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  1. Re: DCI: Last Alliance - Open Beta released, NEW: 10 October 2020 new patch released, contains Ents - Wolves - Spiders crashes fix! (and more)

    I can't do it in the game cause the game offers me no option to just remove a hotkey, it just adds another one, and I don't know how to do it in data/text, whatever I do its still the same.



    I...
  2. Re: DCI: Last Alliance - Open Beta released, NEW: 10 October 2020 new patch released, contains Ents - Wolves - Spiders crashes fix! (and more)

    Why not do it? I don't even understand the decision to make them this powerful to begin with, and make Trolls(Trolls are just annoying tanks) and Warg riders so mundane.
  3. Re: DCI: Last Alliance - Open Beta released, NEW: 10 October 2020 new patch released, contains Ents - Wolves - Spiders crashes fix! (and more)

    Why doesn't the mod have a "log" folder? Cause I want to show you those when I have a CTD, right now I had a CTD in the later part of the battle(the worst most infuriating kind), there was no weird...
  4. Re: Barbarians | Official Teaser | Netflix

    The problem with that is:

    A: You don't need a historical back droop to make an entertaining show, so you don't need to :wub: on history to tell an entertaining story(which is most often mediocre...
  5. Re: DEI + Hardcore Submod + Very Hard (Campaign)

    This is my problem with difficulties like this, all the cheese tactics, exploits, life&death decisions over stupid minor things, unreasonable AI... All of that does not seem like fun to me, but just...
  6. Re: DCI: Last Alliance - Open Beta released, NEW: 10 October 2020 new patch released, contains Ents - Wolves - Spiders crashes fix! (and more)

    Okay.

    How do I turn off the annoying "Sail into the West" messages? And the Diplomacy message, they are driving me nuts.
  7. Re: DCI: Last Alliance - Open Beta released, NEW: 10 October 2020 new patch released, contains Ents - Wolves - Spiders crashes fix! (and more)

    I downloaded the sub-mod, but embarrassingly I cannot remember did I patch it, how can I check which ver I am playing
  8. Re: Mugen's Medieval 1212 - 4Tpy Campaign SubMod/Overhaul Beta 0.99c (4 Skills/ New technologies Beta Redownload Updated 9/5)

    In general the biggest obstacle to fun in this mod is religious disorder, I think its too intense and annoying and unhistoric.
  9. Re: Anyone know of a submod that adds units to the Etruscans

    Yes I'd like to see that too, any kind of sub-mod or mod that gives them more depth.
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    Re: Why it was done like this ??

    Why is army movement range this insanely large? I can attack Corinth in the same turn as Athens, retreating fleets make an entire Odyssey when they retreat...

    Why does Argos have a huge penalty...
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    Sticky: Re: Download -Hellenika- version 1.2

    delete
  12. Re: DCI: Last Alliance - Open Beta released, get your copy and play folks!

    You mean to kill them instantly during the battle?

    But man this is such a bummer, cause I kind of want to have an ambush heavy style when playing with Evil factions, I just have this gut feeling...
  13. Re: DCI: Last Alliance - Open Beta released, get your copy and play folks!

    For some unclear reason, my battle keeps crashing, when I move around Werewolves in an ambush, however in a normal battle(in the same campaign) it does not crash.

    This is really annoying cause it...
  14. Re: Mugen's Medieval 1212 - 4Tpy Campaign SubMod/Overhaul Beta 0.99c (4 Skills/ New technologies Beta Redownload Updated 9/5)

    I just don't understand why does Sicily have a -40 penalty with the Papacy, due to "religious aversion"... And cultural affinity to Bulgaria...

    Also religion is just brutally annoying, once...
  15. Sticky: Re: [Support] Tech-Hardware: Tips and Tricks for a better DEI experience.

    Why does DEI feel so sluggish on the campaign map compared to other mods? For example when I click on an army or open the politics there is just this stutter or slug, which I don't have with other...
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    Re: [Submod] Age of Hellenism for DEI

    - Does the "remove the supplies feature" submod work with this submod?

