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  1. Replies
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    Re: SSHIP - General Discussion

    Not yet, if we did religion modding we would first implement both islamic currents: chiites and sunnites
  2. Re: Switch to EOP (Engine Overhaul Project) - discussion

    Well our discussion about EOP has been going on for years now and we still haven't heard an official announcement about med3 or med2 remastered... And it might not be what we expect too.

    Also I...
  3. Re: Switch to EOP (Engine Overhaul Project) - discussion

    I'm so glad to hear that, as you imagine ;)
    You can work on the main branch as you want, I'm regularly importing the commits to the EOP branch.

    I'll clean things up on the EOP side and I'll tell...
  4. Re: Switch to EOP (Engine Overhaul Project) - discussion

    You can also get my current work from the EOP branch on git, although I'm still transitioning to the v3 syntax for the scripts.
  5. Re: Switch to EOP (Engine Overhaul Project) - discussion

    Well to get back on topic a bit, the v3 that dropped a few days ago is really a big step up. Almost everything that is in the base game has been reversed and added to lua, including conditions we...
  6. Sticky: Re: 098 : Mod is NOT RUNNING, what to do? (also crashes and other technical)

    For the record I have no problem playing any mo on windows 11, with:
    - LAA patch
    - admin rights
    - no compatibility settings
    Plus EOP add some stability to the game, but some mods I work on don't...
  7. Sticky: Re: 098 : Mod is NOT RUNNING, what to do? (also crashes and other technical)

    Have you applied the 4gb patch to med2.exe and kingdom.exe?

    Running as admin?
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    [Tool] Re: Bovine M2TW Checker

    Hi bovi, a new request for the pile: is it easy and quick to make the log output of the tool spill out case-sensitive file name and paths?

    A lot of files can't be removed with the git option...
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    [Tool] Re: Bovine M2TW Checker

    From memory (not on my computer), the main annoyance with false positives caused by the event counters that are used or declared in scripts
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    [Tool] Re: Bovine M2TW Checker

    Thanks a lot. Swapping the strat campaign paths one by one was already what I was doing, but would it be possible to have the tool automatically check all campaign folders, like it does for the...
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    [Tool] Re: Bovine M2TW Checker

    Thanks for all the infos, indeed filters and levels are more a small QoL thing, it is easy for me to do more or less the same thing on my own so it's not worth you taking time for it if you don't...
  12. Sticky: Re: 098 : Mod is NOT RUNNING, what to do? (also crashes and other technical)

    Hi! Sorry, from m'y knowledge having a good mac compatibility would require rewriting a lot of path names in a lot of files...
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    [Tool] Re: Bovine M2TW Checker

    Nice to see you Bovi, time has been running fast indeed!

    I'm wondering: could you easily add more flags in the config file to fine tune what the checker does? Like turning on/off the check for...
  14. Sticky: Re: 098 : Mod is NOT RUNNING, what to do? (also crashes and other technical)

    I play on w11 no problems, did you apply the LAA patch?
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    Re: Bugs Reports & Technical Help

    Is it reproducible? If you load the same save and destroy the same building does it always happen?
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    Re: Bugs Reports & Technical Help

    A specific building or any?
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    Re: SSHIP - General Discussion

    Yes, please post the savegame in the bug thread
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    Re: Bugs Reports & Technical Help

    thanks, can you check if you have a new building in sigtuna, st erik church? and upload a save?
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    Re: Bugs Reports & Technical Help

    Did you get the ppop-up scroll about St Eric? It explain everything: this glum guy is there to represent the First Swedish Crusade east of the Baltic Sea.
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    Re: SSHIP - General Discussion

    Search in your faction leader traits, some have faction-wide effects.
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    Re: Best graphic settings

    Yes, we clearly need more people to second kostic in his great rework of units.
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    Re: The Baggage Train & Sieges (Suggestion)

    Yep, king Edward I think that jurand you and I are in the same page.

    I'll do some tests and keep you posted Jurand
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    Re: Best graphic settings

    Interesting, I did not try reshade much yet.

    I grew up playing Kyrandia, Theme Park (the original one!), civ 2, age of empire .... So I'm ok with old graphics and low resolution ;)
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    Re: The Baggage Train & Sieges (Suggestion)

    I agree with you it should be the biggest loot ever, do you think there is a way to know which side is sallying out in the code? I did not have time to try that when I tested the new condition.
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    Re: Best graphic settings

    I mean, kostic unit overhaul is a great thing so I think you're being too harsh khevsur!

    Macaras, have you tested Andy's take presets?
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    Re: The Baggage Train & Sieges (Suggestion)

    I've put that sallybesieger condition a few days ago, it is definitely not in the august release ;)

    That reminds me I have to test this new version of the script. The condition I already tested,...
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    Re: SSHIP - General Discussion

    I agree with Macaras, it would be mode flexible without sacrificing the general idea. And AFAIK the general only script is optional, but the costs of campaigning armies are not.
    Ideally coss would...
  28. Re: [DOWNLOAD] SSHIP ver. 0.98 - August 10th, 2023

    also saw it, I reached to him on discord (very nice guy and nice community btw) and mentionned what the I in sship stands for after his previous video, but I guess it was already recorded ;)
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    Re: SSHIP - General Discussion

    Very interesting question. I do not know, but you can help:
    - how many FM do you have in the tree
    - how many in total
    - do you still get adoption offers?
  30. Sticky: [Resource] Re: List of non or mal functioning script terms (events, conditions and commands)

    Yes, exactly, only one log message for every battle involving the player.

    Thanks for the note in the op!
  31. Re: About Medieval II: Total War - Engine Overhaul Project

    All the replies before macaras: don't take it wrong , your opinions are interesting and worth debating, but once again you've missed what eop is about.

    Limits are a secondary thing ( and once...
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    Re: SSHIP - General Discussion

    Iirc you can sally out, harass the sieging army, go back inside the settlement and then quit the battle, without loosing the settlements.

    Been a long time since I did that though, to confirm!
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    [Tool] Re: Bovine M2TW Checker

    Soooooooo... My apologies for being so late on this, but I finally did some tests on this edb event_counter condition, and it seems Gigantus hunch was right: it is in fact "event_counter name >=...
  34. Sticky: [Resource] Re: List of non or mal functioning script terms (events, conditions and commands)

    Guys, I made some tests that contradict what is said in the OP about I_ConflictType. The short version: for the player testing I_ConflictType gives the intended results. I did not test for the AI,...
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    Re: Bugs Reports & Technical Help

    Camps sacking, spoils of wars, the script that gives money to the victor post battle
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    Re: Bugs Reports & Technical Help

    Oh my bad, I didn't understand you were talking about the defender side, in which case I totally agree with you. I believe Macaras fixed this for the next release?
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    Re: Bugs Reports & Technical Help

    It is also more logistic to handle a siege, more equipment etc... So you stand to loose more. I like the mechanic, it makes sieges something to consider a lot more as the attacker.

    Edit: also this...
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    Re: Bugs Reports & Technical Help

    Interesting, do you have links to actual testing, or should we do our own at some point?
  39. Re: About Medieval II: Total War - Engine Overhaul Project

    Yep, on that point I agree with you both [emoji106]
  40. Re: About Medieval II: Total War - Engine Overhaul Project

    I agree with slaytanic on this point, but the limit aspect of the debate is a minor point: the main point is which tool to use to script. As said above the engine is pretty much the same wether you...
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