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  1. Replies
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    Re: model crashes the game

    So I reasigned all the vertices to a different body that I like more and the model works and doesnt crash the game, however now the cape, bracelets, belt and the skirt have different textures than...
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    Re: model crashes the game

    oh ok, I wont be doing that anymore then, thanks for your help
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    Re: model crashes the game

    Well now that I think of it I think I actually merged the first step with mesh2ms3d and later on I used modelers toolbox, this can cause stuff like this to happen?
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    Re: model crashes the game

    Nothing has changed
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    Re: model crashes the game

    Thanks for your help, but unfortunately the jesus syndrome is here : https://ibb.co/nn74PfG
    I have tryed to transfer some parts on a different model and it seems that I have to reasign all the...
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    model crashes the game

    Hello everyone
    So I made a model this week and everything was working corectly, that is until I entered a battle, after a couple of seconds of looking at a unit the game simply crashes, however when...
  7. Thread: Jesus syndrome

    by skylli
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    Re: Jesus syndrome

    the comments on secondaryactive and primaryactive were capitalised, but even after changing that it kept crashing for me until i switched from mesh2ms3d to modelers toolbox converter, mesh2ms3d...
  8. Thread: Jesus syndrome

    by skylli
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    Re: Jesus syndrome

    fixed
  9. Thread: Jesus syndrome

    by skylli
    Replies
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    1,028

    Jesus syndrome

    Hello
    So these days I have been working on a new unit and today I tested it in game and it has a jesus syndrome, now I have had this problem before and it was usually fixed by correcting the wrong...
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    Re: Skylli faction submods- MINAS MORGUL released

    If you have nay questions or bug reports please use this thread and discord of DaC and not modDb as im not checking modDb that often and it could be a long time before I am able to help.
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    Re: Ar-Adunaim Reforged (SUB_MOD) for DACV3

    I dont have a problem im just throwing ideas XD
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    Re: Ar-Adunaim Reforged (SUB_MOD) for DACV3

    if Gundabad exists in campaign and is unplayble only by human player, it could be that in descr_strat you put gundabad as unplayable
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    Re: Skylli faction submods- MINAS MORGUL released

    Oh, that is a known problem, probably has to do with the fact that with reunited kingdom faction slot being playable the faction limit is reached and therefore causing problems, same thing that is...
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    Re: Skylli faction submods- MINAS MORGUL released

    the log doesnt say anything useful to me, has this happened only once or mutliple times, also when exactly did it happen, when entering the battle or at army selection?

    DaC discord: ...
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    Re: Skylli faction submods- MINAS MORGUL released

    New faction is out, for all bugs and problems contact me here, or in DaC discord chanel.
    Time to spread the shadow :D.
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    Re: Faction leader condition

    i set it to be counter, but I had success with Quintuses entry( thanks for that), I dont understand what difference does it make, is it more crash resistent to code inc_event counter only for...
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    Re: Faction leader condition

    I think i know what you mean, and i have an idea in my head that could work, ill try it and post the outcome

    EDIT: Ok, bit of a problem here I dont know how would i write a monitor that states if...
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    Re: Faction leader condition

    That could work, only thing is i dont think i can make another monitor for it
    my condition needs to go below turn number:


    monitor_event FactionTurnStart FactionType united
    ...
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    Faction leader condition

    Hello
    I was wondering how would i make it so that the script i made only activates if the character z1 is the leader of faction united
    I tried this: if I_FactionLeader united z1 = true but...
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    Re: Balchoth Clan submod - RELEASED

    First version of the mod is out give it a go and tell me what you think. Best luck on the battlefield. ;D
  21. Thread: Installer

    by skylli
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    Installer

    Hello
    Im almost done with my mod and I realised that I have no idea how to make an installer or even where to start, so any help would be much appreciated
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    Re: Line down the face

    Looks like I have a bit of remodeling to do, thanks for the tip
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    Re: Line down the face

    Sorry for no answering so long, kinda busy atm
    Anyways, what ever you did worked, the model doesnt have the line anymore so thanks for that
    On the hair thing, I just love the look so much, and I...
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    Re: Line down the face

    http://s000.tinyupload.com/index.php?file_id=02088423319732596859 attachment texture
    http://s000.tinyupload.com/index.php?file_id=79724823795803272106 figure texture...
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    Line down the face

    So my new model has a line down his face, I have seen the guide that says disable auto smooth in ms3d so I did but it did nothing, also its not a texture problem bcs in ms3d it looks normal
  26. Thread: Voices

    by skylli
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    Voices

    So I made a new faction but my starting generals have thw wrong accents, when i select the unit only its arabic accent, but when I select a general he has some other accent, how do I fix this?
    Also...
  27. Thread: No music

    by skylli
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    No music

    So I created a new nation and on the campaign map there is no music, also there is no music on the battle screen (where you autoresolve or fight manual).
    Another problem is my generals speak in...
  28. Thread: Buttons problem

    by skylli
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    Re: Buttons problem

    I extracted in my mod folder so I think we are good on that part
  29. Thread: Buttons problem

    by skylli
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    Re: Buttons problem

    I used GIMP to edit the TGA files, so yes, they are customized
    Also do I need to extract the download in my main M2TW folder or in my mod folder?
    I extracted it in my mod folder
  30. Thread: Buttons problem

    by skylli
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    Re: Buttons problem

    So I extracted the files as instructed but nothing has changed
  31. Thread: Buttons problem

    by skylli
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    1,488

    Re: Buttons problem

    It is a new symbol but the faction was existing, however it wasnt used
  32. Thread: Buttons problem

    by skylli
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    Re: Buttons problem

    Oh man, thats a long list of unknown stuf to me...
    What am i looking for in there?
  33. Thread: Buttons problem

    by skylli
    Replies
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    Re: Buttons problem

    I added it, I checked the link that you prvided and I think I cant use that because im working on a TATW mod not original kingdoms, so my next question would be what is LNT file :D?
  34. Thread: buttons problem

    by skylli
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    buttons problem

    Hello
    A bit of a weird problem here, I made the icons for faction overview button, and the button on the faction graphs, however I am unable to click on them, what could be causing this?...
  35. Thread: Buttons problem

    by skylli
    Replies
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    1,488

    Buttons problem

    Hello
    A bit of a weird problem here, I made the icons for faction overview button, and the button on the faction graphs, however I am unable to click on them, what could be caausing this?...
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    Re: Balchoth Clan submod - full army preview

    Because they are a different file format than the startegy map models, and I cant find a way to convert them, unless I pay for some programs which im not planing on doing right now
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    Re: Balchoth Clan submod - full army preview

    As the V3 is out, I have begun my work on transforming my files for v3, however the subject of startegy models remains unsolved, so if I dont find anyone to make the strategy models im afraid you...
  38. Thread: Campaign Script

    by skylli
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    Re: Campaign Script

    Indeed Kelepar region went rebel after Venice was destroyed, what can I do to prevent this?
  39. Thread: Campaign Script

    by skylli
    Replies
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    Re: Campaign Script

    Gigantus has updated my script a couple of posts above, it is the same as that one
  40. Thread: Campaign Script

    by skylli
    Replies
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    1,048

    Re: Campaign Script

    So I finally got to the part where my script should kick in but it doesnt, however it works without the condition:
    and I_NumberOfSettlements spain < 1

    with this part I wanted for my script to...
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