    - Is there any way to prevent or soften the satrap rebellion as a Seleucid?
  17. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    What is the general advice to avoid civil war?
  18. Sticky: Re: Bug Thread - Aristeia: The Epic Cycle

    This stuff happens to me too, it has no rhyme or reason, definitely a deal breaker.
  19. What's the deal with pathetic rebel settlements?

    All rebel settlements have absurdly small garrisons, its just free estate to take them, and ofc the factions that border a lot of rebels have a HUGE advantage.

    I just do not understand this...
  20. Re: Mugen's Medieval 1212 - 4Tpy Campaign SubMod/Overhaul Beta 0.99c (4 Skills/ New technologies Beta Redownload Updated 9/5)

    delete
  21. Re: Who won the Battle of the Hydaspes?

    Another thing to add on the soldiers wanting to not go further, as far as I understand a huge number of Alexander's soldiers were vets that fought as far as back as with Phillip, definitely at least...
  22. Re: How exactly does the slave mechanic work?

    When you enslave a defeated army, do the captured slaves even out in every province, or do they go to the closest one?
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    Re: Troy Total War

    I hear good things about performance, how does it compare in that regard to DeI?
  24. Sticky: Re: [Official Submod] Scenario Submod Campaign: Alexander

    I'm sorry if this has been posted somewhere, but I cannot find it, I am wondering just exactly where and how do I recruit some captains, cause only Polyperchon and Cleitus have showed up for me thus...
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    Re: BailianSteel's Art of Siege

    Can you explain this one more, I'm not quite sure I understood you. Btw if I am defending a gate, I try to create a "mouth", so the enemy units are encircled from three sides, so its never one unit...
  26. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hmmm I completely forgot about that feature in rtw2, but since I posted that I think I played one or two more battles on the map(siege attack of minor settlement), and all of them were field battles,...
  27. Sticky: Re: [Official Submods] Collection of Official Submods

    Is there any sub-mod that works with DEI that removes aggressive actions from agents? As in they can only do passive stuff.
  28. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    In Alex submod I noticed something weird, I attacked a settlement directly, and there was no siege battle but an open battle, the first one I forgot which one, but second one is Tarsus, and it was...
  29. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Yup it seems I am not gonna enjoy Alex submod, I expected Persia and its satrapies as a whole stack spam as much as that sucks and feels so gamey, but what I did not expect is just Lydia the...
  30. Re: The best moment/situation when to convert an enemy faction into a satrapy/client state

    delete
  31. Is there any way I can get notified if my general died except the Advisor?

    I hate Aide De Camp, it takes a huge block of the screen to tell me stupid things like a unit is tired, is there any more slick solution that I just check is the General dead or alive (Sometimes the...
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    Sticky: Re: RS2.6\RSIII questions & answers

    They get chevrons, some of them are golden, but no command stars.
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    Sticky: Re: RS2.6\RSIII questions & answers

    Thanks, another question, none of my Generals get any command stars, they are winning battles, and most of them had good military related traits and are not "Regional Governors"
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    Sticky: Re: [Technical] 1.15 Bug Reports

    Uhm Taras for the Roman AI faction has no garrison... I hope that's not the case for other Roman settlements.
  35. Re: Everythings in Russian, English translation needed

    But the Russian version of 77 is almost the double in size compared to this one, are they the same?
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    Sticky: Re: FMIR Near-finished Beta

    So this mod is just dead?
  37. Re: I retreat my army, and it gets evaporated...

    If not full then almost full movement "space".


    If this was the Spartan faction I wouldn't have objected.
  38. Re: A Review of EB 2 from a Long-Time Fan

    I think there is a few of KH let's plays on youtube, Hayasdan would maybe be more interesting.


    Maybe I am crazy, but I think that one should not have to go and dig into game's files to properly...
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    Re: SSHIP - General Discussion

    I am noticing the crusader states are churning out armies almost purely made out of knight orders, shouldn't these be top tier elite units?
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    [Released] Re: Demetrios Poliorketes

    Any mod with the biggest playa in the Ancient Times has my heart, please don't break it by abruptly cancelling the mod project.
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