40. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Ôk more feedback. I tried the independence route with Baktria and I have conquered four Selecueid cities and won 7 or 8 big battles., still for years now every turn I get the "The Basileus offers...
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